circuitpython/shared-module/displayio/Display.c
Scott Shawcroft 36a23e0fe3
Rework refresh API and factor common display stuff out
NOT TESTED! Just compiles

Fixes #1691
2019-08-22 14:23:27 -07:00

382 lines
16 KiB
C

/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2018 Scott Shawcroft for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "shared-bindings/displayio/Display.h"
#include "py/runtime.h"
#include "shared-bindings/displayio/FourWire.h"
#include "shared-bindings/displayio/I2CDisplay.h"
#include "shared-bindings/displayio/ParallelBus.h"
#include "shared-bindings/microcontroller/Pin.h"
#include "shared-bindings/time/__init__.h"
#include "shared-module/displayio/__init__.h"
#include "shared-module/displayio/display_core.h"
#include "supervisor/shared/display.h"
#include "supervisor/usb.h"
#include <stdint.h>
#include <string.h>
#include "tick.h"
void common_hal_displayio_display_construct(displayio_display_obj_t* self,
mp_obj_t bus, uint16_t width, uint16_t height, int16_t colstart, int16_t rowstart,
uint16_t rotation, uint16_t color_depth, bool grayscale, bool pixels_in_byte_share_row,
uint8_t bytes_per_cell, bool reverse_pixels_in_byte, uint8_t set_column_command,
uint8_t set_row_command, uint8_t write_ram_command, uint8_t set_vertical_scroll,
uint8_t* init_sequence, uint16_t init_sequence_len, const mcu_pin_obj_t* backlight_pin,
uint16_t brightness_command, mp_float_t brightness, bool auto_brightness,
bool single_byte_bounds, bool data_as_commands, bool auto_refresh, uint16_t native_frames_per_second) {
uint16_t ram_width = 0x100;
uint16_t ram_height = 0x100;
if (single_byte_bounds) {
ram_width = 0xff;
ram_height = 0xff;
}
displayio_display_core_construct(&self->core, bus, width, height, ram_width, ram_height, colstart, rowstart, rotation,
color_depth, grayscale, pixels_in_byte_share_row, bytes_per_cell, reverse_pixels_in_byte);
self->set_column_command = set_column_command;
self->set_row_command = set_row_command;
self->write_ram_command = write_ram_command;
self->brightness_command = brightness_command;
self->auto_brightness = auto_brightness;
self->data_as_commands = data_as_commands;
self->native_frames_per_second = native_frames_per_second;
self->native_frame_time = 1000 / native_frames_per_second;
uint32_t i = 0;
while (!displayio_display_core_begin_transaction(&self->core)) {
RUN_BACKGROUND_TASKS;
}
while (i < init_sequence_len) {
uint8_t *cmd = init_sequence + i;
uint8_t data_size = *(cmd + 1);
bool delay = (data_size & DELAY) != 0;
data_size &= ~DELAY;
uint8_t *data = cmd + 2;
if (self->data_as_commands) {
uint8_t full_command[data_size + 1];
full_command[0] = cmd[0];
memcpy(full_command + 1, data, data_size);
self->core.send(self->core.bus, true, true, full_command, data_size + 1);
} else {
self->core.send(self->core.bus, true, true, cmd, 1);
self->core.send(self->core.bus, false, false, data, data_size);
}
uint16_t delay_length_ms = 10;
if (delay) {
data_size++;
delay_length_ms = *(cmd + 1 + data_size);
if (delay_length_ms == 255) {
delay_length_ms = 500;
}
}
common_hal_time_delay_ms(delay_length_ms);
i += 2 + data_size;
}
self->core.end_transaction(self->core.bus);
supervisor_start_terminal(width, height);
// Always set the backlight type in case we're reusing memory.
self->backlight_inout.base.type = &mp_type_NoneType;
if (backlight_pin != NULL && common_hal_mcu_pin_is_free(backlight_pin)) {
pwmout_result_t result = common_hal_pulseio_pwmout_construct(&self->backlight_pwm, backlight_pin, 0, 50000, false);
if (result != PWMOUT_OK) {
self->backlight_inout.base.type = &digitalio_digitalinout_type;
common_hal_digitalio_digitalinout_construct(&self->backlight_inout, backlight_pin);
never_reset_pin_number(backlight_pin->number);
} else {
self->backlight_pwm.base.type = &pulseio_pwmout_type;
common_hal_pulseio_pwmout_never_reset(&self->backlight_pwm);
}
}
if (!self->auto_brightness && (self->backlight_inout.base.type != &mp_type_NoneType ||
brightness_command != NO_BRIGHTNESS_COMMAND)) {
common_hal_displayio_display_set_brightness(self, brightness);
} else {
self->current_brightness = -1.0;
}
// Set the group after initialization otherwise we may send pixels while we delay in
// initialization.
common_hal_displayio_display_show(self, &circuitpython_splash);
}
bool common_hal_displayio_display_show(displayio_display_obj_t* self, displayio_group_t* root_group) {
return displayio_display_core_show(&self->core, root_group);
}
uint16_t common_hal_displayio_display_get_width(displayio_display_obj_t* self){
return displayio_display_core_get_width(&self->core);
}
uint16_t common_hal_displayio_display_get_height(displayio_display_obj_t* self){
return displayio_display_core_get_height(&self->core);
}
bool common_hal_displayio_display_get_auto_brightness(displayio_display_obj_t* self) {
return self->auto_brightness;
}
void common_hal_displayio_display_set_auto_brightness(displayio_display_obj_t* self, bool auto_brightness) {
self->auto_brightness = auto_brightness;
}
mp_float_t common_hal_displayio_display_get_brightness(displayio_display_obj_t* self) {
return self->current_brightness;
}
bool common_hal_displayio_display_set_brightness(displayio_display_obj_t* self, mp_float_t brightness) {
self->updating_backlight = true;
bool ok = false;
if (self->backlight_pwm.base.type == &pulseio_pwmout_type) {
common_hal_pulseio_pwmout_set_duty_cycle(&self->backlight_pwm, (uint16_t) (0xffff * brightness));
ok = true;
} else if (self->backlight_inout.base.type == &digitalio_digitalinout_type) {
common_hal_digitalio_digitalinout_set_value(&self->backlight_inout, brightness > 0.99);
ok = true;
} else if (self->brightness_command != NO_BRIGHTNESS_COMMAND) {
ok = displayio_display_core_begin_transaction(&self->core);
if (ok) {
if (self->data_as_commands) {
uint8_t set_brightness[2] = {self->brightness_command, (uint8_t) (0xff * brightness)};
self->core.send(self->core.bus, true, true, set_brightness, 2);
} else {
uint8_t command = self->brightness_command;
uint8_t hex_brightness = 0xff * brightness;
self->core.send(self->core.bus, true, true, &command, 1);
self->core.send(self->core.bus, false, false, &hex_brightness, 1);
}
displayio_display_core_end_transaction(&self->core);
}
}
self->updating_backlight = false;
if (ok) {
self->current_brightness = brightness;
}
return ok;
}
mp_obj_t common_hal_displayio_display_get_bus(displayio_display_obj_t* self) {
return self->core.bus;
}
STATIC const displayio_area_t* _get_refresh_areas(displayio_display_obj_t *self) {
if (self->core.full_refresh) {
self->core.area.next = NULL;
return &self->core.area;
} else {
return displayio_group_get_refresh_areas(self->core.current_group, NULL);
}
}
STATIC void _send_pixels(displayio_display_obj_t* self, uint8_t* pixels, uint32_t length) {
if (!self->data_as_commands) {
self->core.send(self->core.bus, true, true, &self->write_ram_command, 1);
}
self->core.send(self->core.bus, false, false, pixels, length);
}
STATIC bool _refresh_area(displayio_display_obj_t* self, const displayio_area_t* area) {
uint16_t buffer_size = 128; // In uint32_ts
displayio_area_t clipped;
// Clip the area to the display by overlapping the areas. If there is no overlap then we're done.
if (!displayio_display_core_clip_area(&self->core, area, &clipped)) {
return true;
}
uint16_t subrectangles = 1;
uint16_t rows_per_buffer = displayio_area_height(&clipped);
uint8_t pixels_per_word = (sizeof(uint32_t) * 8) / self->core.colorspace.depth;
uint16_t pixels_per_buffer = displayio_area_size(&clipped);
if (displayio_area_size(&clipped) > buffer_size * pixels_per_word) {
rows_per_buffer = buffer_size * pixels_per_word / displayio_area_width(&clipped);
if (rows_per_buffer == 0) {
rows_per_buffer = 1;
}
// If pixels are packed by column then ensure rows_per_buffer is on a byte boundary.
if (self->core.colorspace.depth < 8 && !self->core.colorspace.pixels_in_byte_share_row) {
uint8_t pixels_per_byte = 8 / self->core.colorspace.depth;
if (rows_per_buffer % pixels_per_byte != 0) {
rows_per_buffer -= rows_per_buffer % pixels_per_byte;
}
}
subrectangles = displayio_area_height(&clipped) / rows_per_buffer;
if (displayio_area_height(&clipped) % rows_per_buffer != 0) {
subrectangles++;
}
pixels_per_buffer = rows_per_buffer * displayio_area_width(&clipped);
buffer_size = pixels_per_buffer / pixels_per_word;
if (pixels_per_buffer % pixels_per_word) {
buffer_size += 1;
}
}
// Allocated and shared as a uint32_t array so the compiler knows the
// alignment everywhere.
uint32_t buffer[buffer_size];
volatile uint32_t mask_length = (pixels_per_buffer / 32) + 1;
uint32_t mask[mask_length];
uint16_t remaining_rows = displayio_area_height(&clipped);
for (uint16_t j = 0; j < subrectangles; j++) {
displayio_area_t subrectangle = {
.x1 = clipped.x1,
.y1 = clipped.y1 + rows_per_buffer * j,
.x2 = clipped.x2,
.y2 = clipped.y1 + rows_per_buffer * (j + 1)
};
if (remaining_rows < rows_per_buffer) {
subrectangle.y2 = subrectangle.y1 + remaining_rows;
}
remaining_rows -= rows_per_buffer;
displayio_display_core_set_region_to_update(&self->core, self->set_column_command, self->set_row_command, NO_COMMAND, NO_COMMAND, self->data_as_commands, false, &subrectangle);
uint16_t subrectangle_size_bytes;
if (self->core.colorspace.depth >= 8) {
subrectangle_size_bytes = displayio_area_size(&subrectangle) * (self->core.colorspace.depth / 8);
} else {
subrectangle_size_bytes = displayio_area_size(&subrectangle) / (8 / self->core.colorspace.depth);
}
for (uint16_t k = 0; k < mask_length; k++) {
mask[k] = 0x00000000;
}
for (uint16_t k = 0; k < buffer_size; k++) {
buffer[k] = 0x00000000;
}
displayio_display_core_fill_area(&self->core, &subrectangle, mask, buffer);
// Can't acquire display bus; skip the rest of the data.
if (!displayio_display_core_bus_free(&self->core)) {
return false;
}
displayio_display_core_begin_transaction(&self->core);
_send_pixels(self, (uint8_t*) buffer, subrectangle_size_bytes);
displayio_display_core_end_transaction(&self->core);
// TODO(tannewt): Make refresh displays faster so we don't starve other
// background tasks.
usb_background();
}
return true;
}
STATIC void _refresh_display(displayio_display_obj_t* self) {
if (!displayio_display_core_bus_free(&self->core)) {
// Can't acquire display bus; skip updating this display. Try next display.
return;
}
displayio_display_core_start_refresh(&self->core);
const displayio_area_t* current_area = _get_refresh_areas(self);
while (current_area != NULL) {
_refresh_area(self, current_area);
current_area = current_area->next;
}
displayio_display_core_finish_refresh(&self->core);
}
uint16_t common_hal_displayio_display_get_rotation(displayio_display_obj_t* self){
return self->core.rotation;
}
void common_hal_displayio_display_refresh(displayio_display_obj_t* self, uint32_t target_frame_time, uint32_t maximum_frame_time) {
if (!self->auto_refresh) {
uint64_t current_time = ticks_ms;
uint32_t current_frame_time = current_time - self->core.last_refresh;
// Test to see if the real frame time is below our minimum.
if (current_frame_time > maximum_frame_time) {
mp_raise_RuntimeError(translate("Below minimum frame rate"));
}
uint32_t current_call_time = current_time - self->last_refresh_call;
self->last_refresh_call = current_time;
// Skip the actual refresh to help catch up.
if (current_call_time > target_frame_time) {
return;
}
uint32_t remaining_time = target_frame_time - (current_frame_time % target_frame_time);
// We're ahead of the game so wait until we align with the frame rate.
while (ticks_ms - self->last_refresh_call < remaining_time) {
#ifdef MICROPY_VM_HOOK_LOOP
MICROPY_VM_HOOK_LOOP ;
#endif
}
}
_refresh_display(self);
}
bool common_hal_displayio_display_get_auto_refresh(displayio_display_obj_t* self) {
return self->auto_refresh;
}
void common_hal_displayio_display_set_auto_refresh(displayio_display_obj_t* self,
bool auto_refresh) {
self->auto_refresh = auto_refresh;
}
STATIC void _update_backlight(displayio_display_obj_t* self) {
if (!self->auto_brightness || self->updating_backlight) {
return;
}
if (ticks_ms - self->last_backlight_refresh < 100) {
return;
}
// TODO(tannewt): Fade the backlight based on it's existing value and a target value. The target
// should account for ambient light when possible.
common_hal_displayio_display_set_brightness(self, 1.0);
self->last_backlight_refresh = ticks_ms;
}
void displayio_display_background(displayio_display_obj_t* self) {
_update_backlight(self);
if (self->auto_refresh && (ticks_ms - self->core.last_refresh) > self->native_frame_time) {
_refresh_display(self);
}
}
void release_display(displayio_display_obj_t* self) {
release_display_core(&self->core);
if (self->backlight_pwm.base.type == &pulseio_pwmout_type) {
common_hal_pulseio_pwmout_reset_ok(&self->backlight_pwm);
common_hal_pulseio_pwmout_deinit(&self->backlight_pwm);
} else if (self->backlight_inout.base.type == &digitalio_digitalinout_type) {
common_hal_digitalio_digitalinout_deinit(&self->backlight_inout);
}
}
void displayio_display_collect_ptrs(displayio_display_obj_t* self) {
displayio_display_core_collect_ptrs(&self->core);
}