225e22b287
Rename FrameBuffer1 into FrameBuffer and make it handle different bit depths via a method table that has getpixel and setpixel. Currently supported formats are MVLSB (monochrome, vertical, LSB) and RGB565. Also add blit() and fill_rect() methods.
57 lines
840 B
Python
57 lines
840 B
Python
try:
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import framebuf
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except ImportError:
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print("SKIP")
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import sys
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sys.exit()
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w = 5
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h = 16
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buf = bytearray(w * h // 8)
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fbuf = framebuf.FrameBuffer(buf, w, h, framebuf.MVLSB)
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# fill
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fbuf.fill(1)
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print(buf)
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fbuf.fill(0)
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print(buf)
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# put pixel
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fbuf.pixel(0, 0, 1)
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fbuf.pixel(4, 0, 1)
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fbuf.pixel(0, 15, 1)
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fbuf.pixel(4, 15, 1)
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print(buf)
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# clear pixel
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fbuf.pixel(4, 15, 0)
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print(buf)
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# get pixel
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print(fbuf.pixel(0, 0), fbuf.pixel(1, 1))
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# scroll
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fbuf.fill(0)
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fbuf.pixel(2, 7, 1)
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fbuf.scroll(0, 1)
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print(buf)
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fbuf.scroll(0, -2)
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print(buf)
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fbuf.scroll(1, 0)
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print(buf)
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fbuf.scroll(-1, 0)
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print(buf)
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fbuf.scroll(2, 2)
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print(buf)
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# print text
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fbuf.fill(0)
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fbuf.text("hello", 0, 0, 1)
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print(buf)
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fbuf.text("hello", 0, 0, 0) # clear
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print(buf)
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# char out of font range set to chr(127)
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fbuf.text(str(chr(31)), 0, 0)
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print(buf)
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