409 lines
17 KiB
C
409 lines
17 KiB
C
/*
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* This file is part of the MicroPython project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2018 Scott Shawcroft for Adafruit Industries
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "shared-bindings/displayio/Display.h"
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#include "py/runtime.h"
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#include "shared-bindings/displayio/FourWire.h"
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#include "shared-bindings/displayio/I2CDisplay.h"
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#include "shared-bindings/displayio/ParallelBus.h"
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#include "shared-bindings/microcontroller/Pin.h"
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#include "shared-bindings/time/__init__.h"
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#include "shared-module/displayio/__init__.h"
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#include "shared-module/displayio/display_core.h"
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#include "supervisor/shared/display.h"
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#include "supervisor/shared/tick.h"
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#include "supervisor/usb.h"
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#include <stdint.h>
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#include <string.h>
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void common_hal_displayio_display_construct(displayio_display_obj_t* self,
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mp_obj_t bus, uint16_t width, uint16_t height, int16_t colstart, int16_t rowstart,
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uint16_t rotation, uint16_t color_depth, bool grayscale, bool pixels_in_byte_share_row,
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uint8_t bytes_per_cell, bool reverse_pixels_in_byte, uint8_t set_column_command,
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uint8_t set_row_command, uint8_t write_ram_command, uint8_t set_vertical_scroll,
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uint8_t* init_sequence, uint16_t init_sequence_len, const mcu_pin_obj_t* backlight_pin,
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uint16_t brightness_command, mp_float_t brightness, bool auto_brightness,
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bool single_byte_bounds, bool data_as_commands, bool auto_refresh, uint16_t native_frames_per_second, bool backlight_on_high) {
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// Turn off auto-refresh as we init.
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self->auto_refresh = false;
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uint16_t ram_width = 0x100;
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uint16_t ram_height = 0x100;
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if (single_byte_bounds) {
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ram_width = 0xff;
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ram_height = 0xff;
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}
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displayio_display_core_construct(&self->core, bus, width, height, ram_width, ram_height, colstart, rowstart, rotation,
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color_depth, grayscale, pixels_in_byte_share_row, bytes_per_cell, reverse_pixels_in_byte);
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self->set_column_command = set_column_command;
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self->set_row_command = set_row_command;
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self->write_ram_command = write_ram_command;
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self->brightness_command = brightness_command;
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self->auto_brightness = auto_brightness;
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self->first_manual_refresh = !auto_refresh;
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self->data_as_commands = data_as_commands;
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self->native_frames_per_second = native_frames_per_second;
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self->native_ms_per_frame = 1000 / native_frames_per_second;
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uint32_t i = 0;
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while (i < init_sequence_len) {
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uint8_t *cmd = init_sequence + i;
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uint8_t data_size = *(cmd + 1);
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bool delay = (data_size & DELAY) != 0;
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data_size &= ~DELAY;
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uint8_t *data = cmd + 2;
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while (!displayio_display_core_begin_transaction(&self->core)) {
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RUN_BACKGROUND_TASKS;
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}
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if (self->data_as_commands) {
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uint8_t full_command[data_size + 1];
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full_command[0] = cmd[0];
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memcpy(full_command + 1, data, data_size);
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self->core.send(self->core.bus, DISPLAY_COMMAND, CHIP_SELECT_TOGGLE_EVERY_BYTE, full_command, data_size + 1);
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} else {
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self->core.send(self->core.bus, DISPLAY_COMMAND, CHIP_SELECT_TOGGLE_EVERY_BYTE, cmd, 1);
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self->core.send(self->core.bus, DISPLAY_DATA, CHIP_SELECT_UNTOUCHED, data, data_size);
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}
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displayio_display_core_end_transaction(&self->core);
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uint16_t delay_length_ms = 10;
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if (delay) {
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data_size++;
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delay_length_ms = *(cmd + 1 + data_size);
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if (delay_length_ms == 255) {
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delay_length_ms = 500;
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}
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}
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common_hal_time_delay_ms(delay_length_ms);
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i += 2 + data_size;
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}
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supervisor_start_terminal(width, height);
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// Always set the backlight type in case we're reusing memory.
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self->backlight_inout.base.type = &mp_type_NoneType;
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if (backlight_pin != NULL && common_hal_mcu_pin_is_free(backlight_pin)) {
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pwmout_result_t result = common_hal_pulseio_pwmout_construct(&self->backlight_pwm, backlight_pin, 0, 50000, false);
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if (result != PWMOUT_OK) {
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self->backlight_inout.base.type = &digitalio_digitalinout_type;
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common_hal_digitalio_digitalinout_construct(&self->backlight_inout, backlight_pin);
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common_hal_never_reset_pin(backlight_pin);
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} else {
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self->backlight_pwm.base.type = &pulseio_pwmout_type;
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common_hal_pulseio_pwmout_never_reset(&self->backlight_pwm);
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}
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}
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if (!self->auto_brightness && (self->backlight_inout.base.type != &mp_type_NoneType ||
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brightness_command != NO_BRIGHTNESS_COMMAND)) {
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common_hal_displayio_display_set_brightness(self, brightness);
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} else {
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self->current_brightness = -1.0;
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}
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// Set the group after initialization otherwise we may send pixels while we delay in
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// initialization.
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common_hal_displayio_display_show(self, &circuitpython_splash);
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self->auto_refresh = auto_refresh;
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}
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bool common_hal_displayio_display_show(displayio_display_obj_t* self, displayio_group_t* root_group) {
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return displayio_display_core_show(&self->core, root_group);
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}
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uint16_t common_hal_displayio_display_get_width(displayio_display_obj_t* self){
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return displayio_display_core_get_width(&self->core);
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}
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uint16_t common_hal_displayio_display_get_height(displayio_display_obj_t* self){
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return displayio_display_core_get_height(&self->core);
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}
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bool common_hal_displayio_display_get_auto_brightness(displayio_display_obj_t* self) {
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return self->auto_brightness;
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}
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void common_hal_displayio_display_set_auto_brightness(displayio_display_obj_t* self, bool auto_brightness) {
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self->auto_brightness = auto_brightness;
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}
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mp_float_t common_hal_displayio_display_get_brightness(displayio_display_obj_t* self) {
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return self->current_brightness;
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}
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bool common_hal_displayio_display_set_brightness(displayio_display_obj_t* self, mp_float_t brightness) {
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self->updating_backlight = true;
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if (!self->backlight_on_high){
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brightness = 1.0-brightness;
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}
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bool ok = false;
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if (self->backlight_pwm.base.type == &pulseio_pwmout_type) {
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common_hal_pulseio_pwmout_set_duty_cycle(&self->backlight_pwm, (uint16_t) (0xffff * brightness));
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ok = true;
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} else if (self->backlight_inout.base.type == &digitalio_digitalinout_type) {
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common_hal_digitalio_digitalinout_set_value(&self->backlight_inout, brightness > 0.99);
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ok = true;
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} else if (self->brightness_command != NO_BRIGHTNESS_COMMAND) {
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ok = displayio_display_core_begin_transaction(&self->core);
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if (ok) {
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if (self->data_as_commands) {
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uint8_t set_brightness[2] = {self->brightness_command, (uint8_t) (0xff * brightness)};
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self->core.send(self->core.bus, DISPLAY_COMMAND, CHIP_SELECT_TOGGLE_EVERY_BYTE, set_brightness, 2);
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} else {
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uint8_t command = self->brightness_command;
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uint8_t hex_brightness = 0xff * brightness;
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self->core.send(self->core.bus, DISPLAY_COMMAND, CHIP_SELECT_TOGGLE_EVERY_BYTE, &command, 1);
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self->core.send(self->core.bus, DISPLAY_DATA, CHIP_SELECT_UNTOUCHED, &hex_brightness, 1);
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}
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displayio_display_core_end_transaction(&self->core);
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}
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}
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self->updating_backlight = false;
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if (ok) {
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self->current_brightness = brightness;
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}
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return ok;
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}
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mp_obj_t common_hal_displayio_display_get_bus(displayio_display_obj_t* self) {
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return self->core.bus;
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}
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STATIC const displayio_area_t* _get_refresh_areas(displayio_display_obj_t *self) {
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if (self->core.full_refresh) {
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self->core.area.next = NULL;
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return &self->core.area;
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} else if (self->core.current_group != NULL) {
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return displayio_group_get_refresh_areas(self->core.current_group, NULL);
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}
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return NULL;
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}
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STATIC void _send_pixels(displayio_display_obj_t* self, uint8_t* pixels, uint32_t length) {
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if (!self->data_as_commands) {
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self->core.send(self->core.bus, DISPLAY_COMMAND, CHIP_SELECT_TOGGLE_EVERY_BYTE, &self->write_ram_command, 1);
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}
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self->core.send(self->core.bus, DISPLAY_DATA, CHIP_SELECT_UNTOUCHED, pixels, length);
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}
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STATIC bool _refresh_area(displayio_display_obj_t* self, const displayio_area_t* area) {
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uint16_t buffer_size = 128; // In uint32_ts
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displayio_area_t clipped;
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// Clip the area to the display by overlapping the areas. If there is no overlap then we're done.
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if (!displayio_display_core_clip_area(&self->core, area, &clipped)) {
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return true;
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}
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uint16_t subrectangles = 1;
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uint16_t rows_per_buffer = displayio_area_height(&clipped);
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uint8_t pixels_per_word = (sizeof(uint32_t) * 8) / self->core.colorspace.depth;
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uint16_t pixels_per_buffer = displayio_area_size(&clipped);
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if (displayio_area_size(&clipped) > buffer_size * pixels_per_word) {
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rows_per_buffer = buffer_size * pixels_per_word / displayio_area_width(&clipped);
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if (rows_per_buffer == 0) {
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rows_per_buffer = 1;
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}
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// If pixels are packed by column then ensure rows_per_buffer is on a byte boundary.
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if (self->core.colorspace.depth < 8 && !self->core.colorspace.pixels_in_byte_share_row) {
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uint8_t pixels_per_byte = 8 / self->core.colorspace.depth;
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if (rows_per_buffer % pixels_per_byte != 0) {
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rows_per_buffer -= rows_per_buffer % pixels_per_byte;
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}
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}
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subrectangles = displayio_area_height(&clipped) / rows_per_buffer;
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if (displayio_area_height(&clipped) % rows_per_buffer != 0) {
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subrectangles++;
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}
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pixels_per_buffer = rows_per_buffer * displayio_area_width(&clipped);
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buffer_size = pixels_per_buffer / pixels_per_word;
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if (pixels_per_buffer % pixels_per_word) {
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buffer_size += 1;
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}
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}
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// Allocated and shared as a uint32_t array so the compiler knows the
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// alignment everywhere.
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uint32_t buffer[buffer_size];
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uint32_t mask_length = (pixels_per_buffer / 32) + 1;
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uint32_t mask[mask_length];
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uint16_t remaining_rows = displayio_area_height(&clipped);
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for (uint16_t j = 0; j < subrectangles; j++) {
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displayio_area_t subrectangle = {
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.x1 = clipped.x1,
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.y1 = clipped.y1 + rows_per_buffer * j,
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.x2 = clipped.x2,
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.y2 = clipped.y1 + rows_per_buffer * (j + 1)
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};
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if (remaining_rows < rows_per_buffer) {
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subrectangle.y2 = subrectangle.y1 + remaining_rows;
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}
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remaining_rows -= rows_per_buffer;
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displayio_display_core_set_region_to_update(&self->core, self->set_column_command, self->set_row_command, NO_COMMAND, NO_COMMAND, self->data_as_commands, false, &subrectangle);
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uint16_t subrectangle_size_bytes;
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if (self->core.colorspace.depth >= 8) {
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subrectangle_size_bytes = displayio_area_size(&subrectangle) * (self->core.colorspace.depth / 8);
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} else {
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subrectangle_size_bytes = displayio_area_size(&subrectangle) / (8 / self->core.colorspace.depth);
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}
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memset(mask, 0, mask_length * sizeof(mask[0]));
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memset(buffer, 0, buffer_size * sizeof(buffer[0]));
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displayio_display_core_fill_area(&self->core, &subrectangle, mask, buffer);
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// Can't acquire display bus; skip the rest of the data.
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if (!displayio_display_core_bus_free(&self->core)) {
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return false;
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}
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displayio_display_core_begin_transaction(&self->core);
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_send_pixels(self, (uint8_t*) buffer, subrectangle_size_bytes);
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displayio_display_core_end_transaction(&self->core);
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// TODO(tannewt): Make refresh displays faster so we don't starve other
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// background tasks.
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usb_background();
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}
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return true;
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}
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STATIC void _refresh_display(displayio_display_obj_t* self) {
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if (!displayio_display_core_bus_free(&self->core)) {
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// Can't acquire display bus; skip updating this display. Try next display.
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return;
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}
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displayio_display_core_start_refresh(&self->core);
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const displayio_area_t* current_area = _get_refresh_areas(self);
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while (current_area != NULL) {
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_refresh_area(self, current_area);
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current_area = current_area->next;
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}
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displayio_display_core_finish_refresh(&self->core);
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}
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void common_hal_displayio_display_set_rotation(displayio_display_obj_t* self, int rotation){
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bool transposed = (self->core.rotation == 90 || self->core.rotation == 270);
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bool will_transposed = (rotation == 90 || rotation == 270);
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if(transposed != will_transposed) {
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int tmp = self->core.width;
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self->core.width = self->core.height;
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self->core.height = tmp;
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}
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displayio_display_core_set_rotation(&self->core, rotation);
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supervisor_stop_terminal();
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supervisor_start_terminal(self->core.width, self->core.height);
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if (self->core.current_group != NULL) {
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displayio_group_update_transform(self->core.current_group, &self->core.transform);
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}
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}
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uint16_t common_hal_displayio_display_get_rotation(displayio_display_obj_t* self){
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return self->core.rotation;
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}
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bool common_hal_displayio_display_refresh(displayio_display_obj_t* self, uint32_t target_ms_per_frame, uint32_t maximum_ms_per_real_frame) {
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if (!self->auto_refresh && !self->first_manual_refresh) {
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uint64_t current_time = supervisor_ticks_ms64();
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uint32_t current_ms_since_real_refresh = current_time - self->core.last_refresh;
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// Test to see if the real frame time is below our minimum.
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if (current_ms_since_real_refresh > maximum_ms_per_real_frame) {
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mp_raise_RuntimeError(translate("Below minimum frame rate"));
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}
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uint32_t current_ms_since_last_call = current_time - self->last_refresh_call;
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self->last_refresh_call = current_time;
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// Skip the actual refresh to help catch up.
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if (current_ms_since_last_call > target_ms_per_frame) {
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return false;
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}
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uint32_t remaining_time = target_ms_per_frame - (current_ms_since_real_refresh % target_ms_per_frame);
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// We're ahead of the game so wait until we align with the frame rate.
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while (supervisor_ticks_ms64() - self->last_refresh_call < remaining_time) {
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RUN_BACKGROUND_TASKS;
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}
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}
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self->first_manual_refresh = false;
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_refresh_display(self);
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return true;
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}
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bool common_hal_displayio_display_get_auto_refresh(displayio_display_obj_t* self) {
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return self->auto_refresh;
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}
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void common_hal_displayio_display_set_auto_refresh(displayio_display_obj_t* self,
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bool auto_refresh) {
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self->first_manual_refresh = !auto_refresh;
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self->auto_refresh = auto_refresh;
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}
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STATIC void _update_backlight(displayio_display_obj_t* self) {
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if (!self->auto_brightness || self->updating_backlight) {
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return;
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}
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if (supervisor_ticks_ms64() - self->last_backlight_refresh < 100) {
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return;
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}
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// TODO(tannewt): Fade the backlight based on it's existing value and a target value. The target
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// should account for ambient light when possible.
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common_hal_displayio_display_set_brightness(self, 1.0);
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self->last_backlight_refresh = supervisor_ticks_ms64();
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}
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void displayio_display_background(displayio_display_obj_t* self) {
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_update_backlight(self);
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if (self->auto_refresh && (supervisor_ticks_ms64() - self->core.last_refresh) > self->native_ms_per_frame) {
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_refresh_display(self);
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}
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}
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void release_display(displayio_display_obj_t* self) {
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release_display_core(&self->core);
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if (self->backlight_pwm.base.type == &pulseio_pwmout_type) {
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common_hal_pulseio_pwmout_reset_ok(&self->backlight_pwm);
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common_hal_pulseio_pwmout_deinit(&self->backlight_pwm);
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} else if (self->backlight_inout.base.type == &digitalio_digitalinout_type) {
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common_hal_digitalio_digitalinout_deinit(&self->backlight_inout);
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}
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}
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void reset_display(displayio_display_obj_t* self) {
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self->auto_refresh = true;
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self->auto_brightness = true;
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common_hal_displayio_display_show(self, NULL);
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}
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void displayio_display_collect_ptrs(displayio_display_obj_t* self) {
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displayio_display_core_collect_ptrs(&self->core);
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}
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