88d07ef35b
@cwalther determined that for boards with 2 displays (monster m4sk), start_terminal would be called for each one, leaking supervisor heap entries. Determine, by comparing addresses, whether the display being acted on is the first display (number zero) and do (or do not) call start_terminal. stop_terminal can safely be called multiple times, so there's no need to guard against calling it more than once. Slight behavioral change: The terminal size would follow the displays[0] size, not the displays[1] size
374 lines
15 KiB
C
374 lines
15 KiB
C
/*
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* This file is part of the MicroPython project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2018 Scott Shawcroft for Adafruit Industries
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* Copyright (c) 2020 Jeff Epler for Adafruit Industries
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "shared-bindings/framebufferio/FramebufferDisplay.h"
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#include "py/gc.h"
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#include "py/runtime.h"
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#include "shared-bindings/microcontroller/Pin.h"
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#include "shared-bindings/time/__init__.h"
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#include "shared-module/displayio/__init__.h"
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#include "shared-module/displayio/display_core.h"
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#include "supervisor/shared/display.h"
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#include "supervisor/shared/tick.h"
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#include "supervisor/usb.h"
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#include <stdint.h>
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#include <string.h>
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#define fb_getter_default(method, default_value) \
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(self->framebuffer_protocol->method \
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? self->framebuffer_protocol->method(self->framebuffer) \
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: (default_value))
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void common_hal_framebufferio_framebufferdisplay_construct(framebufferio_framebufferdisplay_obj_t* self,
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mp_obj_t framebuffer,
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uint16_t rotation,
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bool auto_refresh) {
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// Turn off auto-refresh as we init.
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self->auto_refresh = false;
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self->framebuffer = framebuffer;
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self->framebuffer_protocol = mp_proto_get_or_throw(MP_QSTR_protocol_framebuffer, framebuffer);
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uint16_t ram_width = 0x100;
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uint16_t ram_height = 0x100;
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uint16_t depth = fb_getter_default(get_color_depth, 16);
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displayio_display_core_construct(
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&self->core,
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NULL,
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self->framebuffer_protocol->get_width(self->framebuffer),
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self->framebuffer_protocol->get_height(self->framebuffer),
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ram_width,
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ram_height,
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0,
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0,
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0, // rotation
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depth,
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fb_getter_default(get_grayscale, (depth < 8)),
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fb_getter_default(get_pixels_in_byte_share_row, false),
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fb_getter_default(get_bytes_per_cell, 2),
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fb_getter_default(get_reverse_pixels_in_byte, false),
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fb_getter_default(get_reverse_pixels_in_word, false)
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);
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self->first_pixel_offset = fb_getter_default(get_first_pixel_offset, 0);
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self->row_stride = fb_getter_default(get_row_stride, 0);
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if (self->row_stride == 0) {
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self->row_stride = self->core.width * self->core.colorspace.depth/8;
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}
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self->framebuffer_protocol->get_bufinfo(self->framebuffer, &self->bufinfo);
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size_t framebuffer_size = self->first_pixel_offset + self->row_stride * self->core.height;
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if (self->bufinfo.len < framebuffer_size) {
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mp_raise_IndexError_varg(translate("Framebuffer requires %d bytes"), framebuffer_size);
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}
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self->first_manual_refresh = !auto_refresh;
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self->native_frames_per_second = fb_getter_default(get_native_frames_per_second, 60);
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self->native_ms_per_frame = 1000 / self->native_frames_per_second;
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if (rotation != 0) {
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common_hal_framebufferio_framebufferdisplay_set_rotation(self, rotation);
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}
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// Set the group after initialization otherwise we may send pixels while we delay in
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// initialization.
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common_hal_framebufferio_framebufferdisplay_show(self, &circuitpython_splash);
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common_hal_framebufferio_framebufferdisplay_set_auto_refresh(self, auto_refresh);
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}
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bool common_hal_framebufferio_framebufferdisplay_show(framebufferio_framebufferdisplay_obj_t* self, displayio_group_t* root_group) {
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return displayio_display_core_show(&self->core, root_group);
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}
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uint16_t common_hal_framebufferio_framebufferdisplay_get_width(framebufferio_framebufferdisplay_obj_t* self){
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return displayio_display_core_get_width(&self->core);
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}
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uint16_t common_hal_framebufferio_framebufferdisplay_get_height(framebufferio_framebufferdisplay_obj_t* self){
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return displayio_display_core_get_height(&self->core);
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}
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bool common_hal_framebufferio_framebufferdisplay_get_auto_brightness(framebufferio_framebufferdisplay_obj_t* self) {
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if (self->framebuffer_protocol->get_auto_brightness) {
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return self->framebuffer_protocol->get_auto_brightness(self->framebuffer);
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}
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return true;
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}
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bool common_hal_framebufferio_framebufferdisplay_set_auto_brightness(framebufferio_framebufferdisplay_obj_t* self, bool auto_brightness) {
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if (self->framebuffer_protocol->set_auto_brightness) {
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return self->framebuffer_protocol->set_auto_brightness(self->framebuffer, auto_brightness);
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}
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return false;
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}
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mp_float_t common_hal_framebufferio_framebufferdisplay_get_brightness(framebufferio_framebufferdisplay_obj_t* self) {
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if (self->framebuffer_protocol->get_brightness) {
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return self->framebuffer_protocol->get_brightness(self->framebuffer);
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}
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return -1;
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}
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bool common_hal_framebufferio_framebufferdisplay_set_brightness(framebufferio_framebufferdisplay_obj_t* self, mp_float_t brightness) {
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bool ok = false;
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if (self->framebuffer_protocol->set_brightness) {
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self->framebuffer_protocol->set_brightness(self->framebuffer, brightness);
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ok = true;
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}
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return ok;
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}
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mp_obj_t common_hal_framebufferio_framebufferdisplay_get_framebuffer(framebufferio_framebufferdisplay_obj_t* self) {
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return self->framebuffer;
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}
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STATIC const displayio_area_t* _get_refresh_areas(framebufferio_framebufferdisplay_obj_t *self) {
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if (self->core.full_refresh) {
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self->core.area.next = NULL;
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return &self->core.area;
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} else if (self->core.current_group != NULL) {
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return displayio_group_get_refresh_areas(self->core.current_group, NULL);
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}
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return NULL;
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}
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#define MARK_ROW_DIRTY(r) (dirty_row_bitmask[r/8] |= (1 << (r & 7)))
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STATIC bool _refresh_area(framebufferio_framebufferdisplay_obj_t* self, const displayio_area_t* area, uint8_t *dirty_row_bitmask) {
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uint16_t buffer_size = 128; // In uint32_ts
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displayio_area_t clipped;
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// Clip the area to the display by overlapping the areas. If there is no overlap then we're done.
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if (!displayio_display_core_clip_area(&self->core, area, &clipped)) {
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return true;
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}
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uint16_t subrectangles = 1;
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// If pixels are packed by row then rows are on byte boundaries
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if (self->core.colorspace.depth < 8 && self->core.colorspace.pixels_in_byte_share_row) {
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int div = 8 / self->core.colorspace.depth;
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clipped.x1 = (clipped.x1 / div) * div;
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clipped.x2 = ((clipped.x2 + div - 1) / div) * div;
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}
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uint16_t rows_per_buffer = displayio_area_height(&clipped);
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uint8_t pixels_per_word = (sizeof(uint32_t) * 8) / self->core.colorspace.depth;
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uint16_t pixels_per_buffer = displayio_area_size(&clipped);
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if (displayio_area_size(&clipped) > buffer_size * pixels_per_word) {
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rows_per_buffer = buffer_size * pixels_per_word / displayio_area_width(&clipped);
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if (rows_per_buffer == 0) {
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rows_per_buffer = 1;
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}
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// If pixels are packed by column then ensure rows_per_buffer is on a byte boundary.
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if (self->core.colorspace.depth < 8 && !self->core.colorspace.pixels_in_byte_share_row) {
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uint8_t pixels_per_byte = 8 / self->core.colorspace.depth;
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if (rows_per_buffer % pixels_per_byte != 0) {
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rows_per_buffer -= rows_per_buffer % pixels_per_byte;
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}
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}
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subrectangles = displayio_area_height(&clipped) / rows_per_buffer;
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if (displayio_area_height(&clipped) % rows_per_buffer != 0) {
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subrectangles++;
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}
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pixels_per_buffer = rows_per_buffer * displayio_area_width(&clipped);
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buffer_size = pixels_per_buffer / pixels_per_word;
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if (pixels_per_buffer % pixels_per_word) {
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buffer_size += 1;
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}
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}
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// Allocated and shared as a uint32_t array so the compiler knows the
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// alignment everywhere.
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uint32_t buffer[buffer_size];
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uint32_t mask_length = (pixels_per_buffer / 32) + 1;
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uint32_t mask[mask_length];
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uint16_t remaining_rows = displayio_area_height(&clipped);
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for (uint16_t j = 0; j < subrectangles; j++) {
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displayio_area_t subrectangle = {
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.x1 = clipped.x1,
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.y1 = clipped.y1 + rows_per_buffer * j,
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.x2 = clipped.x2,
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.y2 = clipped.y1 + rows_per_buffer * (j + 1)
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};
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if (remaining_rows < rows_per_buffer) {
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subrectangle.y2 = subrectangle.y1 + remaining_rows;
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}
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remaining_rows -= rows_per_buffer;
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memset(mask, 0, mask_length * sizeof(mask[0]));
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memset(buffer, 0, buffer_size * sizeof(buffer[0]));
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displayio_display_core_fill_area(&self->core, &subrectangle, mask, buffer);
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uint8_t *buf = (uint8_t *)self->bufinfo.buf, *endbuf = buf + self->bufinfo.len;
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(void)endbuf; // Hint to compiler that endbuf is "used" even if NDEBUG
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buf += self->first_pixel_offset;
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size_t rowstride = self->row_stride;
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uint8_t *dest = buf + subrectangle.y1 * rowstride + subrectangle.x1 * self->core.colorspace.depth / 8;
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uint8_t *src = (uint8_t*)buffer;
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size_t rowsize = (subrectangle.x2 - subrectangle.x1) * self->core.colorspace.depth / 8;
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for (uint16_t i = subrectangle.y1; i < subrectangle.y2; i++) {
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assert(dest >= buf && dest < endbuf && dest+rowsize <= endbuf);
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MARK_ROW_DIRTY(i);
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memcpy(dest, src, rowsize);
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dest += rowstride;
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src += rowsize;
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}
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// TODO(tannewt): Make refresh displays faster so we don't starve other
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// background tasks.
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usb_background();
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}
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return true;
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}
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STATIC void _refresh_display(framebufferio_framebufferdisplay_obj_t* self) {
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self->framebuffer_protocol->get_bufinfo(self->framebuffer, &self->bufinfo);
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if(!self->bufinfo.buf) {
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return;
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}
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displayio_display_core_start_refresh(&self->core);
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const displayio_area_t* current_area = _get_refresh_areas(self);
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if (current_area) {
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uint8_t dirty_row_bitmask[(self->core.height + 7) / 8];
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memset(dirty_row_bitmask, 0, sizeof(dirty_row_bitmask));
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self->framebuffer_protocol->get_bufinfo(self->framebuffer, &self->bufinfo);
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while (current_area != NULL) {
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_refresh_area(self, current_area, dirty_row_bitmask);
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current_area = current_area->next;
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}
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self->framebuffer_protocol->swapbuffers(self->framebuffer, dirty_row_bitmask);
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}
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displayio_display_core_finish_refresh(&self->core);
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}
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void common_hal_framebufferio_framebufferdisplay_set_rotation(framebufferio_framebufferdisplay_obj_t* self, int rotation){
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bool transposed = (self->core.rotation == 90 || self->core.rotation == 270);
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bool will_transposed = (rotation == 90 || rotation == 270);
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if(transposed != will_transposed) {
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int tmp = self->core.width;
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self->core.width = self->core.height;
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self->core.height = tmp;
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}
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displayio_display_core_set_rotation(&self->core, rotation);
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if (self == &displays[0].framebuffer_display) {
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supervisor_stop_terminal();
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supervisor_start_terminal(self->core.width, self->core.height);
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}
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if (self->core.current_group != NULL) {
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displayio_group_update_transform(self->core.current_group, &self->core.transform);
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}
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}
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uint16_t common_hal_framebufferio_framebufferdisplay_get_rotation(framebufferio_framebufferdisplay_obj_t* self){
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return self->core.rotation;
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}
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bool common_hal_framebufferio_framebufferdisplay_refresh(framebufferio_framebufferdisplay_obj_t* self, uint32_t target_ms_per_frame, uint32_t maximum_ms_per_real_frame) {
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if (!self->auto_refresh && !self->first_manual_refresh) {
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uint64_t current_time = supervisor_ticks_ms64();
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uint32_t current_ms_since_real_refresh = current_time - self->core.last_refresh;
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// Test to see if the real frame time is below our minimum.
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if (current_ms_since_real_refresh > maximum_ms_per_real_frame) {
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mp_raise_RuntimeError(translate("Below minimum frame rate"));
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}
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uint32_t current_ms_since_last_call = current_time - self->last_refresh_call;
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self->last_refresh_call = current_time;
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// Skip the actual refresh to help catch up.
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if (current_ms_since_last_call > target_ms_per_frame) {
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return false;
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}
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uint32_t remaining_time = target_ms_per_frame - (current_ms_since_real_refresh % target_ms_per_frame);
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// We're ahead of the game so wait until we align with the frame rate.
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while (supervisor_ticks_ms64() - self->last_refresh_call < remaining_time) {
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RUN_BACKGROUND_TASKS;
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}
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}
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self->first_manual_refresh = false;
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_refresh_display(self);
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return true;
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}
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bool common_hal_framebufferio_framebufferdisplay_get_auto_refresh(framebufferio_framebufferdisplay_obj_t* self) {
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return self->auto_refresh;
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}
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void common_hal_framebufferio_framebufferdisplay_set_auto_refresh(framebufferio_framebufferdisplay_obj_t* self,
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bool auto_refresh) {
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self->first_manual_refresh = !auto_refresh;
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if (auto_refresh != self->auto_refresh) {
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if (auto_refresh) {
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supervisor_enable_tick();
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} else {
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supervisor_disable_tick();
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}
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}
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self->auto_refresh = auto_refresh;
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}
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STATIC void _update_backlight(framebufferio_framebufferdisplay_obj_t* self) {
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// TODO(tannewt): Fade the backlight based on it's existing value and a target value. The target
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// should account for ambient light when possible.
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}
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void framebufferio_framebufferdisplay_background(framebufferio_framebufferdisplay_obj_t* self) {
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_update_backlight(self);
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if (self->auto_refresh && (supervisor_ticks_ms64() - self->core.last_refresh) > self->native_ms_per_frame) {
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_refresh_display(self);
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}
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}
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void release_framebufferdisplay(framebufferio_framebufferdisplay_obj_t* self) {
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common_hal_framebufferio_framebufferdisplay_set_auto_refresh(self, false);
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release_display_core(&self->core);
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self->framebuffer_protocol->deinit(self->framebuffer);
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self->base.type = &mp_type_NoneType;
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}
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void framebufferio_framebufferdisplay_collect_ptrs(framebufferio_framebufferdisplay_obj_t* self) {
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gc_collect_ptr(self->framebuffer);
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displayio_display_core_collect_ptrs(&self->core);
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}
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void framebufferio_framebufferdisplay_reset(framebufferio_framebufferdisplay_obj_t* self) {
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mp_obj_type_t *fb_type = mp_obj_get_type(self->framebuffer);
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if(fb_type != NULL && fb_type != &mp_type_NoneType) {
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common_hal_framebufferio_framebufferdisplay_set_auto_refresh(self, true);
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common_hal_framebufferio_framebufferdisplay_show(self, NULL);
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self->core.full_refresh = true;
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} else {
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release_framebufferdisplay(self);
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}
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}
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