3fdfb9bd32
This fixes ESP32 because the BufferedIn used the old ADC API and I2S did too indirectly. Fixes #8429
234 lines
8.9 KiB
C
234 lines
8.9 KiB
C
/*
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* This file is part of the MicroPython project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2020 Jeff Epler for Adafruit Industries
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <string.h>
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#include "py/runtime.h"
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#include "common-hal/audiobusio/__init__.h"
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#include "bindings/espidf/__init__.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "shared-module/audiocore/__init__.h"
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#define CIRCUITPY_BUFFER_COUNT 3
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#define CIRCUITPY_BUFFER_SIZE 1023
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#define CIRCUITPY_OUTPUT_SLOTS 2
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static void i2s_fill_buffer(i2s_t *self) {
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if (self->next_buffer_size == 0) {
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// Error, no new buffer queued.
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return;
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}
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int16_t *output_buffer = (int16_t *)self->next_buffer;
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size_t output_buffer_size = self->next_buffer_size;
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const size_t bytes_per_output_frame = 4;
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size_t bytes_per_input_frame = self->channel_count * self->bytes_per_sample;
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if (!self->playing || self->paused || !self->sample || self->stopping) {
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memset(output_buffer, 0, self->next_buffer_size);
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self->next_buffer = NULL;
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self->next_buffer_size = 0;
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return;
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}
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while (!self->stopping && output_buffer_size > 0) {
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if (self->sample_data == self->sample_end) {
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uint32_t sample_buffer_length;
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audioio_get_buffer_result_t get_buffer_result =
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audiosample_get_buffer(self->sample, false, 0,
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&self->sample_data, &sample_buffer_length);
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self->sample_end = self->sample_data + sample_buffer_length;
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if (get_buffer_result == GET_BUFFER_DONE) {
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if (self->loop) {
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audiosample_reset_buffer(self->sample, false, 0);
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} else {
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self->stopping = true;
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break;
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}
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}
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if (get_buffer_result == GET_BUFFER_ERROR || sample_buffer_length == 0) {
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self->stopping = true;
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break;
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}
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}
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size_t sample_bytecount = self->sample_end - self->sample_data;
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// The framecount is the minimum of space left in the output buffer or left in the incoming sample.
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size_t framecount = MIN(output_buffer_size / bytes_per_output_frame, sample_bytecount / bytes_per_input_frame);
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if (self->samples_signed && self->channel_count == 2) {
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if (self->bytes_per_sample == 2) {
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memcpy(output_buffer, self->sample_data, framecount * bytes_per_output_frame);
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} else {
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audiosample_convert_s8s_s16s(output_buffer, ((int8_t *)self->sample_data), framecount);
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}
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} else {
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if (self->samples_signed) {
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assert(self->channel_count == 1);
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if (self->bytes_per_sample == 1) {
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audiosample_convert_s8m_s16s(output_buffer, (int8_t *)(void *)self->sample_data, framecount);
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} else {
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audiosample_convert_s16m_s16s(output_buffer, (int16_t *)(void *)self->sample_data, framecount);
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}
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} else {
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if (self->channel_count == 1) {
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if (self->bytes_per_sample == 1) {
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audiosample_convert_u8m_s16s(output_buffer, (uint8_t *)(void *)self->sample_data, framecount);
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} else {
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audiosample_convert_u16m_s16s(output_buffer, (uint16_t *)(void *)self->sample_data, framecount);
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}
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} else {
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if (self->bytes_per_sample == 1) {
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audiosample_convert_u8s_s16s(output_buffer, (uint8_t *)(void *)self->sample_data, framecount);
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} else {
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audiosample_convert_u16s_s16s(output_buffer, (uint16_t *)(void *)self->sample_data, framecount);
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}
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}
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}
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}
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self->sample_data += framecount * bytes_per_input_frame;
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output_buffer += framecount * CIRCUITPY_OUTPUT_SLOTS;
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output_buffer_size -= framecount * bytes_per_output_frame;
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}
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self->next_buffer = NULL;
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self->next_buffer_size = 0;
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}
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static void i2s_callback_fun(void *self_in) {
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i2s_t *self = self_in;
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i2s_fill_buffer(self);
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}
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static bool i2s_event_interrupt(i2s_chan_handle_t handle, i2s_event_data_t *event, void *self_in) {
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i2s_t *self = self_in;
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self->underrun = self->underrun || self->next_buffer != NULL;
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self->next_buffer = *(int16_t **)event->data;
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self->next_buffer_size = event->size;
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background_callback_add(&self->callback, i2s_callback_fun, self_in);
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return false;
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}
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void port_i2s_allocate_init(i2s_t *self, bool left_justified) {
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i2s_chan_config_t chan_config = {
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.id = I2S_NUM_AUTO,
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.role = I2S_ROLE_MASTER,
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.dma_desc_num = CIRCUITPY_BUFFER_COUNT,
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.dma_frame_num = CIRCUITPY_BUFFER_SIZE, // in _frames_, so 1023 is 4092 bytes per dma buf which is the maximum
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};
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esp_err_t err = i2s_new_channel(&chan_config, &self->handle, NULL);
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if (err == ESP_ERR_NOT_FOUND) {
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mp_raise_RuntimeError(translate("Peripheral in use"));
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}
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i2s_event_callbacks_t callbacks = {
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.on_recv = NULL,
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.on_recv_q_ovf = NULL,
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.on_sent = i2s_event_interrupt,
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.on_send_q_ovf = NULL,
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};
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i2s_channel_register_event_callback(self->handle, &callbacks, self);
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}
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void port_i2s_deinit(i2s_t *self) {
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port_i2s_stop(self);
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i2s_del_channel(self->handle);
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self->handle = NULL;
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}
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void port_i2s_play(i2s_t *self, mp_obj_t sample, bool loop) {
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self->sample = sample;
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self->loop = loop;
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self->bytes_per_sample = audiosample_bits_per_sample(sample) / 8;
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self->channel_count = audiosample_channel_count(sample);
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bool single_buffer;
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bool samples_signed;
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uint32_t max_buffer_length;
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uint8_t spacing;
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audiosample_get_buffer_structure(sample, false, &single_buffer, &samples_signed,
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&max_buffer_length, &spacing);
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self->samples_signed = samples_signed;
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self->sample_data = self->sample_end = NULL;
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// We always output stereo so output twice as many bits.
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// uint16_t bits_per_sample_output = bits_per_sample * 2;
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audiosample_reset_buffer(self->sample, false, 0);
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uint32_t sample_rate = audiosample_sample_rate(sample);
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i2s_std_clk_config_t clk_config = I2S_STD_CLK_DEFAULT_CONFIG(sample_rate);
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CHECK_ESP_RESULT(i2s_channel_reconfig_std_clock(self->handle, &clk_config));
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// preload the data
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self->playing = true;
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self->paused = false;
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self->stopping = false;
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// This will be slow but we can't rewind the underlying sample. So, we will
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// preload one frame at a time and drop the last sample that can't fit.
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// We cap ourselves at the max DMA set to prevent a sample drop if starting
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// fresh.
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uint32_t starting_frame;
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size_t bytes_loaded = 4;
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size_t preloaded = 0;
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while (bytes_loaded > 0 && preloaded < CIRCUITPY_BUFFER_SIZE * CIRCUITPY_BUFFER_COUNT) {
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self->next_buffer = &starting_frame;
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self->next_buffer_size = sizeof(starting_frame);
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i2s_fill_buffer(self);
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i2s_channel_preload_data(self->handle, &starting_frame, sizeof(uint32_t), &bytes_loaded);
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preloaded += 1;
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}
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// enable the channel
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i2s_channel_enable(self->handle);
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// The IDF will call us back when there is a free DMA buffer.
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}
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bool port_i2s_playing(i2s_t *self) {
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return self->playing && !self->stopping;
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}
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bool port_i2s_paused(i2s_t *self) {
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return self->paused;
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}
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void port_i2s_stop(i2s_t *self) {
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port_i2s_pause(self);
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self->sample = NULL;
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self->playing = false;
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self->stopping = false;
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}
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void port_i2s_pause(i2s_t *self) {
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if (!self->paused) {
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self->paused = true;
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CHECK_ESP_RESULT(i2s_channel_disable(self->handle));
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}
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}
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void port_i2s_resume(i2s_t *self) {
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if (self->paused) {
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self->paused = false;
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CHECK_ESP_RESULT(i2s_channel_enable(self->handle));
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}
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}
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