225e22b287
Rename FrameBuffer1 into FrameBuffer and make it handle different bit depths via a method table that has getpixel and setpixel. Currently supported formats are MVLSB (monochrome, vertical, LSB) and RGB565. Also add blit() and fill_rect() methods.
60 lines
1.0 KiB
Python
60 lines
1.0 KiB
Python
try:
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import framebuf
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except ImportError:
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print("SKIP")
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import sys
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sys.exit()
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def printbuf():
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print("--8<--")
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for y in range(h):
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print(buf[y * w * 2:(y + 1) * w * 2])
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print("-->8--")
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w = 4
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h = 5
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buf = bytearray(w * h * 2)
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fbuf = framebuf.FrameBuffer(buf, w, h, framebuf.RGB565)
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# fill
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fbuf.fill(0xffff)
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printbuf()
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fbuf.fill(0x0000)
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printbuf()
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# put pixel
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fbuf.pixel(0, 0, 0xeeee)
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fbuf.pixel(3, 0, 0xee00)
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fbuf.pixel(0, 4, 0x00ee)
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fbuf.pixel(3, 4, 0x0ee0)
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printbuf()
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# get pixel
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print(fbuf.pixel(0, 4), fbuf.pixel(1, 1))
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# scroll
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fbuf.fill(0x0000)
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fbuf.pixel(2, 2, 0xffff)
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printbuf()
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fbuf.scroll(0, 1)
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printbuf()
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fbuf.scroll(1, 0)
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printbuf()
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fbuf.scroll(-1, -2)
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printbuf()
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w2 = 2
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h2 = 3
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buf2 = bytearray(w2 * h2 * 2)
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fbuf2 = framebuf.FrameBuffer(buf2, w2, h2, framebuf.RGB565)
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fbuf2.fill(0x0000)
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fbuf2.pixel(0, 0, 0x0ee0)
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fbuf2.pixel(0, 2, 0xee00)
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fbuf2.pixel(1, 0, 0x00ee)
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fbuf2.pixel(1, 2, 0xe00e)
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fbuf.fill(0xffff)
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fbuf.blit(fbuf2, 3, 3, 0x0000)
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fbuf.blit(fbuf2, -1, -1, 0x0000)
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printbuf()
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