circuitpython/supervisor/shared/tick.c
Scott Shawcroft dc76306cfa
Enable a BLE workflow
nRF CircuitPython boards will now provide the file transfer
service defined here: https://github.com/adafruit/Adafruit_CircuitPython_BLE_File_Transfer

USB capable boards will only advertise if previously bonded to a
device or if the reset button is pressed during the fast blue
flashes on start up. When pressed, the board will restart again but
the blue period will not flash.

Boards without USB will always advertise.

When previously bonded, the advertisement is private so that no
other peers can connect. If advertising publicly, the tx power is
lowered to reduce the likelihood of bonding from a distance.

This PR also fixes issues with loading identities of bonded peers
so that our address can now be resolved and we can resolve others'
addresses when scanning.
2021-06-24 12:59:14 -07:00

193 lines
5.2 KiB
C

/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2019 Jeff Epler for Adafruit Industries
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "supervisor/shared/tick.h"
#include "lib/utils/interrupt_char.h"
#include "py/mpstate.h"
#include "py/runtime.h"
#include "supervisor/linker.h"
#include "supervisor/filesystem.h"
#include "supervisor/background_callback.h"
#include "supervisor/port.h"
#include "supervisor/shared/autoreload.h"
#include "supervisor/shared/stack.h"
#if CIRCUITPY_BLEIO
#include "supervisor/shared/bluetooth.h"
#include "common-hal/_bleio/__init__.h"
#endif
#if CIRCUITPY_DISPLAYIO
#include "shared-module/displayio/__init__.h"
#endif
#if CIRCUITPY_GAMEPAD
#include "shared-module/gamepad/__init__.h"
#endif
#if CIRCUITPY_GAMEPADSHIFT
#include "shared-module/gamepadshift/__init__.h"
#endif
#if CIRCUITPY_KEYPAD
#include "shared-module/keypad/__init__.h"
#endif
#if CIRCUITPY_NETWORK
#include "shared-module/network/__init__.h"
#endif
#include "shared-bindings/microcontroller/__init__.h"
#if CIRCUITPY_WATCHDOG
#include "shared-bindings/watchdog/__init__.h"
#define WATCHDOG_EXCEPTION_CHECK() (MP_STATE_VM(mp_pending_exception) == &mp_watchdog_timeout_exception)
#else
#define WATCHDOG_EXCEPTION_CHECK() 0
#endif
static volatile uint64_t PLACE_IN_DTCM_BSS(background_ticks);
static background_callback_t tick_callback;
volatile uint64_t last_finished_tick = 0;
void supervisor_background_tasks(void *unused) {
port_start_background_task();
assert_heap_ok();
#if CIRCUITPY_DISPLAYIO
displayio_background();
#endif
#if CIRCUITPY_NETWORK
network_module_background();
#endif
filesystem_background();
port_background_task();
assert_heap_ok();
last_finished_tick = port_get_raw_ticks(NULL);
port_finish_background_task();
}
bool supervisor_background_tasks_ok(void) {
return port_get_raw_ticks(NULL) - last_finished_tick < 1024;
}
void supervisor_tick(void) {
#if CIRCUITPY_FILESYSTEM_FLUSH_INTERVAL_MS > 0
filesystem_tick();
#endif
#ifdef CIRCUITPY_AUTORELOAD_DELAY_MS
autoreload_tick();
#endif
#ifdef CIRCUITPY_GAMEPAD_TICKS
if (!(port_get_raw_ticks(NULL) & CIRCUITPY_GAMEPAD_TICKS)) {
#if CIRCUITPY_GAMEPAD
gamepad_tick();
#endif
#if CIRCUITPY_GAMEPADSHIFT
gamepadshift_tick();
#endif
}
#endif
#if CIRCUITPY_KEYPAD
keypad_tick();
#endif
background_callback_add(&tick_callback, supervisor_background_tasks, NULL);
}
uint64_t supervisor_ticks_ms64() {
uint64_t result;
result = port_get_raw_ticks(NULL);
result = result * 1000 / 1024;
return result;
}
uint32_t supervisor_ticks_ms32() {
return supervisor_ticks_ms64();
}
void PLACE_IN_ITCM(supervisor_run_background_tasks_if_tick)() {
background_callback_run_all();
}
void mp_hal_delay_ms(mp_uint_t delay) {
uint64_t start_tick = port_get_raw_ticks(NULL);
// Adjust the delay to ticks vs ms.
delay = delay * 1024 / 1000;
uint64_t end_tick = start_tick + delay;
int64_t remaining = delay;
// Loop until we've waited long enough or we've been CTRL-Ced by autoreload
// or the user.
while (remaining > 0 && !mp_hal_is_interrupted()) {
RUN_BACKGROUND_TASKS;
remaining = end_tick - port_get_raw_ticks(NULL);
// We break a bit early so we don't risk setting the alarm before the time when we call
// sleep.
if (remaining < 1) {
break;
}
port_interrupt_after_ticks(remaining);
// Idle until an interrupt happens.
port_idle_until_interrupt();
remaining = end_tick - port_get_raw_ticks(NULL);
}
}
volatile size_t tick_enable_count = 0;
extern void supervisor_enable_tick(void) {
common_hal_mcu_disable_interrupts();
if (tick_enable_count == 0) {
port_enable_tick();
}
tick_enable_count++;
common_hal_mcu_enable_interrupts();
}
extern void supervisor_disable_tick(void) {
common_hal_mcu_disable_interrupts();
if (tick_enable_count > 0) {
tick_enable_count--;
}
if (tick_enable_count == 0) {
port_disable_tick();
}
common_hal_mcu_enable_interrupts();
}