f84cb94819
The newer modules are `socketpool` and `ssl`. Fixes #3924, related to #2021, closes #1880, closes #2273, closes #2274
181 lines
5.0 KiB
C
181 lines
5.0 KiB
C
/*
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* This file is part of the MicroPython project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2019 Jeff Epler for Adafruit Industries
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "supervisor/shared/tick.h"
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#include "lib/utils/interrupt_char.h"
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#include "py/mpstate.h"
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#include "py/runtime.h"
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#include "supervisor/linker.h"
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#include "supervisor/filesystem.h"
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#include "supervisor/background_callback.h"
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#include "supervisor/port.h"
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#include "supervisor/shared/autoreload.h"
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#include "supervisor/shared/stack.h"
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#if CIRCUITPY_DISPLAYIO
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#include "shared-module/displayio/__init__.h"
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#endif
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#if CIRCUITPY_GAMEPAD
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#include "shared-module/gamepad/__init__.h"
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#endif
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#if CIRCUITPY_GAMEPADSHIFT
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#include "shared-module/gamepadshift/__init__.h"
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#endif
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#if CIRCUITPY_KEYPAD
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#include "shared-module/keypad/__init__.h"
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#endif
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#include "shared-bindings/microcontroller/__init__.h"
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#if CIRCUITPY_WATCHDOG
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#include "shared-bindings/watchdog/__init__.h"
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#define WATCHDOG_EXCEPTION_CHECK() (MP_STATE_VM(mp_pending_exception) == &mp_watchdog_timeout_exception)
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#else
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#define WATCHDOG_EXCEPTION_CHECK() 0
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#endif
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static volatile uint64_t PLACE_IN_DTCM_BSS(background_ticks);
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static background_callback_t tick_callback;
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volatile uint64_t last_finished_tick = 0;
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void supervisor_background_tasks(void *unused) {
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port_start_background_task();
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assert_heap_ok();
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#if CIRCUITPY_DISPLAYIO
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displayio_background();
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#endif
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filesystem_background();
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port_background_task();
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assert_heap_ok();
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last_finished_tick = port_get_raw_ticks(NULL);
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port_finish_background_task();
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}
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bool supervisor_background_tasks_ok(void) {
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return port_get_raw_ticks(NULL) - last_finished_tick < 1024;
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}
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void supervisor_tick(void) {
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#if CIRCUITPY_FILESYSTEM_FLUSH_INTERVAL_MS > 0
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filesystem_tick();
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#endif
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#ifdef CIRCUITPY_AUTORELOAD_DELAY_MS
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autoreload_tick();
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#endif
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#ifdef CIRCUITPY_GAMEPAD_TICKS
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if (!(port_get_raw_ticks(NULL) & CIRCUITPY_GAMEPAD_TICKS)) {
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#if CIRCUITPY_GAMEPAD
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gamepad_tick();
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#endif
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#if CIRCUITPY_GAMEPADSHIFT
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gamepadshift_tick();
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#endif
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}
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#endif
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#if CIRCUITPY_KEYPAD
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keypad_tick();
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#endif
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background_callback_add(&tick_callback, supervisor_background_tasks, NULL);
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}
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uint64_t supervisor_ticks_ms64() {
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uint64_t result;
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result = port_get_raw_ticks(NULL);
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result = result * 1000 / 1024;
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return result;
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}
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uint32_t supervisor_ticks_ms32() {
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return supervisor_ticks_ms64();
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}
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void PLACE_IN_ITCM(supervisor_run_background_tasks_if_tick)() {
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background_callback_run_all();
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}
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void mp_hal_delay_ms(mp_uint_t delay) {
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uint64_t start_tick = port_get_raw_ticks(NULL);
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// Adjust the delay to ticks vs ms.
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delay = delay * 1024 / 1000;
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uint64_t end_tick = start_tick + delay;
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int64_t remaining = delay;
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// Loop until we've waited long enough or we've been CTRL-Ced by autoreload
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// or the user.
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while (remaining > 0 && !mp_hal_is_interrupted()) {
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RUN_BACKGROUND_TASKS;
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remaining = end_tick - port_get_raw_ticks(NULL);
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// We break a bit early so we don't risk setting the alarm before the time when we call
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// sleep.
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if (remaining < 1) {
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break;
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}
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port_interrupt_after_ticks(remaining);
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// Idle until an interrupt happens.
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port_idle_until_interrupt();
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remaining = end_tick - port_get_raw_ticks(NULL);
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}
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}
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volatile size_t tick_enable_count = 0;
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extern void supervisor_enable_tick(void) {
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common_hal_mcu_disable_interrupts();
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if (tick_enable_count == 0) {
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port_enable_tick();
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}
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tick_enable_count++;
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common_hal_mcu_enable_interrupts();
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}
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extern void supervisor_disable_tick(void) {
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common_hal_mcu_disable_interrupts();
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if (tick_enable_count > 0) {
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tick_enable_count--;
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}
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if (tick_enable_count == 0) {
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port_disable_tick();
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}
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common_hal_mcu_enable_interrupts();
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}
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