4086600b61
Rather than maintain a transform per-shape, we'll just use whatever settings are on the Display. Currently only transpose is done.
28 lines
1.2 KiB
C
28 lines
1.2 KiB
C
#ifndef MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_SHAPE_H
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#define MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_SHAPE_H
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#include "shared-module/vectorio/VectorShape.h"
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#include "shared-module/displayio/area.h"
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extern const mp_obj_type_t vectorio_vector_shape_type;
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void common_hal_vectorio_vector_shape_construct(vectorio_vector_shape_t *self,
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vectorio_ishape_t ishape,
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mp_obj_t pixel_shader, uint16_t x, uint16_t y);
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void common_hal_vectorio_vector_shape_set_dirty(void *self);
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mp_int_t common_hal_vectorio_vector_shape_get_x(vectorio_vector_shape_t *self);
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void common_hal_vectorio_vector_shape_set_x(vectorio_vector_shape_t *self, mp_int_t x);
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mp_int_t common_hal_vectorio_vector_shape_get_y(vectorio_vector_shape_t *self);
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void common_hal_vectorio_vector_shape_set_y(vectorio_vector_shape_t *self, mp_int_t y);
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mp_obj_t common_hal_vectorio_vector_shape_get_pixel_shader(vectorio_vector_shape_t *self);
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void common_hal_vectorio_vector_shape_set_pixel_shader(vectorio_vector_shape_t *self, mp_obj_t pixel_shader);
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void vectorio_vector_shape_update_transform(vectorio_vector_shape_t *self, displayio_buffer_transform_t *group_transform);
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#endif // MICROPY_INCLUDED_SHARED_BINDINGS_VECTORIO_SHAPE_H
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