b3141933af
.. so they need a correct row count, which could be the "core.width" of a 90/180 rotated display. While I discovered this on the very unusual 320x960 display it could have affected any framebuffer display that was taller than it was wide, including sharp memory displays and rgbmatrix displays. |
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__init__.c | ||
__init__.h | ||
FramebufferDisplay.c | ||
FramebufferDisplay.h |