aaca3eccf1
Instead of unrolling the code 16 times, unroll it 4 times and loop over it 4 times. This gives the same 16 iterations, but at an expense of less flash space. |
||
---|---|---|
.. | ||
atmel-samd | ||
cxd56 | ||
esp32s2 | ||
litex | ||
mimxrt10xx | ||
nrf | ||
stm | ||
unix |