313 lines
13 KiB
C
313 lines
13 KiB
C
/*
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* This file is part of the MicroPython project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2018 Scott Shawcroft for Adafruit Industries
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* Copyright (c) 2020 Jeff Epler for Adafruit Industries
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "shared-bindings/framebufferio/FramebufferDisplay.h"
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#include "py/gc.h"
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#include "py/runtime.h"
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#include "shared-bindings/microcontroller/Pin.h"
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#include "shared-bindings/time/__init__.h"
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#include "shared-module/displayio/__init__.h"
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#include "shared-module/displayio/display_core.h"
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#include "supervisor/shared/display.h"
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#include "supervisor/shared/tick.h"
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#include "supervisor/usb.h"
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#include <stdint.h>
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#include <string.h>
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void common_hal_framebufferio_framebufferdisplay_construct(framebufferio_framebufferdisplay_obj_t* self,
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mp_obj_t framebuffer,
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uint16_t rotation,
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bool auto_refresh) {
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// Turn off auto-refresh as we init.
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self->auto_refresh = false;
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self->framebuffer = framebuffer;
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self->framebuffer_protocol = mp_proto_get_or_throw(MP_QSTR_protocol_framebuffer, framebuffer);
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uint16_t ram_width = 0x100;
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uint16_t ram_height = 0x100;
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displayio_display_core_construct(
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&self->core,
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NULL,
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self->framebuffer_protocol->get_width(self->framebuffer),
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self->framebuffer_protocol->get_height(self->framebuffer),
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ram_width,
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ram_height,
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0,
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0,
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rotation,
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self->framebuffer_protocol->get_color_depth(self->framebuffer),
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false,
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false,
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self->framebuffer_protocol->get_bytes_per_cell(self->framebuffer),
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false,
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false);
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self->first_manual_refresh = !auto_refresh;
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self->native_frames_per_second = self->framebuffer_protocol->get_native_frames_per_second(self->framebuffer);
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self->native_ms_per_frame = 1000 / self->native_frames_per_second;
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supervisor_start_terminal(self->core.width, self->core.height);
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// Set the group after initialization otherwise we may send pixels while we delay in
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// initialization.
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common_hal_framebufferio_framebufferdisplay_show(self, &circuitpython_splash);
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self->auto_refresh = auto_refresh;
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}
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bool common_hal_framebufferio_framebufferdisplay_show(framebufferio_framebufferdisplay_obj_t* self, displayio_group_t* root_group) {
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return displayio_display_core_show(&self->core, root_group);
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}
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uint16_t common_hal_framebufferio_framebufferdisplay_get_width(framebufferio_framebufferdisplay_obj_t* self){
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return displayio_display_core_get_width(&self->core);
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}
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uint16_t common_hal_framebufferio_framebufferdisplay_get_height(framebufferio_framebufferdisplay_obj_t* self){
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return displayio_display_core_get_height(&self->core);
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}
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bool common_hal_framebufferio_framebufferdisplay_get_auto_brightness(framebufferio_framebufferdisplay_obj_t* self) {
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if (self->framebuffer_protocol->get_auto_brightness) {
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return self->framebuffer_protocol->get_auto_brightness(self->framebuffer);
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}
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return true;
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}
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bool common_hal_framebufferio_framebufferdisplay_set_auto_brightness(framebufferio_framebufferdisplay_obj_t* self, bool auto_brightness) {
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if (self->framebuffer_protocol->set_auto_brightness) {
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return self->framebuffer_protocol->set_auto_brightness(self->framebuffer, auto_brightness);
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}
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return false;
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}
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mp_float_t common_hal_framebufferio_framebufferdisplay_get_brightness(framebufferio_framebufferdisplay_obj_t* self) {
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if (self->framebuffer_protocol->set_brightness) {
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return self->framebuffer_protocol->get_brightness(self->framebuffer);
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}
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return -1;
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}
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bool common_hal_framebufferio_framebufferdisplay_set_brightness(framebufferio_framebufferdisplay_obj_t* self, mp_float_t brightness) {
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bool ok = false;
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if (self->framebuffer_protocol->set_brightness) {
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self->framebuffer_protocol->set_brightness(self->framebuffer, brightness);
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ok = true;
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}
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return ok;
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}
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mp_obj_t common_hal_framebufferio_framebufferdisplay_get_framebuffer(framebufferio_framebufferdisplay_obj_t* self) {
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return self->framebuffer;
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}
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STATIC const displayio_area_t* _get_refresh_areas(framebufferio_framebufferdisplay_obj_t *self) {
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if (self->core.full_refresh) {
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self->core.area.next = NULL;
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return &self->core.area;
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} else if (self->core.current_group != NULL) {
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return displayio_group_get_refresh_areas(self->core.current_group, NULL);
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}
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return NULL;
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}
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STATIC bool _refresh_area(framebufferio_framebufferdisplay_obj_t* self, const displayio_area_t* area) {
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uint16_t buffer_size = 128; // In uint32_ts
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displayio_area_t clipped;
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// Clip the area to the display by overlapping the areas. If there is no overlap then we're done.
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if (!displayio_display_core_clip_area(&self->core, area, &clipped)) {
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return true;
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}
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uint16_t subrectangles = 1;
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uint16_t rows_per_buffer = displayio_area_height(&clipped);
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uint8_t pixels_per_word = (sizeof(uint32_t) * 8) / self->core.colorspace.depth;
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uint16_t pixels_per_buffer = displayio_area_size(&clipped);
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if (displayio_area_size(&clipped) > buffer_size * pixels_per_word) {
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rows_per_buffer = buffer_size * pixels_per_word / displayio_area_width(&clipped);
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if (rows_per_buffer == 0) {
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rows_per_buffer = 1;
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}
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// If pixels are packed by column then ensure rows_per_buffer is on a byte boundary.
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if (self->core.colorspace.depth < 8 && !self->core.colorspace.pixels_in_byte_share_row) {
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uint8_t pixels_per_byte = 8 / self->core.colorspace.depth;
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if (rows_per_buffer % pixels_per_byte != 0) {
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rows_per_buffer -= rows_per_buffer % pixels_per_byte;
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}
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}
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subrectangles = displayio_area_height(&clipped) / rows_per_buffer;
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if (displayio_area_height(&clipped) % rows_per_buffer != 0) {
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subrectangles++;
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}
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pixels_per_buffer = rows_per_buffer * displayio_area_width(&clipped);
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buffer_size = pixels_per_buffer / pixels_per_word;
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if (pixels_per_buffer % pixels_per_word) {
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buffer_size += 1;
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}
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}
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// Allocated and shared as a uint32_t array so the compiler knows the
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// alignment everywhere.
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uint32_t buffer[buffer_size];
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uint32_t mask_length = (pixels_per_buffer / 32) + 1;
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uint32_t mask[mask_length];
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uint16_t remaining_rows = displayio_area_height(&clipped);
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for (uint16_t j = 0; j < subrectangles; j++) {
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displayio_area_t subrectangle = {
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.x1 = clipped.x1,
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.y1 = clipped.y1 + rows_per_buffer * j,
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.x2 = clipped.x2,
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.y2 = clipped.y1 + rows_per_buffer * (j + 1)
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};
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if (remaining_rows < rows_per_buffer) {
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subrectangle.y2 = subrectangle.y1 + remaining_rows;
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}
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remaining_rows -= rows_per_buffer;
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memset(mask, 0, mask_length * sizeof(mask[0]));
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memset(buffer, 0, buffer_size * sizeof(buffer[0]));
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displayio_display_core_fill_area(&self->core, &subrectangle, mask, buffer);
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// COULDDO: this arithmetic only supports multiple-of-8 bpp
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uint8_t *dest = self->bufinfo.buf + (subrectangle.y1 * self->core.width + subrectangle.x1) * (self->core.colorspace.depth / 8);
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uint8_t *src = (uint8_t*)buffer;
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size_t rowsize = (subrectangle.x2 - subrectangle.x1) * (self->core.colorspace.depth / 8);
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size_t rowstride = self->core.width * (self->core.colorspace.depth/8);
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for (uint16_t i = subrectangle.y1; i < subrectangle.y2; i++) {
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memcpy(dest, src, rowsize);
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dest += rowstride;
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src += rowsize;
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}
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// TODO(tannewt): Make refresh displays faster so we don't starve other
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// background tasks.
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usb_background();
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}
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return true;
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}
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STATIC void _refresh_display(framebufferio_framebufferdisplay_obj_t* self) {
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displayio_display_core_start_refresh(&self->core);
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self->framebuffer_protocol->get_bufinfo(self->framebuffer, &self->bufinfo);
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const displayio_area_t* current_area = _get_refresh_areas(self);
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while (current_area != NULL) {
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_refresh_area(self, current_area);
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current_area = current_area->next;
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}
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displayio_display_core_finish_refresh(&self->core);
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self->framebuffer_protocol->swapbuffers(self->framebuffer);
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}
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void common_hal_framebufferio_framebufferdisplay_set_rotation(framebufferio_framebufferdisplay_obj_t* self, int rotation){
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bool transposed = (self->core.rotation == 90 || self->core.rotation == 270);
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bool will_transposed = (rotation == 90 || rotation == 270);
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if(transposed != will_transposed) {
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int tmp = self->core.width;
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self->core.width = self->core.height;
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self->core.height = tmp;
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}
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displayio_display_core_set_rotation(&self->core, rotation);
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supervisor_stop_terminal();
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supervisor_start_terminal(self->core.width, self->core.height);
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if (self->core.current_group != NULL) {
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displayio_group_update_transform(self->core.current_group, &self->core.transform);
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}
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}
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uint16_t common_hal_framebufferio_framebufferdisplay_get_rotation(framebufferio_framebufferdisplay_obj_t* self){
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return self->core.rotation;
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}
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bool common_hal_framebufferio_framebufferdisplay_refresh(framebufferio_framebufferdisplay_obj_t* self, uint32_t target_ms_per_frame, uint32_t maximum_ms_per_real_frame) {
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if (!self->auto_refresh && !self->first_manual_refresh) {
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uint64_t current_time = supervisor_ticks_ms64();
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uint32_t current_ms_since_real_refresh = current_time - self->core.last_refresh;
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// Test to see if the real frame time is below our minimum.
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if (current_ms_since_real_refresh > maximum_ms_per_real_frame) {
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mp_raise_RuntimeError(translate("Below minimum frame rate"));
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}
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uint32_t current_ms_since_last_call = current_time - self->last_refresh_call;
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self->last_refresh_call = current_time;
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// Skip the actual refresh to help catch up.
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if (current_ms_since_last_call > target_ms_per_frame) {
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return false;
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}
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uint32_t remaining_time = target_ms_per_frame - (current_ms_since_real_refresh % target_ms_per_frame);
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// We're ahead of the game so wait until we align with the frame rate.
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while (supervisor_ticks_ms64() - self->last_refresh_call < remaining_time) {
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RUN_BACKGROUND_TASKS;
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}
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}
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self->first_manual_refresh = false;
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_refresh_display(self);
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return true;
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}
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bool common_hal_framebufferio_framebufferdisplay_get_auto_refresh(framebufferio_framebufferdisplay_obj_t* self) {
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return self->auto_refresh;
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}
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void common_hal_framebufferio_framebufferdisplay_set_auto_refresh(framebufferio_framebufferdisplay_obj_t* self,
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bool auto_refresh) {
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self->first_manual_refresh = !auto_refresh;
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self->auto_refresh = auto_refresh;
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}
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STATIC void _update_backlight(framebufferio_framebufferdisplay_obj_t* self) {
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// TODO(tannewt): Fade the backlight based on it's existing value and a target value. The target
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// should account for ambient light when possible.
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}
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void framebufferio_framebufferdisplay_background(framebufferio_framebufferdisplay_obj_t* self) {
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_update_backlight(self);
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if (self->auto_refresh && (supervisor_ticks_ms64() - self->core.last_refresh) > self->native_ms_per_frame) {
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_refresh_display(self);
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}
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}
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void release_framebufferdisplay(framebufferio_framebufferdisplay_obj_t* self) {
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release_display_core(&self->core);
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self->framebuffer_protocol->deinit(self->framebuffer);
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}
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void reset_framebufferdisplay(framebufferio_framebufferdisplay_obj_t* self) {
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self->auto_refresh = true;
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common_hal_framebufferio_framebufferdisplay_show(self, NULL);
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}
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void framebufferio_framebufferdisplay_collect_ptrs(framebufferio_framebufferdisplay_obj_t* self) {
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gc_collect_ptr(self->framebuffer);
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displayio_display_core_collect_ptrs(&self->core);
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}
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