circuitpython/cc3200/hal/startup_gcc.c
danicampora 9e44383e3f cc3200: Add power management framework. Add mpcallback class.
Supports suspend and hibernate modes. Waking is possible throug GPIO
and WLAN.
The mpcallback class is generic and can be reused by other classes.
2015-03-11 17:00:33 +01:00

426 lines
16 KiB
C

//*****************************************************************************
// startup_gcc.c
//
// Startup code for use with GCC.
//
// Copyright (C) 2014 Texas Instruments Incorporated - http://www.ti.com/
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the
// distribution.
//
// Neither the name of Texas Instruments Incorporated nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//*****************************************************************************
#include <stdint.h>
#include "inc/hw_nvic.h"
#include "inc/hw_types.h"
#include "fault_registers.h"
//*****************************************************************************
//
// The following are constructs created by the linker, indicating where the
// the "data" and "bss" segments reside in memory. The initializers for the
// for the "data" segment resides immediately following the "text" segment.
//
//*****************************************************************************
extern uint32_t _data;
extern uint32_t _edata;
extern uint32_t _bss;
extern uint32_t _ebss;
extern uint32_t _estack;
extern uint32_t __init_data;
//*****************************************************************************
//
// Forward declaration of the default fault handlers.
//
//*****************************************************************************
__attribute__ ((section (".boot")))
void ResetISR(void);
#ifdef DEBUG
static void NmiSR(void) __attribute__( ( naked ) );
static void FaultISR( void ) __attribute__( ( naked ) );
void HardFault_HandlerC(uint32_t *pulFaultStackAddress);
static void BusFaultHandler(void) __attribute__( ( naked ) );
#endif
static void IntDefaultHandler(void) __attribute__( ( naked ) );
//*****************************************************************************
//
// External declaration for the freeRTOS handlers
//
//*****************************************************************************
#ifdef USE_FREERTOS
extern void vPortSVCHandler(void);
extern void xPortPendSVHandler(void);
extern void xPortSysTickHandler(void);
#endif
//*****************************************************************************
//
// The entry point for the application.
//
//*****************************************************************************
extern int main(void);
//*****************************************************************************
//
// The vector table. Note that the proper constructs must be placed on this to
// ensure that it ends up at physical address 0x0000.0000.
//
//*****************************************************************************
__attribute__ ((section(".intvecs")))
void (* const g_pfnVectors[256])(void) =
{
(void (*)(void))((uint32_t)&_estack), // The initial stack pointer
ResetISR, // The reset handler
#ifdef DEBUG
NmiSR, // The NMI handler
FaultISR, // The hard fault handler
#else
IntDefaultHandler, // The NMI handler
IntDefaultHandler, // The hard fault handler
#endif
IntDefaultHandler, // The MPU fault handler
#ifdef DEBUG
BusFaultHandler, // The bus fault handler
#else
IntDefaultHandler, // The bus fault handler
#endif
IntDefaultHandler, // The usage fault handler
0, // Reserved
0, // Reserved
0, // Reserved
0, // Reserved
#ifdef USE_FREERTOS
vPortSVCHandler, // SVCall handler
#else
IntDefaultHandler, // SVCall handler
#endif
IntDefaultHandler, // Debug monitor handler
0, // Reserved
#ifdef USE_FREERTOS
xPortPendSVHandler, // The PendSV handler
xPortSysTickHandler, // The SysTick handler
#else
IntDefaultHandler, // The PendSV handler
IntDefaultHandler, // The SysTick handler
#endif
IntDefaultHandler, // GPIO Port A
IntDefaultHandler, // GPIO Port B
IntDefaultHandler, // GPIO Port C
IntDefaultHandler, // GPIO Port D
0, // Reserved
IntDefaultHandler, // UART0 Rx and Tx
IntDefaultHandler, // UART1 Rx and Tx
0, // Reserved
IntDefaultHandler, // I2C0 Master and Slave
0,0,0,0,0, // Reserved
IntDefaultHandler, // ADC Channel 0
IntDefaultHandler, // ADC Channel 1
IntDefaultHandler, // ADC Channel 2
IntDefaultHandler, // ADC Channel 3
IntDefaultHandler, // Watchdog Timer
IntDefaultHandler, // Timer 0 subtimer A
IntDefaultHandler, // Timer 0 subtimer B
IntDefaultHandler, // Timer 1 subtimer A
IntDefaultHandler, // Timer 1 subtimer B
IntDefaultHandler, // Timer 2 subtimer A
IntDefaultHandler, // Timer 2 subtimer B
0,0,0,0, // Reserved
IntDefaultHandler, // Flash
0,0,0,0,0, // Reserved
IntDefaultHandler, // Timer 3 subtimer A
IntDefaultHandler, // Timer 3 subtimer B
0,0,0,0,0,0,0,0,0, // Reserved
IntDefaultHandler, // uDMA Software Transfer
IntDefaultHandler, // uDMA Error
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
IntDefaultHandler, // SHA
0,0, // Reserved
IntDefaultHandler, // AES
0, // Reserved
IntDefaultHandler, // DES
0,0,0,0,0, // Reserved
IntDefaultHandler, // SDHost
0, // Reserved
IntDefaultHandler, // I2S
0, // Reserved
IntDefaultHandler, // Camera
0,0,0,0,0,0,0, // Reserved
IntDefaultHandler, // NWP to APPS Interrupt
IntDefaultHandler, // Power, Reset and Clock module
0,0, // Reserved
IntDefaultHandler, // Shared SPI
IntDefaultHandler, // Generic SPI
IntDefaultHandler, // Link SPI
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0,0,0,0,0,0,0,0,0, // Reserved
0,0 // Reserved
};
//*****************************************************************************
//
// This is the code that gets called when the processor first starts execution
// following a reset event. Only the absolutely necessary set is performed,
// after which the application supplied entry() routine is called. Any fancy
// actions (such as making decisions based on the reset cause register, and
// resetting the bits in that register) are left solely in the hands of the
// application.
//
//*****************************************************************************
void ResetISR(void)
{
#if defined(DEBUG) && !defined(BOOTLOADER)
//
// Fill the main stack with a known value so that
// we can measure the main stack high water mark
//
__asm volatile
(
"ldr r0, =_stack \n"
"ldr r1, =_estack \n"
"mov r2, #0x55555555 \n"
".thumb_func \n"
"fill_loop: \n"
"cmp r0, r1 \n"
"it lt \n"
"strlt r2, [r0], #4 \n"
"blt fill_loop \n"
);
#endif
// Get the initial stack pointer location from the vector table
// and write this value to the msp register
__asm volatile
(
"ldr r0, =_text \n"
"ldr r0, [r0] \n"
"msr msp, r0 \n"
);
{
uint32_t *pui32Src, *pui32Dest;
//
// Copy the data segment initializers
//
pui32Src = &__init_data;
for(pui32Dest = &_data; pui32Dest < &_edata; )
{
*pui32Dest++ = *pui32Src++;
}
//
// Zero fill the bss segment.
//
__asm volatile
(
"ldr r0, =_bss \n"
"ldr r1, =_ebss \n"
"mov r2, #0 \n"
".thumb_func \n"
"zero_loop: \n"
"cmp r0, r1 \n"
"it lt \n"
"strlt r2, [r0], #4 \n"
"blt zero_loop \n"
);
}
//
// Call the application's entry point.
//
main();
}
#ifdef DEBUG
//*****************************************************************************
//
// This is the code that gets called when the processor receives a NMI. This
// simply enters an infinite loop, preserving the system state for examination
// by a debugger.
//
//*****************************************************************************
static void NmiSR(void)
{
// Break into the debugger
__asm volatile ("bkpt #0 \n");
//
// Enter an infinite loop.
//
for ( ; ; )
{
}
}
//*****************************************************************************
//
// This is the code that gets called when the processor receives a hard fault
// interrupt. This simply enters an infinite loop, preserving the system state
// for examination by a debugger.
//
//*****************************************************************************
static void FaultISR(void)
{
/*
* Get the appropriate stack pointer, depending on our mode,
* and use it as the parameter to the C handler. This function
* will never return
*/
__asm volatile
(
"movs r0, #4 \n"
"mov r1, lr \n"
"tst r0, r1 \n"
"beq _msp \n"
"mrs r0, psp \n"
"b HardFault_HandlerC \n"
"_msp: \n"
"mrs r0, msp \n"
"b HardFault_HandlerC \n"
) ;
}
//***********************************************************************************
// HardFaultHandler_C:
// This is called from the FaultISR with a pointer the Fault stack
// as the parameter. We can then read the values from the stack and place them
// into local variables for ease of reading.
// We then read the various Fault Status and Address Registers to help decode
// cause of the fault.
// The function ends with a BKPT instruction to force control back into the debugger
//***********************************************************************************
void HardFault_HandlerC(uint32_t *pulFaultStackAddress)
{
volatile uint32_t r0 ;
volatile uint32_t r1 ;
volatile uint32_t r2 ;
volatile uint32_t r3 ;
volatile uint32_t r12 ;
volatile uint32_t lr ;
volatile uint32_t pc ;
volatile uint32_t psr ;
volatile _CFSR_t _CFSR ;
volatile _HFSR_t _HFSR ;
volatile uint32_t _BFAR ;
r0 = pulFaultStackAddress[0];
r1 = pulFaultStackAddress[1];
r2 = pulFaultStackAddress[2];
r3 = pulFaultStackAddress[3];
r12 = pulFaultStackAddress[4];
lr = pulFaultStackAddress[5];
pc = pulFaultStackAddress[6];
psr = pulFaultStackAddress[7];
// Configurable Fault Status Register
// Consists of MMSR, BFSR and UFSR
_CFSR = (*((volatile _CFSR_t *)(0xE000ED28)));
// Hard Fault Status Register
_HFSR = (*((volatile _HFSR_t *)(0xE000ED2C)));
// Bus Fault Address Register
_BFAR = (*((volatile uint32_t *)(0xE000ED38)));
// Break into the debugger
__asm volatile ("bkpt #0 \n");
for ( ; ; )
{
// Keep the compiler happy
(void)r0, (void)r1, (void)r2, (void)r3, (void)r12, (void)lr, (void)pc, (void)psr;
(void)_CFSR, (void)_HFSR, (void)_BFAR;
}
}
//*****************************************************************************
//
// This is the code that gets called when the processor receives an unexpected
// interrupt. This simply enters an infinite loop, preserving the system state
// for examination by a debugger.
//
//*****************************************************************************
static void BusFaultHandler(void)
{
// Break into the debugger
__asm volatile ("bkpt #0 \n");
//
// Enter an infinite loop.
//
for ( ; ; )
{
}
}
#endif
//*****************************************************************************
//
// This is the code that gets called when the processor receives an unexpected
// interrupt. This simply enters an infinite loop, preserving the system state
// for examination by a debugger.
//
//*****************************************************************************
static void IntDefaultHandler(void)
{
#ifdef DEBUG
// Break into the debugger
__asm volatile ("bkpt #0 \n");
#endif
//
// Enter an infinite loop.
//
for ( ; ; )
{
}
}