69b89d21b2
This simplifies the compiler a little, since now it can do 1 pass over a function declaration, to determine default arguments. I would have done this originally, but CPython 3.3 somehow had the default keyword args compiled before the default position args (even though they appear in the other order in the text of the script), and I thought it was important to have the same order of execution when evaluating default arguments. CPython 3.4 has changed the order to the more obvious one, so we can also change.
252 lines
7.9 KiB
C
252 lines
7.9 KiB
C
// This code glues the code emitters to the runtime.
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include "misc.h"
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#include "mpconfig.h"
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#include "qstr.h"
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#include "obj.h"
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#include "runtime0.h"
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#include "runtime.h"
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#include "emitglue.h"
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#include "bc.h"
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#if 0 // print debugging info
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#define DEBUG_PRINT (1)
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#define WRITE_CODE (1)
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#define DEBUG_printf DEBUG_printf
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#define DEBUG_OP_printf(...) DEBUG_printf(__VA_ARGS__)
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#else // don't print debugging info
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#define DEBUG_printf(...) (void)0
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#define DEBUG_OP_printf(...) (void)0
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#endif
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typedef enum {
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MP_CODE_UNUSED,
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MP_CODE_RESERVED,
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MP_CODE_BYTE,
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MP_CODE_NATIVE,
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MP_CODE_INLINE_ASM,
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} mp_code_kind_t;
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typedef struct _mp_code_t {
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mp_code_kind_t kind : 8;
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uint scope_flags : 8;
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uint n_args : 16;
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union {
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struct {
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byte *code;
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uint len;
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} u_byte;
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struct {
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mp_fun_t fun;
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} u_native;
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struct {
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void *fun;
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} u_inline_asm;
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};
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qstr *arg_names;
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} mp_code_t;
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STATIC machine_uint_t unique_codes_alloc = 0;
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STATIC machine_uint_t unique_codes_total = 0; // always >= unique_codes_alloc
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STATIC mp_code_t *unique_codes = NULL;
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#ifdef WRITE_CODE
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FILE *fp_write_code = NULL;
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#endif
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void mp_emit_glue_init(void) {
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unique_codes_alloc = 0;
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unique_codes_total = 0;
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unique_codes = NULL;
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#ifdef WRITE_CODE
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fp_write_code = fopen("out-code", "wb");
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#endif
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}
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void mp_emit_glue_deinit(void) {
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#ifdef WRITE_CODE
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if (fp_write_code != NULL) {
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fclose(fp_write_code);
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}
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#endif
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m_del(mp_code_t, unique_codes, unique_codes_alloc);
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}
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uint mp_emit_glue_get_unique_code_id(void) {
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// look for an existing unused slot
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for (uint i = 0; i < unique_codes_alloc; i++) {
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if (unique_codes[i].kind == MP_CODE_UNUSED) {
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unique_codes[i].kind = MP_CODE_RESERVED;
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return i;
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}
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}
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// no existing slot
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// return next available id, memory will be allocated later
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return unique_codes_total++;
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}
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STATIC void mp_emit_glue_alloc_unique_codes(void) {
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if (unique_codes_total > unique_codes_alloc) {
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DEBUG_printf("allocate more unique codes: " UINT_FMT " -> %u\n", unique_codes_alloc, unique_codes_total);
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// increase size of unique_codes table (all new entries are already reserved)
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unique_codes = m_renew(mp_code_t, unique_codes, unique_codes_alloc, unique_codes_total);
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for (uint i = unique_codes_alloc; i < unique_codes_total; i++) {
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unique_codes[i].kind = MP_CODE_RESERVED;
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}
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unique_codes_alloc = unique_codes_total;
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}
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}
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void mp_emit_glue_assign_byte_code(uint unique_code_id, byte *code, uint len, int n_args, int n_locals, uint scope_flags, qstr *arg_names) {
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mp_emit_glue_alloc_unique_codes();
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assert(unique_code_id < unique_codes_alloc && unique_codes[unique_code_id].kind == MP_CODE_RESERVED);
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unique_codes[unique_code_id].kind = MP_CODE_BYTE;
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unique_codes[unique_code_id].scope_flags = scope_flags;
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unique_codes[unique_code_id].n_args = n_args;
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unique_codes[unique_code_id].u_byte.code = code;
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unique_codes[unique_code_id].u_byte.len = len;
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unique_codes[unique_code_id].arg_names = arg_names;
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//printf("byte code: %d bytes\n", len);
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#ifdef DEBUG_PRINT
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DEBUG_printf("assign byte code: id=%d code=%p len=%u n_args=%d n_locals=%d\n", unique_code_id, code, len, n_args, n_locals);
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for (int i = 0; i < 128 && i < len; i++) {
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if (i > 0 && i % 16 == 0) {
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DEBUG_printf("\n");
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}
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DEBUG_printf(" %02x", code[i]);
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}
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DEBUG_printf("\n");
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#if MICROPY_DEBUG_PRINTERS
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mp_byte_code_print(code, len);
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#endif
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#endif
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}
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void mp_emit_glue_assign_native_code(uint unique_code_id, void *fun, uint len, int n_args) {
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mp_emit_glue_alloc_unique_codes();
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assert(unique_code_id < unique_codes_alloc && unique_codes[unique_code_id].kind == MP_CODE_RESERVED);
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unique_codes[unique_code_id].kind = MP_CODE_NATIVE;
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unique_codes[unique_code_id].scope_flags = 0;
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unique_codes[unique_code_id].n_args = n_args;
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unique_codes[unique_code_id].u_native.fun = fun;
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//printf("native code: %d bytes\n", len);
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#ifdef DEBUG_PRINT
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DEBUG_printf("assign native code: id=%d fun=%p len=%u n_args=%d\n", unique_code_id, fun, len, n_args);
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byte *fun_data = (byte*)(((machine_uint_t)fun) & (~1)); // need to clear lower bit in case it's thumb code
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for (int i = 0; i < 128 && i < len; i++) {
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if (i > 0 && i % 16 == 0) {
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DEBUG_printf("\n");
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}
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DEBUG_printf(" %02x", fun_data[i]);
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}
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DEBUG_printf("\n");
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#ifdef WRITE_CODE
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if (fp_write_code != NULL) {
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fwrite(fun_data, len, 1, fp_write_code);
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fflush(fp_write_code);
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}
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#endif
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#endif
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}
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void mp_emit_glue_assign_inline_asm_code(uint unique_code_id, void *fun, uint len, int n_args) {
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mp_emit_glue_alloc_unique_codes();
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assert(unique_code_id < unique_codes_alloc && unique_codes[unique_code_id].kind == MP_CODE_RESERVED);
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unique_codes[unique_code_id].kind = MP_CODE_INLINE_ASM;
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unique_codes[unique_code_id].scope_flags = 0;
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unique_codes[unique_code_id].n_args = n_args;
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unique_codes[unique_code_id].u_inline_asm.fun = fun;
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#ifdef DEBUG_PRINT
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DEBUG_printf("assign inline asm code: id=%d fun=%p len=%u n_args=%d\n", unique_code_id, fun, len, n_args);
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byte *fun_data = (byte*)(((machine_uint_t)fun) & (~1)); // need to clear lower bit in case it's thumb code
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for (int i = 0; i < 128 && i < len; i++) {
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if (i > 0 && i % 16 == 0) {
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DEBUG_printf("\n");
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}
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DEBUG_printf(" %02x", fun_data[i]);
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}
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DEBUG_printf("\n");
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#ifdef WRITE_CODE
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if (fp_write_code != NULL) {
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fwrite(fun_data, len, 1, fp_write_code);
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}
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#endif
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#endif
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}
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mp_obj_t mp_make_function_from_id(uint unique_code_id, mp_obj_t def_args, mp_obj_t def_kw_args) {
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DEBUG_OP_printf("make_function_from_id %d\n", unique_code_id);
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if (unique_code_id >= unique_codes_total) {
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// illegal code id
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return mp_const_none;
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}
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// def_args must be MP_OBJ_NULL or a tuple
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assert(def_args == MP_OBJ_NULL || MP_OBJ_IS_TYPE(def_args, &mp_type_tuple));
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// TODO implement default kw args
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assert(def_kw_args == MP_OBJ_NULL);
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// make the function, depending on the code kind
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mp_code_t *c = &unique_codes[unique_code_id];
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mp_obj_t fun;
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switch (c->kind) {
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case MP_CODE_BYTE:
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fun = mp_obj_new_fun_bc(c->scope_flags, c->arg_names, c->n_args, def_args, c->u_byte.code);
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break;
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case MP_CODE_NATIVE:
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fun = mp_make_function_n(c->n_args, c->u_native.fun);
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break;
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case MP_CODE_INLINE_ASM:
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fun = mp_obj_new_fun_asm(c->n_args, c->u_inline_asm.fun);
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break;
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default:
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// code id was never assigned (this should not happen)
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assert(0);
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return mp_const_none;
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}
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// check for generator functions and if so wrap in generator object
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if ((c->scope_flags & MP_SCOPE_FLAG_GENERATOR) != 0) {
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fun = mp_obj_new_gen_wrap(fun);
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}
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return fun;
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}
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mp_obj_t mp_make_function_from_id_and_free(uint unique_code_id, mp_obj_t def_args, mp_obj_t def_kw_args) {
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mp_obj_t f = mp_make_function_from_id(unique_code_id, def_args, def_kw_args);
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// in some cases we can free the unique_code slot
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// any dynamically allocated memory is now owned by the fun object
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mp_code_t *c = &unique_codes[unique_code_id];
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memset(c, 0, sizeof *c); // make sure all pointers are zeroed
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c->kind = MP_CODE_UNUSED;
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return f;
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}
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mp_obj_t mp_make_closure_from_id(uint unique_code_id, mp_obj_t closure_tuple, mp_obj_t def_args, mp_obj_t def_kw_args) {
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DEBUG_OP_printf("make_closure_from_id %d\n", unique_code_id);
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// make function object
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mp_obj_t ffun = mp_make_function_from_id(unique_code_id, def_args, def_kw_args);
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// wrap function in closure object
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return mp_obj_new_closure(ffun, closure_tuple);
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}
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