196 lines
7.8 KiB
C
196 lines
7.8 KiB
C
/*
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* This file is part of the Micro Python project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2018 Scott Shawcroft for Adafruit Industries
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "shared-bindings/displayio/Sprite.h"
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#include <stdint.h>
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#include "lib/utils/context_manager_helpers.h"
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#include "py/binary.h"
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#include "py/objproperty.h"
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#include "py/runtime.h"
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#include "shared-bindings/displayio/Bitmap.h"
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#include "shared-bindings/displayio/ColorConverter.h"
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#include "shared-bindings/displayio/OnDiskBitmap.h"
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#include "shared-bindings/displayio/Palette.h"
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#include "shared-bindings/displayio/Shape.h"
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#include "supervisor/shared/translate.h"
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void unpack_position(mp_obj_t position_obj, int16_t* x, int16_t* y) {
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// TODO(tannewt): Support any value sequence such as bytearray or bytes.
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mp_obj_tuple_t *position = MP_OBJ_TO_PTR(position_obj);
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if (MP_OBJ_IS_TYPE(position_obj, &mp_type_tuple) && position->len == 2) {
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*x = mp_obj_get_int(position->items[0]);
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*y = mp_obj_get_int(position->items[1]);
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} else if (position != mp_const_none) {
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mp_raise_TypeError(translate("position must be 2-tuple"));
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}
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}
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//| .. currentmodule:: displayio
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//|
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//| :class:`Sprite` -- A particular copy of an image to display
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//| ==========================================================================
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//|
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//| Position a particular image and pixel_shader combination. Multiple sprites can share bitmaps
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//| pixel shaders.
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//|
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//| .. warning:: This will be changed before 4.0.0. Consider it very experimental.
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//|
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//| .. class:: Sprite(bitmap, *, pixel_shader, position, width, height)
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//|
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//| Create a Sprite object. The bitmap is source for 2d pixels. The pixel_shader is used to
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//| convert the value and its location to a display native pixel color. This may be a simple color
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//| palette lookup, a gradient, a pattern or a color transformer.
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//|
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//|
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STATIC mp_obj_t displayio_sprite_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) {
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enum { ARG_bitmap, ARG_pixel_shader, ARG_position, ARG_width, ARG_height };
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static const mp_arg_t allowed_args[] = {
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{ MP_QSTR_bitmap, MP_ARG_REQUIRED | MP_ARG_OBJ },
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{ MP_QSTR_pixel_shader, MP_ARG_OBJ | MP_ARG_KW_ONLY },
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{ MP_QSTR_position, MP_ARG_OBJ | MP_ARG_KW_ONLY },
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{ MP_QSTR_width, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = -1} },
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{ MP_QSTR_height, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = -1} },
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};
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mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
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mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args);
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mp_obj_t bitmap = args[ARG_bitmap].u_obj;
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uint16_t width;
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uint16_t height;
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mp_obj_t native = mp_instance_cast_to_native_base(bitmap, &displayio_shape_type);
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if (native != MP_OBJ_NULL) {
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displayio_shape_t* bmp = MP_OBJ_TO_PTR(native);
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width = bmp->width;
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height = bmp->height;
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} else if (MP_OBJ_IS_TYPE(bitmap, &displayio_bitmap_type)) {
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displayio_bitmap_t* bmp = MP_OBJ_TO_PTR(bitmap);
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native = bitmap;
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width = bmp->width;
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height = bmp->height;
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} else if (MP_OBJ_IS_TYPE(bitmap, &displayio_ondiskbitmap_type)) {
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displayio_ondiskbitmap_t* bmp = MP_OBJ_TO_PTR(bitmap);
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native = bitmap;
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width = bmp->width;
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height = bmp->height;
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} else {
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mp_raise_TypeError(translate("unsupported bitmap type"));
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}
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int16_t x = 0;
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int16_t y = 0;
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mp_obj_t position_obj = args[ARG_position].u_obj;
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unpack_position(position_obj, &x, &y);
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displayio_sprite_t *self = m_new_obj(displayio_sprite_t);
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self->base.type = &displayio_sprite_type;
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common_hal_displayio_sprite_construct(self, native, args[ARG_pixel_shader].u_obj,
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width, height, x, y);
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return MP_OBJ_FROM_PTR(self);
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}
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//| .. attribute:: position
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//|
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//| The position of the top-left corner of the sprite.
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//|
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STATIC mp_obj_t displayio_sprite_obj_get_position(mp_obj_t self_in) {
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displayio_sprite_t *self = MP_OBJ_TO_PTR(self_in);
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int16_t x;
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int16_t y;
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common_hal_displayio_sprite_get_position(self, &x, &y);
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mp_obj_t coords[2];
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coords[0] = mp_obj_new_int(x);
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coords[1] = mp_obj_new_int(y);
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return mp_obj_new_tuple(2, coords);
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}
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MP_DEFINE_CONST_FUN_OBJ_1(displayio_sprite_get_position_obj, displayio_sprite_obj_get_position);
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STATIC mp_obj_t displayio_sprite_obj_set_position(mp_obj_t self_in, mp_obj_t value) {
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displayio_sprite_t *self = MP_OBJ_TO_PTR(self_in);
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int16_t x = 0;
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int16_t y = 0;
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unpack_position(value, &x, &y);
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common_hal_displayio_sprite_set_position(self, x, y);
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return mp_const_none;
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_sprite_set_position_obj, displayio_sprite_obj_set_position);
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const mp_obj_property_t displayio_sprite_position_obj = {
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.base.type = &mp_type_property,
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.proxy = {(mp_obj_t)&displayio_sprite_get_position_obj,
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(mp_obj_t)&displayio_sprite_set_position_obj,
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(mp_obj_t)&mp_const_none_obj},
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};
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//| .. attribute:: pixel_shader
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//|
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//| The pixel shader of the sprite.
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//|
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STATIC mp_obj_t displayio_sprite_obj_get_pixel_shader(mp_obj_t self_in) {
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displayio_sprite_t *self = MP_OBJ_TO_PTR(self_in);
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return common_hal_displayio_sprite_get_pixel_shader(self);
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}
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MP_DEFINE_CONST_FUN_OBJ_1(displayio_sprite_get_pixel_shader_obj, displayio_sprite_obj_get_pixel_shader);
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STATIC mp_obj_t displayio_sprite_obj_set_pixel_shader(mp_obj_t self_in, mp_obj_t pixel_shader) {
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displayio_sprite_t *self = MP_OBJ_TO_PTR(self_in);
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if (!MP_OBJ_IS_TYPE(pixel_shader, &displayio_palette_type) && !MP_OBJ_IS_TYPE(pixel_shader, &displayio_colorconverter_type)) {
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mp_raise_TypeError(translate("pixel_shader must be displayio.Palette or displayio.ColorConverter"));
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}
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common_hal_displayio_sprite_set_pixel_shader(self, pixel_shader);
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return mp_const_none;
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}
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MP_DEFINE_CONST_FUN_OBJ_2(displayio_sprite_set_pixel_shader_obj, displayio_sprite_obj_set_pixel_shader);
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const mp_obj_property_t displayio_sprite_pixel_shader_obj = {
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.base.type = &mp_type_property,
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.proxy = {(mp_obj_t)&displayio_sprite_get_pixel_shader_obj,
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(mp_obj_t)&displayio_sprite_set_pixel_shader_obj,
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(mp_obj_t)&mp_const_none_obj},
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};
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STATIC const mp_rom_map_elem_t displayio_sprite_locals_dict_table[] = {
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// Properties
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{ MP_ROM_QSTR(MP_QSTR_position), MP_ROM_PTR(&displayio_sprite_position_obj) },
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{ MP_ROM_QSTR(MP_QSTR_pixel_shader), MP_ROM_PTR(&displayio_sprite_pixel_shader_obj) },
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};
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STATIC MP_DEFINE_CONST_DICT(displayio_sprite_locals_dict, displayio_sprite_locals_dict_table);
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const mp_obj_type_t displayio_sprite_type = {
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{ &mp_type_type },
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.name = MP_QSTR_Sprite,
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.make_new = displayio_sprite_make_new,
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.locals_dict = (mp_obj_dict_t*)&displayio_sprite_locals_dict,
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};
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