d99b05282d
A big change. Micro Python objects are allocated as individual structs with the first element being a pointer to the type information (which is itself an object). This scheme follows CPython. Much more flexible, not necessarily slower, uses same heap memory, and can allocate objects statically. Also change name prefix, from py_ to mp_ (mp for Micro Python).
383 lines
12 KiB
C
383 lines
12 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <string.h>
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#include "mpconfig.h"
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#include "gc.h"
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// a machine word is big enough to hold a pointer
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/*
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#define BYTES_PER_WORD (8)
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typedef unsigned long machine_uint_t;
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*/
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typedef unsigned char byte;
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#define BITS_PER_BYTE (8)
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#define BITS_PER_WORD (BITS_PER_BYTE * BYTES_PER_WORD)
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#define WORDS_PER_BLOCK (4)
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#define BYTES_PER_BLOCK (WORDS_PER_BLOCK * BYTES_PER_WORD)
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#define STACK_SIZE (64) // tunable; minimum is 1
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static byte *gc_alloc_table_start;
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static machine_uint_t gc_alloc_table_byte_len;
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static machine_uint_t *gc_pool_start;
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static machine_uint_t *gc_pool_end;
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static int gc_stack_overflow;
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static machine_uint_t gc_stack[STACK_SIZE];
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static machine_uint_t *gc_sp;
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// ATB = allocation table byte
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// 0b00 = FREE -- free block
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// 0b01 = HEAD -- head of a chain of blocks
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// 0b10 = TAIL -- in the tail of a chain of blocks
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// 0b11 = MARK -- marked head block
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#define AT_FREE (0)
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#define AT_HEAD (1)
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#define AT_TAIL (2)
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#define AT_MARK (3)
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#define BLOCKS_PER_ATB (4)
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#define ATB_MASK_0 (0x03)
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#define ATB_MASK_1 (0x0c)
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#define ATB_MASK_2 (0x30)
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#define ATB_MASK_3 (0xc0)
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#define ATB_0_IS_FREE(a) (((a) & ATB_MASK_0) == 0)
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#define ATB_1_IS_FREE(a) (((a) & ATB_MASK_1) == 0)
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#define ATB_2_IS_FREE(a) (((a) & ATB_MASK_2) == 0)
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#define ATB_3_IS_FREE(a) (((a) & ATB_MASK_3) == 0)
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#define BLOCK_SHIFT(block) (2 * ((block) & (BLOCKS_PER_ATB - 1)))
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#define ATB_GET_KIND(block) ((gc_alloc_table_start[(block) / BLOCKS_PER_ATB] >> BLOCK_SHIFT(block)) & 3)
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#define ATB_ANY_TO_FREE(block) do { gc_alloc_table_start[(block) / BLOCKS_PER_ATB] &= (~(AT_MARK << BLOCK_SHIFT(block))); } while (0)
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#define ATB_FREE_TO_HEAD(block) do { gc_alloc_table_start[(block) / BLOCKS_PER_ATB] |= (AT_HEAD << BLOCK_SHIFT(block)); } while (0)
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#define ATB_FREE_TO_TAIL(block) do { gc_alloc_table_start[(block) / BLOCKS_PER_ATB] |= (AT_TAIL << BLOCK_SHIFT(block)); } while (0)
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#define ATB_HEAD_TO_MARK(block) do { gc_alloc_table_start[(block) / BLOCKS_PER_ATB] |= (AT_MARK << BLOCK_SHIFT(block)); } while (0)
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#define ATB_MARK_TO_HEAD(block) do { gc_alloc_table_start[(block) / BLOCKS_PER_ATB] &= (~(AT_TAIL << BLOCK_SHIFT(block))); } while (0)
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#define BLOCK_FROM_PTR(ptr) (((ptr) - (machine_uint_t)gc_pool_start) / BYTES_PER_BLOCK)
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#define PTR_FROM_BLOCK(block) (((block) * BYTES_PER_BLOCK + (machine_uint_t)gc_pool_start))
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#define ATB_FROM_BLOCK(bl) ((bl) / BLOCKS_PER_ATB)
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// TODO waste less memory; currently requires that all entries in alloc_table have a corresponding block in pool
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void gc_init(void *start, void *end) {
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// align end pointer on block boundary
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end = (void*)((machine_uint_t)end & (~(BYTES_PER_BLOCK - 1)));
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// calculate parameters for GC
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machine_uint_t total_word_len = (machine_uint_t*)end - (machine_uint_t*)start;
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gc_alloc_table_byte_len = total_word_len * BYTES_PER_WORD / (1 + BITS_PER_BYTE / 2 * BYTES_PER_BLOCK);
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gc_alloc_table_start = (byte*)start;
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machine_uint_t gc_pool_block_len = gc_alloc_table_byte_len * BITS_PER_BYTE / 2;
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machine_uint_t gc_pool_word_len = gc_pool_block_len * WORDS_PER_BLOCK;
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gc_pool_start = (machine_uint_t*)end - gc_pool_word_len;
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gc_pool_end = end;
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// clear ATBs
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memset(gc_alloc_table_start, 0, gc_alloc_table_byte_len);
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// allocate first block because gc_pool_start points there and it will never
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// be freed, so allocating 1 block with null pointers will minimise memory loss
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ATB_FREE_TO_HEAD(0);
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for (int i = 0; i < WORDS_PER_BLOCK; i++) {
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gc_pool_start[i] = 0;
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}
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/*
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printf("GC layout:\n");
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printf(" alloc table at %p, length %u bytes\n", gc_alloc_table_start, gc_alloc_table_byte_len);
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printf(" pool at %p, length %u blocks = %u words = %u bytes\n", gc_pool_start, gc_pool_block_len, gc_pool_word_len, gc_pool_word_len * BYTES_PER_WORD);
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*/
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}
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#define VERIFY_PTR(ptr) ( \
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(ptr & (BYTES_PER_BLOCK - 1)) == 0 /* must be aligned on a block */ \
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&& ptr >= (machine_uint_t)gc_pool_start /* must be above start of pool */ \
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&& ptr < (machine_uint_t)gc_pool_end /* must be below end of pool */ \
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)
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#define VERIFY_MARK_AND_PUSH(ptr) \
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do { \
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if (VERIFY_PTR(ptr)) { \
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machine_uint_t _block = BLOCK_FROM_PTR(ptr); \
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if (ATB_GET_KIND(_block) == AT_HEAD) { \
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/* an unmarked head, mark it, and push it on gc stack */ \
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ATB_HEAD_TO_MARK(_block); \
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if (gc_sp < &gc_stack[STACK_SIZE]) { \
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*gc_sp++ = _block; \
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} else { \
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gc_stack_overflow = 1; \
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} \
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} \
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} \
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} while (0)
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static void gc_drain_stack(void) {
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while (gc_sp > gc_stack) {
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// pop the next block off the stack
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machine_uint_t block = *--gc_sp;
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// work out number of consecutive blocks in the chain starting with this one
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machine_uint_t n_blocks = 0;
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do {
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n_blocks += 1;
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} while (ATB_GET_KIND(block + n_blocks) == AT_TAIL);
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// check this block's children
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machine_uint_t *scan = (machine_uint_t*)PTR_FROM_BLOCK(block);
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for (machine_uint_t i = n_blocks * WORDS_PER_BLOCK; i > 0; i--, scan++) {
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machine_uint_t ptr2 = *scan;
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VERIFY_MARK_AND_PUSH(ptr2);
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}
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}
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}
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static void gc_deal_with_stack_overflow(void) {
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while (gc_stack_overflow) {
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gc_stack_overflow = 0;
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gc_sp = gc_stack;
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// scan entire memory looking for blocks which have been marked but not their children
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for (machine_uint_t block = 0; block < gc_alloc_table_byte_len * BLOCKS_PER_ATB; block++) {
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// trace (again) if mark bit set
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if (ATB_GET_KIND(block) == AT_MARK) {
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*gc_sp++ = block;
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gc_drain_stack();
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}
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}
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}
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}
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static void gc_sweep(void) {
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// free unmarked heads and their tails
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int free_tail = 0;
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for (machine_uint_t block = 0; block < gc_alloc_table_byte_len * BLOCKS_PER_ATB; block++) {
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switch (ATB_GET_KIND(block)) {
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case AT_HEAD:
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free_tail = 1;
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// fall through to free the head
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case AT_TAIL:
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if (free_tail) {
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ATB_ANY_TO_FREE(block);
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}
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break;
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case AT_MARK:
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ATB_MARK_TO_HEAD(block);
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free_tail = 0;
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break;
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}
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}
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}
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void gc_collect_start(void) {
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gc_stack_overflow = 0;
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gc_sp = gc_stack;
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}
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void gc_collect_root(void **ptrs, machine_uint_t len) {
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for (machine_uint_t i = 0; i < len; i++) {
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machine_uint_t ptr = (machine_uint_t)ptrs[i];
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VERIFY_MARK_AND_PUSH(ptr);
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gc_drain_stack();
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}
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}
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void gc_collect_end(void) {
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gc_deal_with_stack_overflow();
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gc_sweep();
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}
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void gc_info(gc_info_t *info) {
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info->total = (gc_pool_end - gc_pool_start) * sizeof(machine_uint_t);
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info->used = 0;
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info->free = 0;
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info->num_1block = 0;
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info->num_2block = 0;
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info->max_block = 0;
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for (machine_uint_t block = 0, len = 0; block < gc_alloc_table_byte_len * BLOCKS_PER_ATB; block++) {
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machine_uint_t kind = ATB_GET_KIND(block);
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if (kind == AT_FREE || kind == AT_HEAD) {
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if (len == 1) {
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info->num_1block += 1;
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} else if (len == 2) {
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info->num_2block += 1;
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}
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if (len > info->max_block) {
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info->max_block = len;
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}
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}
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switch (kind) {
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case AT_FREE:
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info->free += 1;
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len = 0;
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break;
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case AT_HEAD:
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info->used += 1;
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len = 1;
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break;
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case AT_TAIL:
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info->used += 1;
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len += 1;
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break;
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case AT_MARK:
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// shouldn't happen
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break;
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}
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}
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info->used *= BYTES_PER_BLOCK;
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info->free *= BYTES_PER_BLOCK;
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}
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void *gc_alloc(machine_uint_t n_bytes) {
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machine_uint_t n_blocks = ((n_bytes + BYTES_PER_BLOCK - 1) & (~(BYTES_PER_BLOCK - 1))) / BYTES_PER_BLOCK;
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//printf("gc_alloc(%u bytes -> %u blocks)\n", n_bytes, n_blocks);
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// check for 0 allocation
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if (n_blocks == 0) {
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return NULL;
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}
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machine_uint_t i;
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machine_uint_t end_block;
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machine_uint_t start_block;
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machine_uint_t n_free = 0;
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int collected = 0;
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for (;;) {
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// look for a run of n_blocks available blocks
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for (i = 0; i < gc_alloc_table_byte_len; i++) {
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byte a = gc_alloc_table_start[i];
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if (ATB_0_IS_FREE(a)) { if (++n_free >= n_blocks) { i = i * BLOCKS_PER_ATB + 0; goto found; } } else { n_free = 0; }
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if (ATB_1_IS_FREE(a)) { if (++n_free >= n_blocks) { i = i * BLOCKS_PER_ATB + 1; goto found; } } else { n_free = 0; }
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if (ATB_2_IS_FREE(a)) { if (++n_free >= n_blocks) { i = i * BLOCKS_PER_ATB + 2; goto found; } } else { n_free = 0; }
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if (ATB_3_IS_FREE(a)) { if (++n_free >= n_blocks) { i = i * BLOCKS_PER_ATB + 3; goto found; } } else { n_free = 0; }
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}
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// nothing found!
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if (collected) {
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return NULL;
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}
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gc_collect();
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collected = 1;
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}
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// found, ending at block i inclusive
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found:
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// get starting and end blocks, both inclusive
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end_block = i;
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start_block = i - n_free + 1;
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// mark first block as used head
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ATB_FREE_TO_HEAD(start_block);
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// mark rest of blocks as used tail
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// TODO for a run of many blocks can make this more efficient
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for (machine_uint_t bl = start_block + 1; bl <= end_block; bl++) {
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ATB_FREE_TO_TAIL(bl);
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}
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// return pointer to first block
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return (void*)(gc_pool_start + start_block * WORDS_PER_BLOCK);
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}
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// force the freeing of a piece of memory
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void gc_free(void *ptr_in) {
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machine_uint_t ptr = (machine_uint_t)ptr_in;
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if (VERIFY_PTR(ptr)) {
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machine_uint_t block = BLOCK_FROM_PTR(ptr);
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if (ATB_GET_KIND(block) == AT_HEAD) {
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// free head and all of its tail blocks
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do {
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ATB_ANY_TO_FREE(block);
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block += 1;
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} while (ATB_GET_KIND(block) == AT_TAIL);
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}
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}
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}
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machine_uint_t gc_nbytes(void *ptr_in) {
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machine_uint_t ptr = (machine_uint_t)ptr_in;
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if (VERIFY_PTR(ptr)) {
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machine_uint_t block = BLOCK_FROM_PTR(ptr);
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if (ATB_GET_KIND(block) == AT_HEAD) {
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// work out number of consecutive blocks in the chain starting with this on
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machine_uint_t n_blocks = 0;
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do {
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n_blocks += 1;
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} while (ATB_GET_KIND(block + n_blocks) == AT_TAIL);
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return n_blocks * BYTES_PER_BLOCK;
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}
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}
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// invalid pointer
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return 0;
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}
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void *gc_realloc(void *ptr, machine_uint_t n_bytes) {
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machine_uint_t n_existing = gc_nbytes(ptr);
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if (n_bytes <= n_existing) {
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return ptr;
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} else {
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// TODO check if we can grow inplace
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void *ptr2 = gc_alloc(n_bytes);
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memcpy(ptr2, ptr, n_existing);
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gc_free(ptr);
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return ptr2;
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}
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}
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/*
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static void gc_dump_at(void) {
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for (machine_uint_t bl = 0; bl < gc_alloc_table_byte_len * BLOCKS_PER_ATB; bl++) {
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printf("block % 6u ", bl);
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switch (ATB_GET_KIND(bl)) {
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case AT_FREE: printf("FREE"); break;
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case AT_HEAD: printf("HEAD"); break;
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case AT_TAIL: printf("TAIL"); break;
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default: printf("MARK"); break;
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}
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printf("\n");
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}
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}
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int main(void) {
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machine_uint_t len = 1000;
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machine_uint_t *heap = malloc(len);
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gc_init(heap, heap + len / sizeof(machine_uint_t));
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void *ptrs[100];
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{
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machine_uint_t *p = gc_alloc(16);
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p[0] = gc_alloc(64);
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p[1] = gc_alloc(1);
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p[2] = gc_alloc(1);
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p[3] = gc_alloc(1);
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machine_uint_t *p2 = gc_alloc(16);
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p2[0] = p;
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p2[1] = p;
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ptrs[0] = p2;
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}
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for (int i = 0; i < 50; i+=2) {
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machine_uint_t *p = gc_alloc(i);
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printf("p=%p\n", p);
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if (i & 3) {
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//ptrs[i] = p;
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}
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}
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gc_dump_at();
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gc_collect(ptrs, sizeof(ptrs) / sizeof(void*));
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gc_dump_at();
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}
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*/
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