The flash can sometimes be in an already-unlocked state, and attempting to
unlock it again will cause an immediate reset. So make _Flash.unlock()
check FLASH_CR_LOCK to get the current state.
Also fix some magic numbers for FLASH_CR_LOCK AND FLASH_CR_STRT.
The machine.reset() could be removed because it no longer crashes now that
the flash unlock is fixed.
Signed-off-by: Jim Mussared <jim.mussared@gmail.com>