circuitpython/ports/atmel-samd/boards/ugame10
Scott Shawcroft 40118bcf57
Add `board_deinit` for use with sleep
This changes lots of files to unify `board.h` across ports. It adds
`board_deinit` when CIRCUITPY_ALARM is set. `main.c` uses it to
deinit the board before deep sleeping (even when pretending.)

Deep sleep is now a two step process for the port. First, the
port should prepare to deep sleep based on the given alarms. It
should set alarms for both deep and pretend sleep. In particular,
the pretend versions should be set immediately so that we don't
miss an alarm as we shutdown. These alarms should also wake from
`port_idle_until_interrupt` which is used when pretending to deep
sleep.

Second, when real deep sleeping, `alarm_enter_deep_sleep` is called.
The port should set any alarms it didn't during prepare based on
data it saved internally during prepare.

ESP32-S2 sleep is a bit reorganized to locate more logic with
TimeAlarm. This will help it scale to more alarm types.

Fixes #3786
2020-12-08 10:52:25 -08:00
..
board.c Add `board_deinit` for use with sleep 2020-12-08 10:52:25 -08:00
brutalist-6.bdf Switch the terminal font for ugame10 2019-07-01 23:05:07 +02:00
brutalist.sfd Switch the terminal font for ugame10 2019-07-01 23:05:07 +02:00
mpconfigboard.h Parameterize linker script 2019-10-20 23:50:12 -04:00
mpconfigboard.mk Merge pull request #2966 from sommersoft/ci_check_vid_pid 2020-09-17 11:48:46 -07:00
pins.c Enable displayio for uGame10 board 2019-04-12 01:10:57 +02:00