4a6bdb6fe4
This fixes the bug that bitmap changes do not cause screen updates and optimizes the refresh when the bitmap is simply shown on the screen. If the bitmap is used in tiles, then changing it will cause all TileGrids using it to do a full refresh. Fixes #1981
64 lines
3.3 KiB
C
64 lines
3.3 KiB
C
/*
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* This file is part of the Micro Python project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2019 Scott Shawcroft for Adafruit Industries
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef MICROPY_INCLUDED_SHARED_BINDINGS_DISPLAYIO_TILEGRID_H
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#define MICROPY_INCLUDED_SHARED_BINDINGS_DISPLAYIO_TILEGRID_H
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#include "shared-module/displayio/TileGrid.h"
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extern const mp_obj_type_t displayio_tilegrid_type;
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void common_hal_displayio_tilegrid_construct(displayio_tilegrid_t *self, mp_obj_t bitmap,
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uint16_t bitmap_width_in_tiles, uint16_t bitmap_height_in_tiles,
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mp_obj_t pixel_shader, uint16_t width, uint16_t height,
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uint16_t tile_width, uint16_t tile_height, uint16_t x, uint16_t y, uint8_t default_tile);
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mp_int_t common_hal_displayio_tilegrid_get_x(displayio_tilegrid_t *self);
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void common_hal_displayio_tilegrid_set_x(displayio_tilegrid_t *self, mp_int_t x);
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mp_int_t common_hal_displayio_tilegrid_get_y(displayio_tilegrid_t *self);
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void common_hal_displayio_tilegrid_set_y(displayio_tilegrid_t *self, mp_int_t y);
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mp_obj_t common_hal_displayio_tilegrid_get_pixel_shader(displayio_tilegrid_t *self);
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void common_hal_displayio_tilegrid_set_pixel_shader(displayio_tilegrid_t *self, mp_obj_t pixel_shader);
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bool common_hal_displayio_tilegrid_get_flip_x(displayio_tilegrid_t *self);
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void common_hal_displayio_tilegrid_set_flip_x(displayio_tilegrid_t *self, bool flip_x);
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bool common_hal_displayio_tilegrid_get_flip_y(displayio_tilegrid_t *self);
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void common_hal_displayio_tilegrid_set_flip_y(displayio_tilegrid_t *self, bool flip_y);
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bool common_hal_displayio_tilegrid_get_transpose_xy(displayio_tilegrid_t *self);
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void common_hal_displayio_tilegrid_set_transpose_xy(displayio_tilegrid_t *self, bool transpose_xy);
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uint16_t common_hal_displayio_tilegrid_get_width(displayio_tilegrid_t *self);
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uint16_t common_hal_displayio_tilegrid_get_height(displayio_tilegrid_t *self);
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uint8_t common_hal_displayio_tilegrid_get_tile(displayio_tilegrid_t *self, uint16_t x, uint16_t y);
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void common_hal_displayio_tilegrid_set_tile(displayio_tilegrid_t *self, uint16_t x, uint16_t y, uint8_t tile_index);
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// Private API for scrolling the TileGrid.
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void common_hal_displayio_tilegrid_set_top_left(displayio_tilegrid_t *self, uint16_t x, uint16_t y);
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#endif // MICROPY_INCLUDED_SHARED_BINDINGS_DISPLAYIO_TILEGRID_H
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