circuitpython/docs/library/esp.rst
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:mod:`esp` --- functions related to the ESP8266 and ESP32
=========================================================
.. module:: esp
:synopsis: functions related to the ESP8266 and ESP32
The ``esp`` module contains specific functions related to both the ESP8266 and
ESP32 modules. Some functions are only available on one or the other of these
ports.
Functions
---------
.. function:: sleep_type([sleep_type])
**Note**: ESP8266 only
Get or set the sleep type.
If the *sleep_type* parameter is provided, sets the sleep type to its
value. If the function is called without parameters, returns the current
sleep type.
The possible sleep types are defined as constants:
* ``SLEEP_NONE`` -- all functions enabled,
* ``SLEEP_MODEM`` -- modem sleep, shuts down the WiFi Modem circuit.
* ``SLEEP_LIGHT`` -- light sleep, shuts down the WiFi Modem circuit
and suspends the processor periodically.
The system enters the set sleep mode automatically when possible.
.. function:: deepsleep(time_us=0, /)
**Note**: ESP8266 only - use `machine.deepsleep()` on ESP32
Enter deep sleep.
The whole module powers down, except for the RTC clock circuit, which can
be used to restart the module after the specified time if the pin 16 is
connected to the reset pin. Otherwise the module will sleep until manually
reset.
.. function:: flash_id()
**Note**: ESP8266 only
Read the device ID of the flash memory.
.. function:: flash_size()
Read the total size of the flash memory.
.. function:: flash_user_start()
Read the memory offset at which the user flash space begins.
.. function:: flash_read(byte_offset, length_or_buffer)
.. function:: flash_write(byte_offset, bytes)
.. function:: flash_erase(sector_no)
.. function:: set_native_code_location(start, length)
**Note**: ESP8266 only
Set the location that native code will be placed for execution after it is
compiled. Native code is emitted when the ``@micropython.native``,
``@micropython.viper`` and ``@micropython.asm_xtensa`` decorators are applied
to a function. The ESP8266 must execute code from either iRAM or the lower
1MByte of flash (which is memory mapped), and this function controls the
location.
If *start* and *length* are both ``None`` then the native code location is
set to the unused portion of memory at the end of the iRAM1 region. The
size of this unused portion depends on the firmware and is typically quite
small (around 500 bytes), and is enough to store a few very small
functions. The advantage of using this iRAM1 region is that it does not
get worn out by writing to it.
If neither *start* nor *length* are ``None`` then they should be integers.
*start* should specify the byte offset from the beginning of the flash at
which native code should be stored. *length* specifies how many bytes of
flash from *start* can be used to store native code. *start* and *length*
should be multiples of the sector size (being 4096 bytes). The flash will
be automatically erased before writing to it so be sure to use a region of
flash that is not otherwise used, for example by the firmware or the
filesystem.
When using the flash to store native code *start+length* must be less
than or equal to 1MByte. Note that the flash can be worn out if repeated
erasures (and writes) are made so use this feature sparingly.
In particular, native code needs to be recompiled and rewritten to flash
on each boot (including wake from deepsleep).
In both cases above, using iRAM1 or flash, if there is no more room left
in the specified region then the use of a native decorator on a function
will lead to `MemoryError` exception being raised during compilation of
that function.