778729c597
Adds horizontal scrolling. Right now, I'm just leaving the margins created by the scrolling as they were -- so they will repeat the edge of the framebuf. This is fast, and the user can always fill the margins themselves.
221 lines
7.9 KiB
C
221 lines
7.9 KiB
C
/*
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* This file is part of the MicroPython project, http://micropython.org/
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*
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* The MIT License (MIT)
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*
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* Copyright (c) 2016 Damien P. George
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <stdio.h>
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#include <string.h>
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#include "py/nlr.h"
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#include "py/obj.h"
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#include "py/runtime.h"
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#if MICROPY_PY_FRAMEBUF
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#include "stmhal/font_petme128_8x8.h"
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// 1-bit frame buffer, each byte is a column of 8 pixels
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typedef struct _mp_obj_framebuf1_t {
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mp_obj_base_t base;
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uint8_t *buf;
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uint16_t width, height, stride;
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} mp_obj_framebuf1_t;
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STATIC mp_obj_t framebuf1_make_new(const mp_obj_type_t *type, size_t n_args, size_t n_kw, const mp_obj_t *args) {
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mp_arg_check_num(n_args, n_kw, 3, 4, false);
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mp_obj_framebuf1_t *o = m_new_obj(mp_obj_framebuf1_t);
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o->base.type = type;
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mp_buffer_info_t bufinfo;
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mp_get_buffer_raise(args[0], &bufinfo, MP_BUFFER_WRITE);
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o->buf = bufinfo.buf;
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o->width = mp_obj_get_int(args[1]);
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o->height = mp_obj_get_int(args[2]);
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o->stride = o->width;
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if (n_args >= 4) {
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o->stride = mp_obj_get_int(args[3]);
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}
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return MP_OBJ_FROM_PTR(o);
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}
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STATIC mp_obj_t framebuf1_fill(mp_obj_t self_in, mp_obj_t col_in) {
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mp_obj_framebuf1_t *self = MP_OBJ_TO_PTR(self_in);
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mp_int_t col = mp_obj_get_int(col_in);
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if (col) {
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col = 0xff;
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}
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int end = (self->height + 7) >> 3;
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for (int y = 0; y < end; ++y) {
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memset(self->buf + y * self->stride, col, self->width);
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}
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return mp_const_none;
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}
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STATIC MP_DEFINE_CONST_FUN_OBJ_2(framebuf1_fill_obj, framebuf1_fill);
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STATIC mp_obj_t framebuf1_pixel(size_t n_args, const mp_obj_t *args) {
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mp_obj_framebuf1_t *self = MP_OBJ_TO_PTR(args[0]);
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mp_int_t x = mp_obj_get_int(args[1]);
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mp_int_t y = mp_obj_get_int(args[2]);
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if (0 <= x && x < self->width && 0 <= y && y < self->height) {
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int index = (y / 8) * self->stride + x;
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if (n_args == 3) {
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// get
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return MP_OBJ_NEW_SMALL_INT((self->buf[index] >> (y & 7)) & 1);
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} else {
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// set
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if (mp_obj_get_int(args[3])) {
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self->buf[index] |= (1 << (y & 7));
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} else {
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self->buf[index] &= ~(1 << (y & 7));
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}
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}
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}
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return mp_const_none;
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}
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STATIC MP_DEFINE_CONST_FUN_OBJ_VAR_BETWEEN(framebuf1_pixel_obj, 3, 4, framebuf1_pixel);
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STATIC mp_obj_t framebuf1_scroll(mp_obj_t self_in, mp_obj_t xstep_in, mp_obj_t ystep_in) {
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mp_obj_framebuf1_t *self = MP_OBJ_TO_PTR(self_in);
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mp_int_t xstep = mp_obj_get_int(xstep_in);
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mp_int_t ystep = mp_obj_get_int(ystep_in);
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int end = (self->height + 7) >> 3;
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if (ystep > 0) {
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for (int y = end; y > 0;) {
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--y;
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for (int x = 0; x < self->width; ++x) {
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int prev = 0;
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if (y > 0) {
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prev = (self->buf[(y - 1) * self->stride + x] >> (8 - ystep)) & ((1 << ystep) - 1);
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}
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self->buf[y * self->stride + x] = (self->buf[y * self->stride + x] << ystep) | prev;
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}
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}
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} else if (ystep < 0) {
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for (int y = 0; y < end; ++y) {
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for (int x = 0; x < self->width; ++x) {
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int prev = 0;
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if (y + 1 < end) {
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prev = self->buf[(y + 1) * self->stride + x] << (8 + ystep);
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}
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self->buf[y * self->stride + x] = (self->buf[y * self->stride + x] >> -ystep) | prev;
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}
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}
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}
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if (xstep < 0) {
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for (int y = 0; y < end; ++y) {
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for (int x = 0; x < self->width + xstep; ++x) {
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self->buf[y * self->stride + x] = self->buf[y * self->stride + x - xstep];
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}
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}
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} else if (xstep > 0) {
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for (int y = 0; y < end; ++y) {
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for (int x = self->width - 1; x >= xstep; --x) {
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self->buf[y * self->stride + x] = self->buf[y * self->stride + x - xstep];
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}
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}
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}
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// TODO: Should we clear the margin created by scrolling?
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return mp_const_none;
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}
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STATIC MP_DEFINE_CONST_FUN_OBJ_3(framebuf1_scroll_obj, framebuf1_scroll);
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STATIC mp_obj_t framebuf1_text(size_t n_args, const mp_obj_t *args) {
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// extract arguments
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mp_obj_framebuf1_t *self = MP_OBJ_TO_PTR(args[0]);
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const char *str = mp_obj_str_get_str(args[1]);
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mp_int_t x0 = mp_obj_get_int(args[2]);
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mp_int_t y0 = mp_obj_get_int(args[3]);
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mp_int_t col = 1;
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if (n_args >= 5) {
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col = mp_obj_get_int(args[4]);
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}
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// loop over chars
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for (; *str; ++str) {
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// get char and make sure its in range of font
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int chr = *(uint8_t*)str;
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if (chr < 32 || chr > 127) {
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chr = 127;
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}
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// get char data
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const uint8_t *chr_data = &font_petme128_8x8[(chr - 32) * 8];
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// loop over char data
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for (int j = 0; j < 8; j++, x0++) {
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if (0 <= x0 && x0 < self->width) { // clip x
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uint vline_data = chr_data[j]; // each byte is a column of 8 pixels, LSB at top
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for (int y = y0; vline_data; vline_data >>= 1, y++) { // scan over vertical column
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if (vline_data & 1) { // only draw if pixel set
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if (0 <= y && y < self->height) { // clip y
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uint byte_pos = x0 + self->stride * ((uint)y >> 3);
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if (col == 0) {
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// clear pixel
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self->buf[byte_pos] &= ~(1 << (y & 7));
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} else {
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// set pixel
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self->buf[byte_pos] |= 1 << (y & 7);
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}
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}
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}
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}
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}
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}
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}
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return mp_const_none;
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}
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STATIC MP_DEFINE_CONST_FUN_OBJ_VAR_BETWEEN(framebuf1_text_obj, 4, 5, framebuf1_text);
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STATIC const mp_rom_map_elem_t framebuf1_locals_dict_table[] = {
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{ MP_ROM_QSTR(MP_QSTR_fill), MP_ROM_PTR(&framebuf1_fill_obj) },
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{ MP_ROM_QSTR(MP_QSTR_pixel), MP_ROM_PTR(&framebuf1_pixel_obj) },
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{ MP_ROM_QSTR(MP_QSTR_scroll), MP_ROM_PTR(&framebuf1_scroll_obj) },
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{ MP_ROM_QSTR(MP_QSTR_text), MP_ROM_PTR(&framebuf1_text_obj) },
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};
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STATIC MP_DEFINE_CONST_DICT(framebuf1_locals_dict, framebuf1_locals_dict_table);
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STATIC const mp_obj_type_t mp_type_framebuf1 = {
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{ &mp_type_type },
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.name = MP_QSTR_FrameBuffer1,
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.make_new = framebuf1_make_new,
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.locals_dict = (mp_obj_t)&framebuf1_locals_dict,
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};
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STATIC const mp_rom_map_elem_t framebuf_module_globals_table[] = {
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{ MP_ROM_QSTR(MP_QSTR___name__), MP_ROM_QSTR(MP_QSTR_framebuf) },
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{ MP_ROM_QSTR(MP_QSTR_FrameBuffer1), MP_ROM_PTR(&mp_type_framebuf1) },
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};
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STATIC MP_DEFINE_CONST_DICT(framebuf_module_globals, framebuf_module_globals_table);
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const mp_obj_module_t mp_module_framebuf = {
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.base = { &mp_type_module },
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.name = MP_QSTR_framebuf,
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.globals = (mp_obj_dict_t*)&framebuf_module_globals,
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};
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#endif // MICROPY_PY_FRAMEBUF
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