0000eb2724
This limit was removed in a676b5acf6
.
Signed-off-by: Jim Mussared <jim.mussared@gmail.com>
348 lines
15 KiB
ReStructuredText
348 lines
15 KiB
ReStructuredText
.. _speed_python:
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Maximising MicroPython speed
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============================
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.. contents::
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This tutorial describes ways of improving the performance of MicroPython code.
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Optimisations involving other languages are covered elsewhere, namely the use
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of modules written in C and the MicroPython inline assembler.
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The process of developing high performance code comprises the following stages
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which should be performed in the order listed.
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* Design for speed.
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* Code and debug.
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Optimisation steps:
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* Identify the slowest section of code.
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* Improve the efficiency of the Python code.
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* Use the native code emitter.
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* Use the viper code emitter.
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* Use hardware-specific optimisations.
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Designing for speed
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-------------------
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Performance issues should be considered at the outset. This involves taking a view
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on the sections of code which are most performance critical and devoting particular
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attention to their design. The process of optimisation begins when the code has
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been tested: if the design is correct at the outset optimisation will be
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straightforward and may actually be unnecessary.
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Algorithms
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~~~~~~~~~~
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The most important aspect of designing any routine for performance is ensuring that
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the best algorithm is employed. This is a topic for textbooks rather than for a
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MicroPython guide but spectacular performance gains can sometimes be achieved
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by adopting algorithms known for their efficiency.
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RAM allocation
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~~~~~~~~~~~~~~
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To design efficient MicroPython code it is necessary to have an understanding of the
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way the interpreter allocates RAM. When an object is created or grows in size
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(for example where an item is appended to a list) the necessary RAM is allocated
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from a block known as the heap. This takes a significant amount of time;
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further it will on occasion trigger a process known as garbage collection which
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can take several milliseconds.
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Consequently the performance of a function or method can be improved if an object is created
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once only and not permitted to grow in size. This implies that the object persists
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for the duration of its use: typically it will be instantiated in a class constructor
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and used in various methods.
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This is covered in further detail :ref:`Controlling garbage collection <controlling_gc>` below.
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Buffers
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~~~~~~~
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An example of the above is the common case where a buffer is required, such as one
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used for communication with a device. A typical driver will create the buffer in the
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constructor and use it in its I/O methods which will be called repeatedly.
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The MicroPython libraries typically provide support for pre-allocated buffers. For
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example, objects which support stream interface (e.g., file or UART) provide ``read()``
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method which allocates new buffer for read data, but also a ``readinto()`` method
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to read data into an existing buffer.
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Floating point
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~~~~~~~~~~~~~~
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Some MicroPython ports allocate floating point numbers on heap. Some other ports
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may lack dedicated floating-point coprocessor, and perform arithmetic operations
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on them in "software" at considerably lower speed than on integers. Where
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performance is important, use integer operations and restrict the use of floating
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point to sections of the code where performance is not paramount. For example,
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capture ADC readings as integers values to an array in one quick go, and only then
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convert them to floating-point numbers for signal processing.
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Arrays
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~~~~~~
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Consider the use of the various types of array classes as an alternative to lists.
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The `array` module supports various element types with 8-bit elements supported
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by Python's built in `bytes` and `bytearray` classes. These data structures all store
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elements in contiguous memory locations. Once again to avoid memory allocation in critical
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code these should be pre-allocated and passed as arguments or as bound objects.
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When passing slices of objects such as `bytearray` instances, Python creates
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a copy which involves allocation of the size proportional to the size of slice.
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This can be alleviated using a `memoryview` object. The `memoryview` itself
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is allocated on the heap, but is a small, fixed-size object, regardless of the size
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of slice it points too. Slicing a `memoryview` creates a new `memoryview`, so this
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cannot be done in an interrupt service routine. Further, the slice syntax ``a:b``
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causes further allocation by instantiating a ``slice(a, b)`` object.
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.. code:: python
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ba = bytearray(10000) # big array
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func(ba[30:2000]) # a copy is passed, ~2K new allocation
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mv = memoryview(ba) # small object is allocated
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func(mv[30:2000]) # a pointer to memory is passed
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A `memoryview` can only be applied to objects supporting the buffer protocol - this
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includes arrays but not lists. Small caveat is that while memoryview object is live,
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it also keeps alive the original buffer object. So, a memoryview isn't a universal
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panacea. For instance, in the example above, if you are done with 10K buffer and
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just need those bytes 30:2000 from it, it may be better to make a slice, and let
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the 10K buffer go (be ready for garbage collection), instead of making a
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long-living memoryview and keeping 10K blocked for GC.
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Nonetheless, `memoryview` is indispensable for advanced preallocated buffer
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management. ``readinto()`` method discussed above puts data at the beginning
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of buffer and fills in entire buffer. What if you need to put data in the
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middle of existing buffer? Just create a memoryview into the needed section
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of buffer and pass it to ``readinto()``.
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Identifying the slowest section of code
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---------------------------------------
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This is a process known as profiling and is covered in textbooks and
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(for standard Python) supported by various software tools. For the type of
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smaller embedded application likely to be running on MicroPython platforms
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the slowest function or method can usually be established by judicious use
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of the timing ``ticks`` group of functions documented in `time`.
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Code execution time can be measured in ms, us, or CPU cycles.
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The following enables any function or method to be timed by adding an
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``@timed_function`` decorator:
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.. code:: python
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def timed_function(f, *args, **kwargs):
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myname = str(f).split(' ')[1]
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def new_func(*args, **kwargs):
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t = time.ticks_us()
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result = f(*args, **kwargs)
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delta = time.ticks_diff(time.ticks_us(), t)
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print('Function {} Time = {:6.3f}ms'.format(myname, delta/1000))
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return result
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return new_func
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MicroPython code improvements
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-----------------------------
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The const() declaration
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~~~~~~~~~~~~~~~~~~~~~~~
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MicroPython provides a ``const()`` declaration. This works in a similar way
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to ``#define`` in C in that when the code is compiled to bytecode the compiler
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substitutes the numeric value for the identifier. This avoids a dictionary
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lookup at runtime. The argument to ``const()`` may be anything which, at
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compile time, evaluates to an integer e.g. ``0x100`` or ``1 << 8``.
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.. _Caching:
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Caching object references
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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Where a function or method repeatedly accesses objects performance is improved
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by caching the object in a local variable:
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.. code:: python
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class foo(object):
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def __init__(self):
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self.ba = bytearray(100)
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def bar(self, obj_display):
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ba_ref = self.ba
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fb = obj_display.framebuffer
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# iterative code using these two objects
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This avoids the need repeatedly to look up ``self.ba`` and ``obj_display.framebuffer``
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in the body of the method ``bar()``.
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.. _controlling_gc:
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Controlling garbage collection
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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When memory allocation is required, MicroPython attempts to locate an adequately
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sized block on the heap. This may fail, usually because the heap is cluttered
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with objects which are no longer referenced by code. If a failure occurs, the
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process known as garbage collection reclaims the memory used by these redundant
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objects and the allocation is then tried again - a process which can take several
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milliseconds.
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There may be benefits in pre-empting this by periodically issuing `gc.collect()`.
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Firstly doing a collection before it is actually required is quicker - typically on the
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order of 1ms if done frequently. Secondly you can determine the point in code
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where this time is used rather than have a longer delay occur at random points,
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possibly in a speed critical section. Finally performing collections regularly
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can reduce fragmentation in the heap. Severe fragmentation can lead to
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non-recoverable allocation failures.
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The Native code emitter
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-----------------------
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This causes the MicroPython compiler to emit native CPU opcodes rather than
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bytecode. It covers the bulk of the MicroPython functionality, so most functions will require
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no adaptation (but see below). It is invoked by means of a function decorator:
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.. code:: python
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@micropython.native
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def foo(self, arg):
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buf = self.linebuf # Cached object
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# code
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There are certain limitations in the current implementation of the native code emitter.
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* Context managers are not supported (the ``with`` statement).
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* Generators are not supported.
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* If ``raise`` is used an argument must be supplied.
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The trade-off for the improved performance (roughly twice as fast as bytecode) is an
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increase in compiled code size.
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The Viper code emitter
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----------------------
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The optimisations discussed above involve standards-compliant Python code. The
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Viper code emitter is not fully compliant. It supports special Viper native data types
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in pursuit of performance. Integer processing is non-compliant because it uses machine
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words: arithmetic on 32 bit hardware is performed modulo 2**32.
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Like the Native emitter Viper produces machine instructions but further optimisations
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are performed, substantially increasing performance especially for integer arithmetic and
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bit manipulations. It is invoked using a decorator:
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.. code:: python
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@micropython.viper
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def foo(self, arg: int) -> int:
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# code
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As the above fragment illustrates it is beneficial to use Python type hints to assist the Viper optimiser.
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Type hints provide information on the data types of arguments and of the return value; these
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are a standard Python language feature formally defined here `PEP0484 <https://www.python.org/dev/peps/pep-0484/>`_.
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Viper supports its own set of types namely ``int``, ``uint`` (unsigned integer), ``ptr``, ``ptr8``,
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``ptr16`` and ``ptr32``. The ``ptrX`` types are discussed below. Currently the ``uint`` type serves
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a single purpose: as a type hint for a function return value. If such a function returns ``0xffffffff``
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Python will interpret the result as 2**32 -1 rather than as -1.
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In addition to the restrictions imposed by the native emitter the following constraints apply:
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* Default argument values are not permitted.
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* Floating point may be used but is not optimised.
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Viper provides pointer types to assist the optimiser. These comprise
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* ``ptr`` Pointer to an object.
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* ``ptr8`` Points to a byte.
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* ``ptr16`` Points to a 16 bit half-word.
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* ``ptr32`` Points to a 32 bit machine word.
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The concept of a pointer may be unfamiliar to Python programmers. It has similarities
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to a Python `memoryview` object in that it provides direct access to data stored in memory.
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Items are accessed using subscript notation, but slices are not supported: a pointer can return
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a single item only. Its purpose is to provide fast random access to data stored in contiguous
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memory locations - such as data stored in objects which support the buffer protocol, and
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memory-mapped peripheral registers in a microcontroller. It should be noted that programming
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using pointers is hazardous: bounds checking is not performed and the compiler does nothing to
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prevent buffer overrun errors.
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Typical usage is to cache variables:
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.. code:: python
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@micropython.viper
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def foo(self, arg: int) -> int:
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buf = ptr8(self.linebuf) # self.linebuf is a bytearray or bytes object
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for x in range(20, 30):
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bar = buf[x] # Access a data item through the pointer
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# code omitted
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In this instance the compiler "knows" that ``buf`` is the address of an array of bytes;
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it can emit code to rapidly compute the address of ``buf[x]`` at runtime. Where casts are
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used to convert objects to Viper native types these should be performed at the start of
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the function rather than in critical timing loops as the cast operation can take several
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microseconds. The rules for casting are as follows:
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* Casting operators are currently: ``int``, ``bool``, ``uint``, ``ptr``, ``ptr8``, ``ptr16`` and ``ptr32``.
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* The result of a cast will be a native Viper variable.
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* Arguments to a cast can be a Python object or a native Viper variable.
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* If argument is a native Viper variable, then cast is a no-op (i.e. costs nothing at runtime)
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that just changes the type (e.g. from ``uint`` to ``ptr8``) so that you can then store/load
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using this pointer.
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* If the argument is a Python object and the cast is ``int`` or ``uint``, then the Python object
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must be of integral type and the value of that integral object is returned.
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* The argument to a bool cast must be integral type (boolean or integer); when used as a return
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type the viper function will return True or False objects.
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* If the argument is a Python object and the cast is ``ptr``, ``ptr``, ``ptr16`` or ``ptr32``,
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then the Python object must either have the buffer protocol (in which case a pointer to the
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start of the buffer is returned) or it must be of integral type (in which case the value of
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that integral object is returned).
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Writing to a pointer which points to a read-only object will lead to undefined behaviour.
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The following example illustrates the use of a ``ptr16`` cast to toggle pin X1 ``n`` times:
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.. code:: python
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BIT0 = const(1)
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@micropython.viper
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def toggle_n(n: int):
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odr = ptr16(stm.GPIOA + stm.GPIO_ODR)
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for _ in range(n):
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odr[0] ^= BIT0
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A detailed technical description of the three code emitters may be found
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on Kickstarter here `Note 1 <https://www.kickstarter.com/projects/214379695/micro-python-python-for-microcontrollers/posts/664832>`_
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and here `Note 2 <https://www.kickstarter.com/projects/214379695/micro-python-python-for-microcontrollers/posts/665145>`_
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Accessing hardware directly
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---------------------------
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.. note::
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Code examples in this section are given for the Pyboard. The techniques
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described however may be applied to other MicroPython ports too.
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This comes into the category of more advanced programming and involves some knowledge
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of the target MCU. Consider the example of toggling an output pin on the Pyboard. The
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standard approach would be to write
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.. code:: python
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mypin.value(mypin.value() ^ 1) # mypin was instantiated as an output pin
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This involves the overhead of two calls to the :class:`~machine.Pin` instance's :meth:`~machine.Pin.value()`
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method. This overhead can be eliminated by performing a read/write to the relevant bit
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of the chip's GPIO port output data register (odr). To facilitate this the ``stm``
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module provides a set of constants providing the addresses of the relevant registers.
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A fast toggle of pin ``P4`` (CPU pin ``A14``) - corresponding to the green LED -
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can be performed as follows:
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.. code:: python
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import machine
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import stm
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BIT14 = const(1 << 14)
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machine.mem16[stm.GPIOA + stm.GPIO_ODR] ^= BIT14
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