/* * This file is part of the Micro Python project, http://micropython.org/ * * The MIT License (MIT) * * Copyright (c) 2021 Kevin Matocha * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "shared-bindings/bitmaptools/__init__.h" #include "shared-bindings/displayio/Bitmap.h" #include "shared-bindings/displayio/Palette.h" #include "shared-bindings/displayio/ColorConverter.h" #include "shared-module/displayio/Bitmap.h" #include "py/mperrno.h" #include "py/runtime.h" #include "py/stream.h" #include #include #include #include void common_hal_bitmaptools_rotozoom(displayio_bitmap_t *self, int16_t ox, int16_t oy, int16_t dest_clip0_x, int16_t dest_clip0_y, int16_t dest_clip1_x, int16_t dest_clip1_y, displayio_bitmap_t *source, int16_t px, int16_t py, int16_t source_clip0_x, int16_t source_clip0_y, int16_t source_clip1_x, int16_t source_clip1_y, mp_float_t angle, mp_float_t scale, uint32_t skip_index, bool skip_index_none) { // Copies region from source to the destination bitmap, including rotation, // scaling and clipping of either the source or destination regions // // *self: destination bitmap // ox: the (ox, oy) destination point where the source (px,py) point is placed // oy: // dest_clip0: (x,y) is the corner of the clip window on the destination bitmap // dest_clip1: (x,y) is the other corner of the clip window of the destination bitmap // *source: the source bitmap // px: the (px, py) point of rotation of the source bitmap // py: // source_clip0: (x,y) is the corner of the clip window on the source bitmap // source_clip1: (x,y) is the other of the clip window on the source bitmap // angle: angle of rotation in radians, positive is clockwise // scale: scale factor // skip_index: color index that should be ignored (and not copied over) // skip_index_none: if skip_index_none is True, then all color indexes should be copied // (that is, no color indexes should be skipped) // Copy complete "source" bitmap into "self" bitmap at location x,y in the "self" // Add a boolean to determine if all values are copied, or only if non-zero // If skip_value is encountered in the source bitmap, it will not be copied. // If skip_value is `None`, then all pixels are copied. // # Credit from https://github.com/wernsey/bitmap // # MIT License from // # * Copyright (c) 2017 Werner Stoop // # // # * // # * #### `void bm_rotate_blit(Bitmap *dst, int ox, int oy, Bitmap *src, int px, int py, double angle, double scale);` // # * // # * Rotates a source bitmap `src` around a pivot point `px,py` and blits it onto a destination bitmap `dst`. // # * // # * The bitmap is positioned such that the point `px,py` on the source is at the offset `ox,oy` on the destination. // # * // # * The `angle` is clockwise, in radians. The bitmap is also scaled by the factor `scale`. // # // # void bm_rotate_blit(Bitmap *dst, int ox, int oy, Bitmap *src, int px, int py, double angle, double scale); // # /* // # Reference: // # "Fast Bitmap Rotation and Scaling" By Steven Mortimer, Dr Dobbs' Journal, July 01, 2001 // # http://www.drdobbs.com/architecture-and-design/fast-bitmap-rotation-and-scaling/184416337 // # See also http://www.efg2.com/Lab/ImageProcessing/RotateScanline.htm // # */ int16_t x,y; int16_t minx = dest_clip1_x; int16_t miny = dest_clip1_y; int16_t maxx = dest_clip0_x; int16_t maxy = dest_clip0_y; mp_float_t sinAngle = MICROPY_FLOAT_C_FUN(sin)(angle); mp_float_t cosAngle = MICROPY_FLOAT_C_FUN(cos)(angle); mp_float_t dx, dy; /* Compute the position of where each corner on the source bitmap will be on the destination to get a bounding box for scanning */ dx = -cosAngle * px * scale + sinAngle * py * scale + ox; dy = -sinAngle * px * scale - cosAngle * py * scale + oy; if (dx < minx) { minx = (int16_t)dx; } if (dx > maxx) { maxx = (int16_t)dx; } if (dy < miny) { miny = (int16_t)dy; } if (dy > maxy) { maxy = (int16_t)dy; } dx = cosAngle * (source->width - px) * scale + sinAngle * py * scale + ox; dy = sinAngle * (source->width - px) * scale - cosAngle * py * scale + oy; if (dx < minx) { minx = (int16_t)dx; } if (dx > maxx) { maxx = (int16_t)dx; } if (dy < miny) { miny = (int16_t)dy; } if (dy > maxy) { maxy = (int16_t)dy; } dx = cosAngle * (source->width - px) * scale - sinAngle * (source->height - py) * scale + ox; dy = sinAngle * (source->width - px) * scale + cosAngle * (source->height - py) * scale + oy; if (dx < minx) { minx = (int16_t)dx; } if (dx > maxx) { maxx = (int16_t)dx; } if (dy < miny) { miny = (int16_t)dy; } if (dy > maxy) { maxy = (int16_t)dy; } dx = -cosAngle * px * scale - sinAngle * (source->height - py) * scale + ox; dy = -sinAngle * px * scale + cosAngle * (source->height - py) * scale + oy; if (dx < minx) { minx = (int16_t)dx; } if (dx > maxx) { maxx = (int16_t)dx; } if (dy < miny) { miny = (int16_t)dy; } if (dy > maxy) { maxy = (int16_t)dy; } /* Clipping */ if (minx < dest_clip0_x) { minx = dest_clip0_x; } if (maxx > dest_clip1_x - 1) { maxx = dest_clip1_x - 1; } if (miny < dest_clip0_y) { miny = dest_clip0_y; } if (maxy > dest_clip1_y - 1) { maxy = dest_clip1_y - 1; } mp_float_t dvCol = cosAngle / scale; mp_float_t duCol = sinAngle / scale; mp_float_t duRow = dvCol; mp_float_t dvRow = -duCol; mp_float_t startu = px - (ox * dvCol + oy * duCol); mp_float_t startv = py - (ox * dvRow + oy * duRow); mp_float_t rowu = startu + miny * duCol; mp_float_t rowv = startv + miny * dvCol; displayio_area_t dirty_area = {minx, miny, maxx + 1, maxy + 1, NULL}; displayio_bitmap_set_dirty_area(self, &dirty_area); for (y = miny; y <= maxy; y++) { mp_float_t u = rowu + minx * duRow; mp_float_t v = rowv + minx * dvRow; for (x = minx; x <= maxx; x++) { if (u >= source_clip0_x && u < source_clip1_x && v >= source_clip0_y && v < source_clip1_y) { uint32_t c = common_hal_displayio_bitmap_get_pixel(source, (int)u, (int)v); if ((skip_index_none) || (c != skip_index)) { displayio_bitmap_write_pixel(self, x, y, c); } } u += duRow; v += dvRow; } rowu += duCol; rowv += dvCol; } } void common_hal_bitmaptools_fill_region(displayio_bitmap_t *destination, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint32_t value) { // writes the value (a bitmap color index) into a bitmap in the specified rectangular region // // input checks should ensure that x1 < x2 and y1 < y2 and are within the bitmap region displayio_area_t area = { x1, y1, x2, y2, NULL }; displayio_area_canon(&area); displayio_area_t bitmap_area = { 0, 0, destination->width, destination->height, NULL }; displayio_area_compute_overlap(&area, &bitmap_area, &area); // update the dirty rectangle displayio_bitmap_set_dirty_area(destination, &area); int16_t x, y; for (x = area.x1; x < area.x2; x++) { for (y = area.y1; y < area.y2; y++) { displayio_bitmap_write_pixel(destination, x, y, value); } } } void common_hal_bitmaptools_boundary_fill(displayio_bitmap_t *destination, int16_t x, int16_t y, uint32_t fill_color_value, uint32_t replaced_color_value) { if (fill_color_value == replaced_color_value) { // There is nothing to do return; } uint32_t current_point_color_value; // the list of points that we'll check mp_obj_t fill_area = mp_obj_new_list(0, NULL); // first point is the one user passed in mp_obj_t point[] = { mp_obj_new_int(x), mp_obj_new_int(y) }; mp_obj_list_append( fill_area, mp_obj_new_tuple(2, point) ); int16_t minx = x; int16_t miny = y; int16_t maxx = x; int16_t maxy = y; if (replaced_color_value == INT_MAX) { current_point_color_value = common_hal_displayio_bitmap_get_pixel( destination, mp_obj_get_int(point[0]), mp_obj_get_int(point[1])); replaced_color_value = (uint32_t)current_point_color_value; } mp_obj_t *fill_points; size_t list_length = 0; mp_obj_list_get(fill_area, &list_length, &fill_points); mp_obj_t current_point; size_t tuple_len = 0; mp_obj_t *tuple_items; int cur_x, cur_y; // while there are still points to check while (list_length > 0) { mp_obj_list_get(fill_area, &list_length, &fill_points); current_point = mp_obj_list_pop(fill_area, 0); mp_obj_tuple_get(current_point, &tuple_len, &tuple_items); current_point_color_value = common_hal_displayio_bitmap_get_pixel( destination, mp_obj_get_int(tuple_items[0]), mp_obj_get_int(tuple_items[1])); // if the current point is not background color ignore it if (current_point_color_value != replaced_color_value) { mp_obj_list_get(fill_area, &list_length, &fill_points); continue; } cur_x = mp_obj_int_get_checked(tuple_items[0]); cur_y = mp_obj_int_get_checked(tuple_items[1]); if (cur_x < minx) { minx = (int16_t)cur_x; } if (cur_x > maxx) { maxx = (int16_t)cur_x; } if (cur_y < miny) { miny = (int16_t)cur_y; } if (cur_y > maxy) { maxy = (int16_t)cur_y; } // fill the current point with fill color displayio_bitmap_write_pixel( destination, mp_obj_get_int(tuple_items[0]), mp_obj_get_int(tuple_items[1]), fill_color_value); // add all 4 surrounding points to the list to check // ignore points outside of the bitmap if (mp_obj_int_get_checked(tuple_items[1]) - 1 >= 0) { mp_obj_t above_point[] = { tuple_items[0], MP_OBJ_NEW_SMALL_INT(mp_obj_int_get_checked(tuple_items[1]) - 1) }; mp_obj_list_append( fill_area, mp_obj_new_tuple(2, above_point)); } // ignore points outside of the bitmap if (mp_obj_int_get_checked(tuple_items[0]) - 1 >= 0) { mp_obj_t left_point[] = { MP_OBJ_NEW_SMALL_INT(mp_obj_int_get_checked(tuple_items[0]) - 1), tuple_items[1] }; mp_obj_list_append( fill_area, mp_obj_new_tuple(2, left_point)); } // ignore points outside of the bitmap if (mp_obj_int_get_checked(tuple_items[0]) + 1 < destination->width) { mp_obj_t right_point[] = { MP_OBJ_NEW_SMALL_INT(mp_obj_int_get_checked(tuple_items[0]) + 1), tuple_items[1] }; mp_obj_list_append( fill_area, mp_obj_new_tuple(2, right_point)); } // ignore points outside of the bitmap if (mp_obj_int_get_checked(tuple_items[1]) + 1 < destination->height) { mp_obj_t below_point[] = { tuple_items[0], MP_OBJ_NEW_SMALL_INT(mp_obj_int_get_checked(tuple_items[1]) + 1) }; mp_obj_list_append( fill_area, mp_obj_new_tuple(2, below_point)); } mp_obj_list_get(fill_area, &list_length, &fill_points); } // set dirty the area so displayio will draw displayio_area_t area = { minx, miny, maxx + 1, maxy + 1, NULL}; displayio_bitmap_set_dirty_area(destination, &area); } void common_hal_bitmaptools_draw_line(displayio_bitmap_t *destination, int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint32_t value) { // // adapted from Adafruit_CircuitPython_Display_Shapes.Polygon._line // // update the dirty rectangle int16_t xbb0, xbb1, ybb0, ybb1; if (x0 < x1) { xbb0 = x0; xbb1 = x1 + 1; } else { xbb0 = x1; xbb1 = x0 + 1; } if (y0 < y1) { ybb0 = y0; ybb1 = y1 + 1; } else { ybb0 = y1; ybb1 = y0 + 1; } displayio_area_t area = { xbb0, ybb0, xbb1, ybb1, NULL }; displayio_area_t bitmap_area = { 0, 0, destination->width, destination->height, NULL }; displayio_area_compute_overlap(&area, &bitmap_area, &area); displayio_bitmap_set_dirty_area(destination, &area); int16_t temp, x, y; if (x0 == x1) { // vertical line if (y0 > y1) { // ensure y1 > y0 temp = y0; y0 = y1; y1 = temp; } for (y = y0; y < (y1 + 1); y++) { // write a horizontal line displayio_bitmap_write_pixel(destination, x0, y, value); } } else if (y0 == y1) { // horizontal line if (x0 > x1) { // ensure y1 > y0 temp = x0; x0 = x1; x1 = temp; } for (x = x0; x < (x1 + 1); x++) { // write a horizontal line displayio_bitmap_write_pixel(destination, x, y0, value); } } else { bool steep; steep = (abs(y1 - y0) > abs(x1 - x0)); if (steep) { // flip x0<->y0 and x1<->y1 temp = x0; x0 = y0; y0 = temp; temp = x1; x1 = y1; y1 = temp; } if (x0 > x1) { // flip x0<->x1 and y0<->y1 temp = x0; x0 = x1; x1 = temp; temp = y0; y0 = y1; y1 = temp; } int16_t dx, dy, ystep; dx = x1 - x0; dy = abs(y1 - y0); mp_float_t err = dx / 2; if (y0 < y1) { ystep = 1; } else { ystep = -1; } for (x = x0; x < (x1 + 1); x++) { if (steep) { displayio_bitmap_write_pixel(destination, y0, x, value); } else { displayio_bitmap_write_pixel(destination, x, y0, value); } err -= dy; if (err < 0) { y0 += ystep; err += dx; } } } } void common_hal_bitmaptools_arrayblit(displayio_bitmap_t *self, void *data, int element_size, int x1, int y1, int x2, int y2, bool skip_specified, uint32_t skip_value) { uint32_t mask = (1 << common_hal_displayio_bitmap_get_bits_per_value(self)) - 1; for (int y = y1; y < y2; y++) { for (int x = x1; x < x2; x++) { uint32_t value; switch (element_size) { default: case 1: value = *(uint8_t *)data; data = (void *)((uint8_t *)data + 1); break; case 2: value = *(uint16_t *)data; data = (void *)((uint16_t *)data + 1); break; case 4: value = *(uint32_t *)data; data = (void *)((uint32_t *)data + 1); break; } if (!skip_specified || value != skip_value) { displayio_bitmap_write_pixel(self, x, y, value & mask); } } } displayio_area_t area = { x1, y1, x2, y2, NULL }; displayio_bitmap_set_dirty_area(self, &area); } void common_hal_bitmaptools_readinto(displayio_bitmap_t *self, mp_obj_t *file, int element_size, int bits_per_pixel, bool reverse_pixels_in_element, bool swap_bytes, bool reverse_rows) { uint32_t mask = (1 << common_hal_displayio_bitmap_get_bits_per_value(self)) - 1; const mp_stream_p_t *file_proto = mp_get_stream_raise(file, MP_STREAM_OP_READ); displayio_area_t a = {0, 0, self->width, self->height, NULL}; displayio_bitmap_set_dirty_area(self, &a); size_t elements_per_row = (self->width * bits_per_pixel + element_size * 8 - 1) / (element_size * 8); size_t rowsize = element_size * elements_per_row; size_t rowsize_in_u32 = (rowsize + sizeof(uint32_t) - 1) / sizeof(uint32_t); size_t rowsize_in_u16 = (rowsize + sizeof(uint16_t) - 1) / sizeof(uint16_t); for (int y = 0; y < self->height; y++) { uint32_t rowdata32[rowsize_in_u32]; uint16_t *rowdata16 = (uint16_t *)rowdata32; uint8_t *rowdata8 = (uint8_t *)rowdata32; const int y_draw = reverse_rows ? (self->height) - 1 - y : y; int error = 0; mp_uint_t bytes_read = file_proto->read(file, rowdata32, rowsize, &error); if (error) { mp_raise_OSError(error); } if (bytes_read != rowsize) { mp_raise_msg(&mp_type_EOFError, NULL); } if (swap_bytes) { switch (element_size) { case 2: for (size_t i = 0; i < rowsize_in_u16; i++) { rowdata16[i] = __builtin_bswap16(rowdata16[i]); } break; case 4: for (size_t i = 0; i < rowsize_in_u32; i++) { rowdata32[i] = __builtin_bswap32(rowdata32[i]); } default: break; } } for (int x = 0; x < self->width; x++) { int value = 0; switch (bits_per_pixel) { case 1: { int byte_offset = x / 8; int bit_offset = reverse_pixels_in_element ? (7 - x % 8) : x % 8; value = (rowdata8[byte_offset] >> bit_offset) & 1; break; } case 2: { int byte_offset = x / 4; int bit_offset = 2 * (reverse_pixels_in_element ? (3 - x % 4) : x % 4); value = (rowdata8[byte_offset] >> bit_offset) & 3; break; } case 4: { int byte_offset = x / 2; int bit_offset = 4 * (reverse_pixels_in_element ? (1 - x % 2) : x % 2); value = (rowdata8[byte_offset] >> bit_offset) & 0xf; break; } case 8: value = rowdata8[x]; break; case 16: value = rowdata16[x]; break; case 24: value = (rowdata8[x * 3] << 16) | (rowdata8[x * 3 + 1] << 8) | rowdata8[x * 3 + 2]; break; case 32: value = rowdata32[x]; break; } displayio_bitmap_write_pixel(self, x, y_draw, value & mask); } } } typedef struct { uint8_t count; // The number of items in terms[] uint8_t mx; // the maximum of the absolute value of the dx values uint8_t dl; // the scaled dither value applied to the pixel at distance [1,0] struct { // dl is the scaled dither values applied to the pixel at [dx,dy] int8_t dx, dy, dl; } terms[]; } bitmaptools_dither_algorithm_info_t; static bitmaptools_dither_algorithm_info_t atkinson = { 4, 2, 256 / 8, { {2, 0, 256 / 8}, {-1, 1, 256 / 8}, {0, 1, 256 / 8}, {0, 2, 256 / 8}, } }; static bitmaptools_dither_algorithm_info_t floyd_stenberg = { 3, 1, 7 * 256 / 16, { {-1, 1, 3 * 256 / 16}, {0, 1, 5 * 256 / 16}, {1, 1, 1 * 256 / 16}, } }; bitmaptools_dither_algorithm_info_t *algorithms[] = { [DITHER_ALGORITHM_ATKINSON] = &atkinson, [DITHER_ALGORITHM_FLOYD_STENBERG] = &floyd_stenberg, }; enum { SWAP_BYTES = 1 << 0, SWAP_RB = 1 << 1, }; STATIC void fill_row(displayio_bitmap_t *bitmap, int swap, int16_t *luminance_data, int y, int mx) { if (y >= bitmap->height) { return; } // zero out padding area for (int i = 0; i < mx; i++) { luminance_data[-mx + i] = 0; luminance_data[bitmap->width + i] = 0; } if (bitmap->bits_per_value == 8) { uint8_t *pixel_data = (uint8_t *)(bitmap->data + bitmap->stride * y); for (int x = 0; x < bitmap->width; x++) { *luminance_data++ = *pixel_data++; } } else { uint16_t *pixel_data = (uint16_t *)(bitmap->data + bitmap->stride * y); for (int x = 0; x < bitmap->width; x++) { uint16_t pixel = *pixel_data++; if (swap & SWAP_BYTES) { pixel = __builtin_bswap16(pixel); } int r = (pixel >> 8) & 0xf8; int g = (pixel >> 3) & 0xfc; int b = (pixel << 3) & 0xf8; if (swap & SWAP_RB) { uint8_t tmp = r; r = b; b = tmp; } // ideal coefficients are around .299, .587, .114 (according to // ppmtopnm), this differs from the 'other' luma-converting // function in circuitpython (why?) // we correct for the fact that the input ranges are 0..0xf8 (or // 0xfc) rather than 0x00..0xff // Check: (0xf8 * 78 + 0xfc * 154 + 0xf8 * 29) // 256 == 255 *luminance_data++ = (r * 78 + g * 154 + b * 29) / 256; } } } static void write_pixels(displayio_bitmap_t *bitmap, int y, bool *data) { if (bitmap->bits_per_value == 1) { uint32_t *pixel_data = (uint32_t *)(bitmap->data + bitmap->stride * y); for (int i = 0; i < bitmap->stride; i++) { uint32_t p = 0; for (int j = 0; j < 32; j++) { p = (p << 1); if (*data++) { p |= 1; } } *pixel_data++ = p; } } else { uint16_t *pixel_data = (uint16_t *)(bitmap->data + bitmap->stride * y); for (int i = 0; i < bitmap->width; i++) { *pixel_data++ = *data++ ? 65535 : 0; } } } void common_hal_bitmaptools_dither(displayio_bitmap_t *dest_bitmap, displayio_bitmap_t *source_bitmap, displayio_colorspace_t colorspace, bitmaptools_dither_algorithm_t algorithm) { int height = dest_bitmap->height, width = dest_bitmap->width; int swap = 0; if (colorspace == DISPLAYIO_COLORSPACE_RGB565_SWAPPED || colorspace == DISPLAYIO_COLORSPACE_BGR565_SWAPPED) { swap |= SWAP_BYTES; } if (colorspace == DISPLAYIO_COLORSPACE_BGR565 || colorspace == DISPLAYIO_COLORSPACE_BGR565_SWAPPED) { swap |= SWAP_RB; } bitmaptools_dither_algorithm_info_t *info = algorithms[algorithm]; // rowdata holds 3 rows of data. Each one is larger than the input // bitmap's width, beacuse `mx` extra pixels are allocated at the start and // end of the row so that no conditionals are needed when storing the error data. int16_t rowdata[(width + 2 * info->mx) * 3]; int16_t *rows[3] = { rowdata + info->mx, rowdata + width + info->mx * 3, rowdata + 2 * width + info->mx * 5 }; // out holds one output row of pixels, and is padded to be a multiple of 32 so that the 1bpp storage loop can be simplified bool out[(width + 31) / 32 * 32]; fill_row(source_bitmap, swap, rows[0], 0, info->mx); fill_row(source_bitmap, swap, rows[1], 1, info->mx); fill_row(source_bitmap, swap, rows[2], 2, info->mx); int16_t err = 0; for (int y = 0; y < height; y++) { // Serpentine dither. Going left-to-right... for (int x = 0; x < width; x++) { int32_t pixel_in = rows[0][x] + err; bool pixel_out = pixel_in >= 128; out[x] = pixel_out; err = pixel_in - (pixel_out ? 255 : 0); for (int i = 0; i < info->count; i++) { int x1 = x + info->terms[i].dx; int dy = info->terms[i].dy; rows[dy][x1] = ((info->terms[i].dl * err) / 256) + rows[dy][x1]; } err = (err * info->dl) / 256; } write_pixels(dest_bitmap, y, out); // Cycle the rows by shuffling pointers, this is faster than copying the data. int16_t *tmp = rows[0]; rows[0] = rows[1]; rows[1] = rows[2]; rows[2] = tmp; y++; if (y == height) { break; } fill_row(source_bitmap, swap, rows[2], y + 2, info->mx); // Serpentine dither. Going right-to-left... for (int x = width; x--;) { int16_t pixel_in = rows[0][x] + err; bool pixel_out = pixel_in >= 128; out[x] = pixel_out; err = pixel_in - (pixel_out ? 255 : 0); for (int i = 0; i < info->count; i++) { int x1 = x - info->terms[i].dx; int dy = info->terms[i].dy; rows[dy][x1] = ((info->terms[i].dl * err) / 256) + rows[dy][x1]; } err = (err * info->dl) / 256; } write_pixels(dest_bitmap, y, out); tmp = rows[0]; rows[0] = rows[1]; rows[1] = rows[2]; rows[2] = tmp; fill_row(source_bitmap, swap, rows[2], y + 3, info->mx); } displayio_area_t a = { 0, 0, width, height, NULL }; displayio_bitmap_set_dirty_area(dest_bitmap, &a); } void common_hal_bitmaptools_alphablend(displayio_bitmap_t *dest, displayio_bitmap_t *source1, displayio_bitmap_t *source2, displayio_colorspace_t colorspace, mp_float_t factor1, mp_float_t factor2) { displayio_area_t a = {0, 0, dest->width, dest->height, NULL}; displayio_bitmap_set_dirty_area(dest, &a); int ifactor1 = (int)(factor1 * 256); int ifactor2 = (int)(factor2 * 256); if (colorspace == DISPLAYIO_COLORSPACE_L8) { for (int y = 0; y < dest->height; y++) { uint8_t *dptr = (uint8_t *)(dest->data + y * dest->stride); uint8_t *sptr1 = (uint8_t *)(source1->data + y * source1->stride); uint8_t *sptr2 = (uint8_t *)(source2->data + y * source2->stride); for (int x = 0; x < dest->width; x++) { // This is round(l1*f1 + l2*f2) & clip to range in fixed-point int pixel = (*sptr1++ *ifactor1 + *sptr2++ *ifactor2 + 128) / 256; *dptr++ = MIN(255, MAX(0, pixel)); } } } else { bool swap = (colorspace == DISPLAYIO_COLORSPACE_RGB565_SWAPPED) || (colorspace == DISPLAYIO_COLORSPACE_BGR565_SWAPPED); for (int y = 0; y < dest->height; y++) { uint16_t *dptr = (uint16_t *)(dest->data + y * dest->stride); uint16_t *sptr1 = (uint16_t *)(source1->data + y * source1->stride); uint16_t *sptr2 = (uint16_t *)(source2->data + y * source2->stride); for (int x = 0; x < dest->width; x++) { int spix1 = *sptr1++; int spix2 = *sptr2++; if (swap) { spix1 = __builtin_bswap16(spix1); spix2 = __builtin_bswap16(spix2); } const int r_mask = 0xf800; // (or b mask, if BGR) const int g_mask = 0x07e0; const int b_mask = 0x001f; // (or r mask, if BGR) // This is round(r1*f1 + r2*f2) & clip to range in fixed-point // but avoiding shifting it down to start at bit 0 int r = ((spix1 & r_mask) * ifactor1 + (spix2 & r_mask) * ifactor2 + r_mask / 2) / 256; r = MIN(r_mask, MAX(0, r)) & r_mask; // ditto int g = ((spix1 & g_mask) * ifactor1 + (spix2 & g_mask) * ifactor2 + g_mask / 2) / 256; g = MIN(g_mask, MAX(0, g)) & g_mask; int b = ((spix1 & b_mask) * ifactor1 + (spix2 & b_mask) * ifactor2 + b_mask / 2) / 256; b = MIN(b_mask, MAX(0, b)) & b_mask; uint16_t pixel = r | g | b; if (swap) { pixel = __builtin_bswap16(pixel); } *dptr++ = pixel; } } } }