/* * This file is part of the MicroPython project, http://micropython.org/ * * The MIT License (MIT) * * Copyright (c) 2017 Scott Shawcroft for Adafruit Industries * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "tick.h" #include "peripheral_clk_config.h" #include "supervisor/shared/autoreload.h" #include "shared-module/gamepad/__init__.h" #include "shared-bindings/microcontroller/__init__.h" #include "shared-bindings/microcontroller/Processor.h" // Global millisecond tick count volatile uint64_t ticks_ms = 0; void SysTick_Handler(void) { // SysTick interrupt handler called when the SysTick timer reaches zero // (every millisecond). common_hal_mcu_disable_interrupts(); ticks_ms += 1; // Read the control register to reset the COUNTFLAG. (void) SysTick->CTRL; common_hal_mcu_enable_interrupts(); #ifdef CIRCUITPY_AUTORELOAD_DELAY_MS autoreload_tick(); #endif #ifdef CIRCUITPY_GAMEPAD_TICKS if (!(ticks_ms & CIRCUITPY_GAMEPAD_TICKS)) { gamepad_tick(); } #endif } void tick_init() { uint32_t ticks_per_ms = common_hal_mcu_processor_get_frequency() / 1000; SysTick_Config(ticks_per_ms-1); NVIC_EnableIRQ(SysTick_IRQn); } void tick_delay(uint32_t us) { uint32_t ticks_per_us = common_hal_mcu_processor_get_frequency() / 1000 / 1000; uint32_t us_until_next_tick = SysTick->VAL / ticks_per_us; uint32_t start_tick; while (us >= us_until_next_tick) { start_tick = SysTick->VAL; // wait for SysTick->VAL to RESET while (SysTick->VAL < start_tick) {} us -= us_until_next_tick; us_until_next_tick = 1000; } while (SysTick->VAL > ((us_until_next_tick - us) * ticks_per_us)) {} } // us counts down! void current_tick(uint64_t* ms, uint32_t* us_until_ms) { uint32_t ticks_per_us = common_hal_mcu_processor_get_frequency() / 1000 / 1000; // We disable interrupts to prevent ticks_ms from changing while we grab it. common_hal_mcu_disable_interrupts(); uint32_t tick_status = SysTick->CTRL; uint32_t current_us = SysTick->VAL; uint32_t tick_status2 = SysTick->CTRL; uint64_t current_ms = ticks_ms; // The second clause ensures our value actually rolled over. Its possible it hit zero between // the VAL read and CTRL read. if ((tick_status & SysTick_CTRL_COUNTFLAG_Msk) != 0 || ((tick_status2 & SysTick_CTRL_COUNTFLAG_Msk) != 0 && current_us > ticks_per_us)) { current_ms++; } common_hal_mcu_enable_interrupts(); *ms = current_ms; *us_until_ms = current_us / ticks_per_us; } void wait_until(uint64_t ms, uint32_t us_until_ms) { uint32_t ticks_per_us = common_hal_mcu_processor_get_frequency() / 1000 / 1000; while (ticks_ms <= ms && SysTick->VAL / ticks_per_us >= us_until_ms) {} }