/* * This file is part of the Micro Python project, http://micropython.org/ * * The MIT License (MIT) * * Copyright (c) 2015 Damien P. George * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "py/mphal.h" #if MICROPY_PY_MUSIC // #include "microbitobj.h" // #include "microbitmusic.h" #include "py/obj.h" #include "py/runtime.h" #include "py/objstr.h" #include "modmusic.h" #include "musictunes.h" #include "softpwm.h" #include "ticker.h" #include "pin.h" #include "genhdr/pins.h" #define DEFAULT_BPM 120 #define DEFAULT_TICKS 4 // i.e. 4 ticks per beat #define DEFAULT_OCTAVE 4 // C4 is middle C #define DEFAULT_DURATION 4 // Crotchet #define ARTICULATION_MS 10 // articulation between notes in milliseconds typedef struct _music_data_t { uint16_t bpm; uint16_t ticks; // store these to simplify the writing process uint8_t last_octave; uint8_t last_duration; // Asynchronous parts. volatile uint8_t async_state; bool async_loop; uint32_t async_wait_ticks; uint16_t async_notes_len; uint16_t async_notes_index; const pin_obj_t *async_pin; mp_obj_t async_note; } music_data_t; enum { ASYNC_MUSIC_STATE_IDLE, ASYNC_MUSIC_STATE_NEXT_NOTE, ASYNC_MUSIC_STATE_ARTICULATE, }; #define music_data MP_STATE_PORT(music_data) extern volatile uint32_t ticks; STATIC uint32_t start_note(const char *note_str, size_t note_len, const pin_obj_t *pin); void microbit_music_init0(void) { softpwm_init(); ticker_init(microbit_music_tick); ticker_start(); pwm_start(); } void microbit_music_tick(void) { if (music_data == NULL) { // music module not yet imported return; } if (music_data->async_state == ASYNC_MUSIC_STATE_IDLE) { // nothing to do return; } if (ticks < music_data->async_wait_ticks) { // need to wait for timeout to expire return; } if (music_data->async_state == ASYNC_MUSIC_STATE_ARTICULATE) { // turn off output and rest pwm_set_duty_cycle(music_data->async_pin->pin, 0); // TODO: remove pin setting. music_data->async_wait_ticks = ticks + ARTICULATION_MS; music_data->async_state = ASYNC_MUSIC_STATE_NEXT_NOTE; } else if (music_data->async_state == ASYNC_MUSIC_STATE_NEXT_NOTE) { // play next note if (music_data->async_notes_index >= music_data->async_notes_len) { if (music_data->async_loop) { music_data->async_notes_index = 0; } else { music_data->async_state = ASYNC_MUSIC_STATE_IDLE; // TODO: microbit_obj_pin_free(music_data->async_pin); music_data->async_pin = NULL; return; } } mp_obj_t note; if (music_data->async_notes_len == 1) { note = music_data->async_note; } else { note = ((mp_obj_t*)music_data->async_note)[music_data->async_notes_index]; } if (note == mp_const_none) { // a rest (is this even used anymore?) pwm_set_duty_cycle(music_data->async_pin->pin, 0); // TODO: remove pin setting. music_data->async_wait_ticks = 60000 / music_data->bpm; music_data->async_state = ASYNC_MUSIC_STATE_NEXT_NOTE; } else { // a note mp_uint_t note_len; const char *note_str = mp_obj_str_get_data(note, ¬e_len); uint32_t delay_on = start_note(note_str, note_len, music_data->async_pin); music_data->async_wait_ticks = ticks + delay_on; music_data->async_notes_index += 1; music_data->async_state = ASYNC_MUSIC_STATE_ARTICULATE; } } } STATIC void wait_async_music_idle(void) { // wait for the async music state to become idle while (music_data->async_state != ASYNC_MUSIC_STATE_IDLE) { // allow CTRL-C to stop the music if (MP_STATE_VM(mp_pending_exception) != MP_OBJ_NULL) { music_data->async_state = ASYNC_MUSIC_STATE_IDLE; pwm_set_duty_cycle(music_data->async_pin->pin, 0); // TODO: remove pin setting. break; } } } STATIC uint32_t start_note(const char *note_str, size_t note_len, const pin_obj_t *pin) { pwm_set_duty_cycle(pin->pin, 128); // TODO: remove pin setting. // [NOTE](#|b)(octave)(:length) // technically, c4 is middle c, so we'll go with that... // if we define A as 0 and G as 7, then we can use the following // array of us periods // these are the periods of note4 (the octave ascending from middle c) from A->B then C->G STATIC uint16_t periods_us[] = {2273, 2025, 3822, 3405, 3034, 2863, 2551}; // A#, -, C#, D#, -, F#, G# STATIC uint16_t periods_sharps_us[] = {2145, 0, 3608, 3214, 0, 2703, 2408}; // we'll represent the note as an integer (A=0, G=6) // TODO: validate the note uint8_t note_index = (note_str[0] & 0x1f) - 1; // TODO: the duration and bpm should be persistent between notes uint32_t ms_per_tick = (60000 / music_data->bpm) / music_data->ticks; int8_t octave = 0; bool sharp = false; size_t current_position = 1; // parse sharp or flat if (current_position < note_len && (note_str[current_position] == '#' || note_str[current_position] == 'b')) { if (note_str[current_position] == 'b') { // make sure we handle wrapping round gracefully if (note_index == 0) { note_index = 6; } else { note_index--; } // handle the unusual edge case of Cb if (note_index == 1) { octave--; } } sharp = true; current_position++; } // parse the octave if (current_position < note_len && note_str[current_position] != ':') { // currently this will only work with a one digit number // use +=, since the sharp/flat code changes octave to compensate. music_data->last_octave = (note_str[current_position] & 0xf); current_position++; } octave += music_data->last_octave; // parse the duration if (current_position < note_len && note_str[current_position] == ':') { // I'll make this handle up to two digits for the time being. current_position++; if (current_position < note_len) { music_data->last_duration = note_str[current_position] & 0xf; current_position++; if (current_position < note_len) { music_data->last_duration *= 10; music_data->last_duration += note_str[current_position] & 0xf; } } else { // technically, this should be a syntax error, since this means // that no duration has been specified. For the time being, // we'll let you off :D } } // play the note! // make the octave relative to octave 4 octave -= 4; // 18 is 'r' or 'R' if (note_index < 10) { uint32_t period; if (sharp) { if (octave >= 0) { period = periods_sharps_us[note_index] >> octave; } else { period = periods_sharps_us[note_index] << -octave; } } else { if (octave >= 0) { period = periods_us[note_index] >> octave; } else { period = periods_us[note_index] << -octave; } } pwm_set_period_us(period); } else { pwm_set_duty_cycle(pin->pin, 0); // TODO: remove pin setting. } // Cut off a short time from end of note so we hear articulation. mp_int_t gap_ms = (ms_per_tick * music_data->last_duration) - ARTICULATION_MS; if (gap_ms < ARTICULATION_MS) { gap_ms = ARTICULATION_MS; } return gap_ms; } STATIC mp_obj_t microbit_music_reset(void) { music_data->bpm = DEFAULT_BPM; music_data->ticks = DEFAULT_TICKS; music_data->last_octave = DEFAULT_OCTAVE; music_data->last_duration = DEFAULT_DURATION; return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_0(microbit_music_reset_obj, microbit_music_reset); STATIC mp_obj_t microbit_music_get_tempo(void) { mp_obj_t tempo_tuple[2]; tempo_tuple[0] = mp_obj_new_int(music_data->bpm); tempo_tuple[1] = mp_obj_new_int(music_data->ticks); return mp_obj_new_tuple(2, tempo_tuple); } MP_DEFINE_CONST_FUN_OBJ_0(microbit_music_get_tempo_obj, microbit_music_get_tempo); STATIC mp_obj_t microbit_music_stop(mp_uint_t n_args, const mp_obj_t *args) { const pin_obj_t *pin; if (n_args == 0) { #ifdef MICROPY_HW_MUSIC_PIN pin = &MICROPY_HW_MUSIC_PIN; #else nlr_raise(mp_obj_new_exception_msg(&mp_type_ValueError, "pin parameter not given")); #endif } else { pin = (pin_obj_t *)args[0]; } (void)pin; // Raise exception if the pin we are trying to stop is not in a compatible mode. // TODO: microbit_obj_pin_acquire(pin, microbit_pin_mode_music); pwm_set_duty_cycle(pin->pin, 0); // TODO: remove pin setting. // TODO: microbit_obj_pin_free(pin); music_data->async_pin = NULL; music_data->async_state = ASYNC_MUSIC_STATE_IDLE; return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_VAR_BETWEEN(microbit_music_stop_obj, 0, 1, microbit_music_stop); STATIC mp_obj_t microbit_music_play(mp_uint_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) { static const mp_arg_t allowed_args[] = { { MP_QSTR_music, MP_ARG_REQUIRED | MP_ARG_OBJ, {.u_obj = MP_OBJ_NULL} }, // TODO:{ MP_QSTR_pin, MP_ARG_OBJ, {.u_obj = (mp_obj_t)µbit_p0_obj} }, { MP_QSTR_pin, MP_ARG_OBJ, {.u_obj = MP_OBJ_NULL} }, { MP_QSTR_wait, MP_ARG_BOOL, {.u_bool = true} }, { MP_QSTR_loop, MP_ARG_BOOL, {.u_bool = false} }, }; // parse args mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)]; mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args); // reset octave and duration so tunes always play the same music_data->last_octave = DEFAULT_OCTAVE; music_data->last_duration = DEFAULT_DURATION; // get either a single note or a list of notes mp_uint_t len; mp_obj_t *items; if (MP_OBJ_IS_STR_OR_BYTES(args[0].u_obj)) { len = 1; items = &args[0].u_obj; } else { mp_obj_get_array(args[0].u_obj, &len, &items); } // Release the previous pin // TODO: microbit_obj_pin_free(music_data->async_pin); music_data->async_pin = NULL; // get the pin to play on const pin_obj_t *pin; if (n_args >= 2) { #ifdef MICROPY_HW_MUSIC_PIN pin = &MICROPY_HW_MUSIC_PIN; #else nlr_raise(mp_obj_new_exception_msg(&mp_type_ValueError, "pin parameter not given")); #endif } else { pin = (pin_obj_t *)args[1].u_obj; } // TODO: microbit_obj_pin_acquire(pin, microbit_pin_mode_music); // start the tune running in the background music_data->async_state = ASYNC_MUSIC_STATE_IDLE; music_data->async_wait_ticks = ticks; music_data->async_loop = args[3].u_bool; music_data->async_notes_len = len; music_data->async_notes_index = 0; if (len == 1) { // If a string was passed as a single note then we can't store a pointer // to args[0].u_obj, so instead store the single string directly (also // works if a tuple/list of one element was passed). music_data->async_note = items[0]; } else { music_data->async_note = items; } music_data->async_pin = pin; music_data->async_state = ASYNC_MUSIC_STATE_NEXT_NOTE; if (args[2].u_bool) { // wait for tune to finish wait_async_music_idle(); } return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_KW(microbit_music_play_obj, 0, microbit_music_play); STATIC mp_obj_t microbit_music_pitch(mp_uint_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) { static const mp_arg_t allowed_args[] = { { MP_QSTR_frequency, MP_ARG_REQUIRED | MP_ARG_INT, {.u_int = 0} }, { MP_QSTR_duration, MP_ARG_INT, {.u_int = -1} }, //TODO: { MP_QSTR_pin, MP_ARG_OBJ, {.u_obj = (mp_obj_t)µbit_p0_obj} }, { MP_QSTR_pin, MP_ARG_OBJ, {.u_obj = MP_OBJ_NULL} }, { MP_QSTR_wait, MP_ARG_BOOL, {.u_bool = true} }, }; // parse args mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)]; mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args); // get the parameters mp_uint_t frequency = args[0].u_int; mp_int_t duration = args[1].u_int; const pin_obj_t *pin = args[2].u_obj; (void)pin; // Update pin modes //TODO: microbit_obj_pin_free(music_data->async_pin); music_data->async_pin = NULL; //TODO: microbit_obj_pin_acquire(pin, microbit_pin_mode_music); bool wait = args[3].u_bool; pwm_set_duty_cycle(pin->pin, 128); // TODO: remove pin setting. if (frequency == 0) { //TODO: pwm_release(pin->name); } else if (pwm_set_period_us(1000000/frequency)) { pwm_release(pin->pin); // TODO: remove pin setting. nlr_raise(mp_obj_new_exception_msg(&mp_type_ValueError, "invalid pitch")); } if (duration >= 0) { // use async machinery to stop the pitch after the duration music_data->async_state = ASYNC_MUSIC_STATE_IDLE; music_data->async_wait_ticks = ticks + duration; music_data->async_loop = false; music_data->async_notes_len = 0; music_data->async_notes_index = 0; music_data->async_note = NULL; music_data->async_pin = pin; music_data->async_state = ASYNC_MUSIC_STATE_ARTICULATE; if (wait) { // wait for the pitch to finish wait_async_music_idle(); } } else { // don't block here, since there's no reason to leave a pitch forever in a blocking C function } return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_KW(microbit_music_pitch_obj, 0, microbit_music_pitch); STATIC mp_obj_t microbit_music_set_tempo(mp_uint_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) { static const mp_arg_t allowed_args[] = { { MP_QSTR_ticks, MP_ARG_KW_ONLY | MP_ARG_INT, {.u_int = 0} }, { MP_QSTR_bpm, MP_ARG_KW_ONLY | MP_ARG_INT, {.u_int = 0} }, }; mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)]; mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args); if (args[0].u_int != 0) { // set ticks music_data->ticks = args[0].u_int; } if (args[1].u_int != 0) { music_data->bpm = args[1].u_int; } return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_KW(microbit_music_set_tempo_obj, 0, microbit_music_set_tempo); static mp_obj_t music_init(void) { music_data = m_new_obj(music_data_t); music_data->bpm = DEFAULT_BPM; music_data->ticks = DEFAULT_TICKS; music_data->last_octave = DEFAULT_OCTAVE; music_data->last_duration = DEFAULT_DURATION; music_data->async_state = ASYNC_MUSIC_STATE_IDLE; music_data->async_pin = NULL; music_data->async_note = NULL; return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_0(music___init___obj, music_init); STATIC const mp_rom_map_elem_t microbit_music_locals_dict_table[] = { { MP_ROM_QSTR(MP_QSTR___init__), MP_ROM_PTR(&music___init___obj) }, { MP_ROM_QSTR(MP_QSTR_reset), MP_ROM_PTR(µbit_music_reset_obj) }, { MP_ROM_QSTR(MP_QSTR_set_tempo), MP_ROM_PTR(µbit_music_set_tempo_obj) }, { MP_ROM_QSTR(MP_QSTR_get_tempo), MP_ROM_PTR(µbit_music_get_tempo_obj) }, { MP_ROM_QSTR(MP_QSTR_play), MP_ROM_PTR(µbit_music_play_obj) }, { MP_ROM_QSTR(MP_QSTR_pitch), MP_ROM_PTR(µbit_music_pitch_obj) }, { MP_ROM_QSTR(MP_QSTR_stop), MP_ROM_PTR(µbit_music_stop_obj) }, { MP_ROM_QSTR(MP_QSTR_DADADADUM), MP_ROM_PTR(µbit_music_tune_dadadadum_obj) }, { MP_ROM_QSTR(MP_QSTR_ENTERTAINER), MP_ROM_PTR(µbit_music_tune_entertainer_obj) }, { MP_ROM_QSTR(MP_QSTR_PRELUDE), MP_ROM_PTR(µbit_music_tune_prelude_obj) }, { MP_ROM_QSTR(MP_QSTR_ODE), MP_ROM_PTR(µbit_music_tune_ode_obj) }, { MP_ROM_QSTR(MP_QSTR_NYAN), MP_ROM_PTR(µbit_music_tune_nyan_obj) }, { MP_ROM_QSTR(MP_QSTR_RINGTONE), MP_ROM_PTR(µbit_music_tune_ringtone_obj) }, { MP_ROM_QSTR(MP_QSTR_FUNK), MP_ROM_PTR(µbit_music_tune_funk_obj) }, { MP_ROM_QSTR(MP_QSTR_BLUES), MP_ROM_PTR(µbit_music_tune_blues_obj) }, { MP_ROM_QSTR(MP_QSTR_BIRTHDAY), MP_ROM_PTR(µbit_music_tune_birthday_obj) }, { MP_ROM_QSTR(MP_QSTR_WEDDING), MP_ROM_PTR(µbit_music_tune_wedding_obj) }, { MP_ROM_QSTR(MP_QSTR_FUNERAL), MP_ROM_PTR(µbit_music_tune_funeral_obj) }, { MP_ROM_QSTR(MP_QSTR_PUNCHLINE), MP_ROM_PTR(µbit_music_tune_punchline_obj) }, { MP_ROM_QSTR(MP_QSTR_PYTHON), MP_ROM_PTR(µbit_music_tune_python_obj) }, { MP_ROM_QSTR(MP_QSTR_BADDY), MP_ROM_PTR(µbit_music_tune_baddy_obj) }, { MP_ROM_QSTR(MP_QSTR_CHASE), MP_ROM_PTR(µbit_music_tune_chase_obj) }, { MP_ROM_QSTR(MP_QSTR_BA_DING), MP_ROM_PTR(µbit_music_tune_ba_ding_obj) }, { MP_ROM_QSTR(MP_QSTR_WAWAWAWAA), MP_ROM_PTR(µbit_music_tune_wawawawaa_obj) }, { MP_ROM_QSTR(MP_QSTR_JUMP_UP), MP_ROM_PTR(µbit_music_tune_jump_up_obj) }, { MP_ROM_QSTR(MP_QSTR_JUMP_DOWN), MP_ROM_PTR(µbit_music_tune_jump_down_obj) }, { MP_ROM_QSTR(MP_QSTR_POWER_UP), MP_ROM_PTR(µbit_music_tune_power_up_obj) }, { MP_ROM_QSTR(MP_QSTR_POWER_DOWN), MP_ROM_PTR(µbit_music_tune_power_down_obj) }, }; STATIC MP_DEFINE_CONST_DICT(microbit_music_locals_dict, microbit_music_locals_dict_table); const mp_obj_module_t music_module = { .base = { &mp_type_module }, .globals = (mp_obj_dict_t*)µbit_music_locals_dict, }; #endif // MICROPY_PY_MUSIC