/* * This file is part of the MicroPython project, http://micropython.org/ * * The MIT License (MIT) * * Copyright (c) 2020 microDev * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "py/runtime.h" #include "shared-bindings/alarm/touch/TouchAlarm.h" #include "shared-bindings/microcontroller/__init__.h" // static volatile bool woke_up = false; void common_hal_alarm_touch_touchalarm_construct(alarm_touch_touchalarm_obj_t *self, const mcu_pin_obj_t *pin) { mp_raise_NotImplementedError(NULL); (void)pin; } mp_obj_t alarm_touch_touchalarm_find_triggered_alarm(const size_t n_alarms, const mp_obj_t *alarms) { return mp_const_none; } mp_obj_t alarm_touch_touchalarm_record_wakeup_alarm(alarm_touch_touchalarm_obj_t *alarm) { return mp_const_none; } void alarm_touch_touchalarm_set_alarm(const bool deep_sleep, const size_t n_alarms, const mp_obj_t *alarms) { } void alarm_touch_touchalarm_prepare_for_deep_sleep(void) { } bool alarm_touch_touchalarm_woke_this_cycle(void) { return false; } void alarm_touch_touchalarm_reset(void) { }