/* * This file is part of the Micro Python project, http://micropython.org/ * * The MIT License (MIT) * * Copyright (c) 2018 Scott Shawcroft for Adafruit Industries * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "shared-bindings/displayio/ColorConverter.h" #include "py/misc.h" #include "py/runtime.h" #define NO_TRANSPARENT_COLOR (0x1000000) uint32_t displayio_colorconverter_dither_noise_1(uint32_t n) { n = (n >> 13) ^ n; int nn = (n * (n * n * 60493 + 19990303) + 1376312589) & 0x7fffffff; return (uint32_t)(((float)nn / (1073741824.0f * 2)) * 255); } uint32_t displayio_colorconverter_dither_noise_2(uint32_t x, uint32_t y) { return displayio_colorconverter_dither_noise_1(x + y * 0xFFFF); } void common_hal_displayio_colorconverter_construct(displayio_colorconverter_t *self, bool dither, displayio_colorspace_t input_colorspace) { self->dither = dither; self->transparent_color = NO_TRANSPARENT_COLOR; self->input_colorspace = input_colorspace; } uint16_t displayio_colorconverter_compute_rgb565(uint32_t color_rgb888) { uint32_t r5 = (color_rgb888 >> 19); uint32_t g6 = (color_rgb888 >> 10) & 0x3f; uint32_t b5 = (color_rgb888 >> 3) & 0x1f; return r5 << 11 | g6 << 5 | b5; } uint8_t displayio_colorconverter_compute_luma(uint32_t color_rgb888) { uint32_t r8 = (color_rgb888 >> 16); uint32_t g8 = (color_rgb888 >> 8) & 0xff; uint32_t b8 = color_rgb888 & 0xff; return (r8 * 19 + g8 * 182 + b8 * 54) / 255; } uint8_t displayio_colorconverter_compute_chroma(uint32_t color_rgb888) { uint32_t r8 = (color_rgb888 >> 16); uint32_t g8 = (color_rgb888 >> 8) & 0xff; uint32_t b8 = color_rgb888 & 0xff; uint8_t max = MAX(r8, MAX(g8, b8)); uint8_t min = MIN(r8, MIN(g8, b8)); return max - min; } uint8_t displayio_colorconverter_compute_hue(uint32_t color_rgb888) { uint32_t r8 = (color_rgb888 >> 16); uint32_t g8 = (color_rgb888 >> 8) & 0xff; uint32_t b8 = color_rgb888 & 0xff; uint8_t max = MAX(r8, MAX(g8, b8)); uint8_t min = MIN(r8, MIN(g8, b8)); uint8_t c = max - min; if (c == 0) { return 0; } int32_t hue = 0; if (max == r8) { hue = (((int32_t)(g8 - b8) * 40) / c) % 240; } else if (max == g8) { hue = (((int32_t)(b8 - r8) + (2 * c)) * 40) / c; } else if (max == b8) { hue = (((int32_t)(r8 - g8) + (4 * c)) * 40) / c; } if (hue < 0) { hue += 240; } return hue; } void displayio_colorconverter_compute_tricolor(const _displayio_colorspace_t *colorspace, uint8_t pixel_hue, uint32_t *color) { int16_t hue_diff = colorspace->tricolor_hue - pixel_hue; if ((-10 <= hue_diff && hue_diff <= 10) || hue_diff <= -220 || hue_diff >= 220) { if (colorspace->grayscale) { *color = 0; } else { *color = 1; } } else if (!colorspace->grayscale) { *color = 0; } } void common_hal_displayio_colorconverter_convert(displayio_colorconverter_t *self, const _displayio_colorspace_t *colorspace, uint32_t input_color, uint32_t *output_color) { displayio_input_pixel_t input_pixel; input_pixel.pixel = input_color; input_pixel.x = input_pixel.y = input_pixel.tile = input_pixel.tile_x = input_pixel.tile_y = 0; displayio_output_pixel_t output_pixel; output_pixel.pixel = 0; output_pixel.opaque = false; displayio_colorconverter_convert(self, colorspace, &input_pixel, &output_pixel); (*output_color) = output_pixel.pixel; } void common_hal_displayio_colorconverter_set_dither(displayio_colorconverter_t *self, bool dither) { self->dither = dither; } bool common_hal_displayio_colorconverter_get_dither(displayio_colorconverter_t *self) { return self->dither; } void common_hal_displayio_colorconverter_make_transparent(displayio_colorconverter_t *self, uint32_t transparent_color) { if (self->transparent_color != NO_TRANSPARENT_COLOR) { mp_raise_RuntimeError(translate("Only one color can be transparent at a time")); } self->transparent_color = transparent_color; } void common_hal_displayio_colorconverter_make_opaque(displayio_colorconverter_t *self, uint32_t transparent_color) { (void)transparent_color; // NO_TRANSPARENT_COLOR will never equal a valid color self->transparent_color = NO_TRANSPARENT_COLOR; } void displayio_colorconverter_convert(displayio_colorconverter_t *self, const _displayio_colorspace_t *colorspace, const displayio_input_pixel_t *input_pixel, displayio_output_pixel_t *output_color) { uint32_t pixel = input_pixel->pixel; if (self->transparent_color == pixel) { output_color->opaque = false; return; } switch (self->input_colorspace) { case DISPLAYIO_COLORSPACE_RGB565_SWAPPED: pixel = __builtin_bswap16(pixel); MP_FALLTHROUGH; case DISPLAYIO_COLORSPACE_RGB565: { uint32_t r8 = (pixel >> 11) << 3; uint32_t g8 = ((pixel >> 5) << 2) & 0xff; uint32_t b8 = (pixel << 3) & 0xff; pixel = (r8 << 16) | (g8 << 8) | b8; } break; case DISPLAYIO_COLORSPACE_RGB555_SWAPPED: pixel = __builtin_bswap16(pixel); MP_FALLTHROUGH; case DISPLAYIO_COLORSPACE_RGB555: { uint32_t r8 = (pixel >> 10) << 3; uint32_t g8 = ((pixel >> 5) << 3) & 0xff; uint32_t b8 = (pixel << 3) & 0xff; pixel = (r8 << 16) | (g8 << 8) | b8; } break; case DISPLAYIO_COLORSPACE_BGR565_SWAPPED: pixel = __builtin_bswap16(pixel); MP_FALLTHROUGH; case DISPLAYIO_COLORSPACE_BGR565: { uint32_t b8 = (pixel >> 11) << 3; uint32_t g8 = ((pixel >> 5) << 2) & 0xff; uint32_t r8 = (pixel << 3) & 0xff; pixel = (r8 << 16) | (g8 << 8) | b8; } break; case DISPLAYIO_COLORSPACE_BGR555_SWAPPED: pixel = __builtin_bswap16(pixel); MP_FALLTHROUGH; case DISPLAYIO_COLORSPACE_BGR555: { uint32_t b8 = (pixel >> 10) << 3; uint32_t g8 = ((pixel >> 5) << 3) & 0xff; uint32_t r8 = (pixel << 3) & 0xff; pixel = (r8 << 16) | (g8 << 8) | b8; } break; case DISPLAYIO_COLORSPACE_RGB888: break; } if (self->dither) { uint8_t randr = (displayio_colorconverter_dither_noise_2(input_pixel->tile_x,input_pixel->tile_y)); uint8_t randg = (displayio_colorconverter_dither_noise_2(input_pixel->tile_x + 33,input_pixel->tile_y)); uint8_t randb = (displayio_colorconverter_dither_noise_2(input_pixel->tile_x,input_pixel->tile_y + 33)); uint32_t r8 = (pixel >> 16); uint32_t g8 = (pixel >> 8) & 0xff; uint32_t b8 = pixel & 0xff; if (colorspace->depth == 16) { b8 = MIN(255,b8 + (randb & 0x07)); r8 = MIN(255,r8 + (randr & 0x07)); g8 = MIN(255,g8 + (randg & 0x03)); } else { int bitmask = 0xFF >> colorspace->depth; b8 = MIN(255,b8 + (randb & bitmask)); r8 = MIN(255,r8 + (randr & bitmask)); g8 = MIN(255,g8 + (randg & bitmask)); } pixel = r8 << 16 | g8 << 8 | b8; } if (colorspace->depth == 16) { uint16_t packed = displayio_colorconverter_compute_rgb565(pixel); if (colorspace->reverse_bytes_in_word) { // swap bytes packed = __builtin_bswap16(packed); } output_color->pixel = packed; output_color->opaque = true; return; } else if (colorspace->tricolor) { uint8_t luma = displayio_colorconverter_compute_luma(pixel); output_color->pixel = luma >> (8 - colorspace->depth); if (displayio_colorconverter_compute_chroma(pixel) <= 16) { if (!colorspace->grayscale) { output_color->pixel = 0; } output_color->opaque = true; return; } uint8_t pixel_hue = displayio_colorconverter_compute_hue(pixel); displayio_colorconverter_compute_tricolor(colorspace, pixel_hue, &output_color->pixel); return; } else if (colorspace->grayscale && colorspace->depth <= 8) { uint8_t luma = displayio_colorconverter_compute_luma(pixel); size_t bitmask = (1 << colorspace->depth) - 1; output_color->pixel = (luma >> colorspace->grayscale_bit) & bitmask; output_color->opaque = true; return; } output_color->opaque = false; } // Currently no refresh logic is needed for a ColorConverter. bool displayio_colorconverter_needs_refresh(displayio_colorconverter_t *self) { return false; } void displayio_colorconverter_finish_refresh(displayio_colorconverter_t *self) { }