// a mini library of useful types and functions #ifndef _INCLUDED_MINILIB_H #define _INCLUDED_MINILIB_H /** types *******************************************************/ #include typedef unsigned char byte; typedef unsigned int uint; /** generic ops *************************************************/ #ifndef MIN #define MIN(x, y) ((x) < (y) ? (x) : (y)) #endif #ifndef MAX #define MAX(x, y) ((x) > (y) ? (x) : (y)) #endif /** memomry allocation ******************************************/ // TODO make a lazy m_renew that can increase by a smaller amount than requested (but by at least 1 more element) #define m_new(type, num) ((type*)(m_malloc(sizeof(type) * (num)))) #define m_new0(type, num) ((type*)(m_malloc0(sizeof(type) * (num)))) #define m_new_obj(type) (m_new(type, 1)) #define m_new_obj_var(obj_type, var_type, var_num) ((obj_type*)m_malloc(sizeof(obj_type) + sizeof(var_type) * (var_num))) #define m_renew(type, ptr, old_num, new_num) ((type*)(m_realloc((ptr), sizeof(type) * (old_num), sizeof(type) * (new_num)))) #define m_del(type, ptr, num) m_free(ptr, sizeof(type) * (num)) #define m_del_obj(type, ptr) (m_del(type, ptr, 1)) #define m_del_var(obj_type, var_type, var_num, ptr) (m_free(ptr, sizeof(obj_type) + sizeof(var_type) * (var_num))) void *m_malloc(int num_bytes); void *m_malloc0(int num_bytes); void *m_realloc(void *ptr, int old_num_bytes, int new_num_bytes); void m_free(void *ptr, int num_bytes); int m_get_total_bytes_allocated(void); int m_get_current_bytes_allocated(void); int m_get_peak_bytes_allocated(void); /** unichar / UTF-8 *********************************************/ typedef int unichar; // TODO unichar utf8_get_char(const char *s); char *utf8_next_char(const char *s); bool unichar_isspace(unichar c); bool unichar_isalpha(unichar c); bool unichar_isprint(unichar c); bool unichar_isdigit(unichar c); bool unichar_isxdigit(unichar c); /** string ******************************************************/ /* #define streq(s1, s2) (strcmp((s1), (s2)) == 0) */ long strtonum(const char *restrict s, int base); /** variable string *********************************************/ typedef struct _vstr_t { int alloc; int len; char *buf; struct { bool had_error : 1; bool fixed_buf : 1; }; } vstr_t; // convenience macro to declare a vstr with a fixed size buffer on the stack #define VSTR_FIXED(vstr, alloc) vstr_t vstr; char vstr##_buf[(alloc)]; vstr_init_fixed_buf(&vstr, (alloc), vstr##_buf); void vstr_init(vstr_t *vstr, int alloc); void vstr_init_fixed_buf(vstr_t *vstr, int alloc, char *buf); void vstr_clear(vstr_t *vstr); vstr_t *vstr_new(void); vstr_t *vstr_new_size(int alloc); void vstr_free(vstr_t *vstr); void vstr_reset(vstr_t *vstr); bool vstr_had_error(vstr_t *vstr); char *vstr_str(vstr_t *vstr); int vstr_len(vstr_t *vstr); void vstr_hint_size(vstr_t *vstr, int size); char *vstr_extend(vstr_t *vstr, int size); bool vstr_set_size(vstr_t *vstr, int size); bool vstr_shrink(vstr_t *vstr); char *vstr_add_len(vstr_t *vstr, int len); void vstr_add_byte(vstr_t *vstr, byte v); void vstr_add_char(vstr_t *vstr, unichar chr); void vstr_add_str(vstr_t *vstr, const char *str); void vstr_add_strn(vstr_t *vstr, const char *str, int len); //void vstr_add_le16(vstr_t *vstr, unsigned short v); //void vstr_add_le32(vstr_t *vstr, unsigned int v); void vstr_cut_tail(vstr_t *vstr, int len); void vstr_printf(vstr_t *vstr, const char *fmt, ...); /** non-dynamic size-bounded variable buffer/string *************/ #define CHECKBUF(buf, max_size) char buf[max_size + 1]; uint buf##_len = max_size; char *buf##_p = buf; #define CHECKBUF_RESET(buf, max_size) buf##_len = max_size; buf##_p = buf; #define CHECKBUF_APPEND(buf, src, src_len) \ { int l = MIN(src_len, buf##_len); \ memcpy(buf##_p, src, l); \ buf##_len -= l; \ buf##_p += l; } #define CHECKBUF_APPEND_0(buf) { *buf##_p = 0; } #define CHECKBUF_LEN(buf) (buf##_p - buf) #ifdef va_start void vstr_vprintf(vstr_t *vstr, const char *fmt, va_list ap); #endif // Debugging helpers int DEBUG_printf(const char *fmt, ...); #endif // _INCLUDED_MINILIB_H