/* * This file is part of the Micro Python project, http://micropython.org/ * * The MIT License (MIT) * * Copyright (c) 2017 Scott Shawcroft for Adafruit Industries * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include "lib/utils/context_manager_helpers.h" #include "py/objproperty.h" #include "py/runtime.h" #include "shared-bindings/microcontroller/Pin.h" #include "shared-bindings/audioio/AudioOut.h" //| .. currentmodule:: audioio //| //| :class:`AudioOut` -- Output an analog audio signal //| ======================================================== //| //| AudioOut can be used to output an analog audio signal on a given pin. //| //| .. class:: AudioOut(pin, sample_source) //| //| Create a AudioOut object associated with the given pin. This allows you to //| play audio signals out on the given pin. Sample_source must be a `bytes-like object `_. //| //| The sample itself should consist of 16 bit samples and be mono. //| Microcontrollers with a lower output resolution will use the highest order //| bits to output. For example, the SAMD21 has a 10 bit DAC that ignores the //| lowest 6 bits when playing 16 bit samples. //| //| :param ~microcontroller.Pin pin: The pin to output to //| :param bytes-like sample_source: The source of the sample //| //| Simple 8ksps 440 Hz sin wave:: //| //| import audioio //| import board //| import array //| import time //| import math //| //| # Generate one period of sine wav. //| length = 8000 // 440 //| b = array.array("H", [0] * length) //| for i in range(length): //| b[i] = int(math.sin(math.pi * 2 * i / 18) * (2 ** 15) + 2 ** 15) //| //| sample = audioio.AudioOut(board.SPEAKER, sin_wave) //| sample.play(loop=True) //| time.sleep(1) //| sample.stop() //| //| Playing a wave file from flash:: //| //| import board //| import audioio //| import digitalio //| //| # Required for CircuitPlayground Express //| speaker_enable = digitalio.DigitalInOut(board.SPEAKER_ENABLE) //| speaker_enable.switch_to_output(value=True) //| //| f = open("cplay-5.1-16bit-16khz.wav", "rb") // //| a = audioio.AudioOut(board.A0, f) //| //| print("playing") //| a.play() //| while a.playing: //| pass //| print("stopped") //| STATIC mp_obj_t audioio_audioout_make_new(const mp_obj_type_t *type, size_t n_args, size_t n_kw, const mp_obj_t *args) { mp_arg_check_num(n_args, n_kw, 2, 2, true); mp_obj_t pin_obj = args[0]; assert_pin(pin_obj, false); const mcu_pin_obj_t *pin = MP_OBJ_TO_PTR(pin_obj); // We explicitly don't check whether the pin is free because multiple // AudioOuts may share it. // create PWM object from the given pin audioio_audioout_obj_t *self = m_new_obj(audioio_audioout_obj_t); self->base.type = &audioio_audioout_type; mp_buffer_info_t bufinfo; if (MP_OBJ_IS_TYPE(args[1], &fatfs_type_fileio)) { common_hal_audioio_audioout_construct_from_file(self, pin, MP_OBJ_TO_PTR(args[1])); } else if (mp_get_buffer(args[1], &bufinfo, MP_BUFFER_READ)) { if (bufinfo.len % 2 == 1) { mp_raise_ValueError("sample_source must be an even number of bytes (two per sample)"); } common_hal_audioio_audioout_construct_from_buffer(self, pin, ((uint16_t*)bufinfo.buf), bufinfo.len / 2); } else { mp_raise_TypeError("sample_source must be a file or bytes-like object."); } return MP_OBJ_FROM_PTR(self); } //| .. method:: deinit() //| //| Deinitialises the PWMOut and releases any hardware resources for reuse. //| STATIC mp_obj_t audioio_audioout_deinit(mp_obj_t self_in) { audioio_audioout_obj_t *self = MP_OBJ_TO_PTR(self_in); common_hal_audioio_audioout_deinit(self); return mp_const_none; } STATIC MP_DEFINE_CONST_FUN_OBJ_1(audioio_audioout_deinit_obj, audioio_audioout_deinit); //| .. method:: __enter__() //| //| No-op used by Context Managers. //| // Provided by context manager helper. //| .. method:: __exit__() //| //| Automatically deinitializes the hardware when exiting a context. See //| :ref:`lifetime-and-contextmanagers` for more info. //| STATIC mp_obj_t audioio_audioout_obj___exit__(size_t n_args, const mp_obj_t *args) { (void)n_args; common_hal_audioio_audioout_deinit(args[0]); return mp_const_none; } STATIC MP_DEFINE_CONST_FUN_OBJ_VAR_BETWEEN(audioio_audioout___exit___obj, 4, 4, audioio_audioout_obj___exit__); //| .. method:: play(loop=False) //| //| Plays the sample once when loop=False and continuously when loop=True. //| Does not block. Use `playing` to block. //| STATIC mp_obj_t audioio_audioout_obj_play(size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) { enum { ARG_loop }; static const mp_arg_t allowed_args[] = { { MP_QSTR_loop, MP_ARG_BOOL, {.u_bool = false} }, }; audioio_audioout_obj_t *self = MP_OBJ_TO_PTR(pos_args[0]); mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)]; mp_arg_parse_all(n_args - 1, pos_args + 1, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args); common_hal_audioio_audioout_play(self, args[ARG_loop].u_bool); return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_KW(audioio_audioout_play_obj, 1, audioio_audioout_obj_play); //| .. method:: stop() //| //| Stops playback of this sample. If another sample is playing instead, it //| won't be stopped. //| STATIC mp_obj_t audioio_audioout_obj_stop(mp_obj_t self_in) { audioio_audioout_obj_t *self = MP_OBJ_TO_PTR(self_in); common_hal_audioio_audioout_stop(self); return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_1(audioio_audioout_stop_obj, audioio_audioout_obj_stop); //| .. attribute:: playing //| //| True when the audio sample is being output. //| STATIC mp_obj_t audioio_audioout_obj_get_playing(mp_obj_t self_in) { audioio_audioout_obj_t *self = MP_OBJ_TO_PTR(self_in); return mp_obj_new_bool(common_hal_audioio_audioout_get_playing(self)); } MP_DEFINE_CONST_FUN_OBJ_1(audioio_audioout_get_playing_obj, audioio_audioout_obj_get_playing); const mp_obj_property_t audioio_audioout_playing_obj = { .base.type = &mp_type_property, .proxy = {(mp_obj_t)&audioio_audioout_get_playing_obj, (mp_obj_t)&mp_const_none_obj, (mp_obj_t)&mp_const_none_obj}, }; //| .. attribute:: frequency //| //| 32 bit value that dictates how quickly samples are loaded into the DAC //| in Hertz (cycles per second). When the sample is looped, this can change //| the pitch output without changing the underlying sample. //| STATIC mp_obj_t audioio_audioout_obj_get_frequency(mp_obj_t self_in) { audioio_audioout_obj_t *self = MP_OBJ_TO_PTR(self_in); return MP_OBJ_NEW_SMALL_INT(common_hal_audioio_audioout_get_frequency(self)); } MP_DEFINE_CONST_FUN_OBJ_1(audioio_audioout_get_frequency_obj, audioio_audioout_obj_get_frequency); STATIC mp_obj_t audioio_audioout_obj_set_frequency(mp_obj_t self_in, mp_obj_t frequency) { audioio_audioout_obj_t *self = MP_OBJ_TO_PTR(self_in); common_hal_audioio_audioout_set_frequency(self, mp_obj_get_int(frequency)); return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_2(audioio_audioout_set_frequency_obj, audioio_audioout_obj_set_frequency); const mp_obj_property_t audioio_audioout_frequency_obj = { .base.type = &mp_type_property, .proxy = {(mp_obj_t)&audioio_audioout_get_frequency_obj, (mp_obj_t)&audioio_audioout_set_frequency_obj, (mp_obj_t)&mp_const_none_obj}, }; STATIC const mp_rom_map_elem_t audioio_audioout_locals_dict_table[] = { // Methods { MP_ROM_QSTR(MP_QSTR_deinit), MP_ROM_PTR(&audioio_audioout_deinit_obj) }, { MP_ROM_QSTR(MP_QSTR___enter__), MP_ROM_PTR(&default___enter___obj) }, { MP_ROM_QSTR(MP_QSTR___exit__), MP_ROM_PTR(&audioio_audioout___exit___obj) }, { MP_ROM_QSTR(MP_QSTR_play), MP_ROM_PTR(&audioio_audioout_play_obj) }, { MP_ROM_QSTR(MP_QSTR_stop), MP_ROM_PTR(&audioio_audioout_stop_obj) }, // Properties { MP_ROM_QSTR(MP_QSTR_playing), MP_ROM_PTR(&audioio_audioout_playing_obj) }, { MP_ROM_QSTR(MP_QSTR_frequency), MP_ROM_PTR(&audioio_audioout_frequency_obj) }, }; STATIC MP_DEFINE_CONST_DICT(audioio_audioout_locals_dict, audioio_audioout_locals_dict_table); const mp_obj_type_t audioio_audioout_type = { { &mp_type_type }, .name = MP_QSTR_AudioOut, .make_new = audioio_audioout_make_new, .locals_dict = (mp_obj_dict_t*)&audioio_audioout_locals_dict, };