#include "shared-module/vectorio/__init__.h" #include "shared-bindings/vectorio/Polygon.h" #include "shared-module/displayio/area.h" #include "py/runtime.h" #include "py/gc.h" #include "stdlib.h" #include #define VECTORIO_POLYGON_DEBUG(...) (void)0 // #define VECTORIO_POLYGON_DEBUG(...) mp_printf(&mp_plat_print, __VA_ARGS__) // Converts a list of points tuples to a flat list of ints for speedier internal use. // Also validates the points. If this fails due to invalid types or values, the // number of points is 0 and the points_list is NULL. static void _clobber_points_list(vectorio_polygon_t *self, mp_obj_t points_tuple_list) { size_t len = 0; mp_obj_t *items; mp_obj_list_get(points_tuple_list, &len, &items); VECTORIO_POLYGON_DEBUG(" self.len: %d, len: %d, ", self->len, len); if (len < 3) { mp_raise_TypeError(translate("Polygon needs at least 3 points")); } int16_t *points_list = gc_realloc(self->points_list, 2 * len * sizeof(uint16_t), true); VECTORIO_POLYGON_DEBUG("realloc(%p, %d) -> %p", self->points_list, 2 * len * sizeof(uint16_t), points_list); // In case the validation calls below fail, set these values temporarily self->points_list = NULL; self->len = 0; for (uint16_t i = 0; i < len; ++i) { size_t tuple_len = 0; mp_obj_t *tuple_items; mp_arg_validate_type(items[i], &mp_type_tuple, MP_QSTR_point); mp_obj_tuple_get(items[i], &tuple_len, &tuple_items); mp_arg_validate_length(tuple_len, 2, MP_QSTR_point); mp_int_t x = mp_arg_validate_type_int(tuple_items[0], MP_QSTR_x); mp_arg_validate_int_range(x, SHRT_MIN, SHRT_MAX, MP_QSTR_x); mp_int_t y = mp_arg_validate_type_int(tuple_items[1], MP_QSTR_y); mp_arg_validate_int_range(y, SHRT_MIN, SHRT_MAX, MP_QSTR_y); points_list[2 * i ] = (int16_t)x; points_list[2 * i + 1] = (int16_t)y; } self->points_list = points_list; self->len = 2 * len; } void common_hal_vectorio_polygon_construct(vectorio_polygon_t *self, mp_obj_t points_list, uint16_t color_index) { VECTORIO_POLYGON_DEBUG("%p polygon_construct: ", self); self->points_list = NULL; self->len = 0; self->on_dirty.obj = NULL; self->color_index = color_index + 1; _clobber_points_list(self, points_list); VECTORIO_POLYGON_DEBUG("\n"); } mp_obj_t common_hal_vectorio_polygon_get_points(vectorio_polygon_t *self) { VECTORIO_POLYGON_DEBUG("%p common_hal_vectorio_polygon_get_points {len: %d, points_list: %p}\n", self, self->len, self->points_list); mp_obj_list_t *list = MP_OBJ_TO_PTR(mp_obj_new_list(0, NULL)); VECTORIO_POLYGON_DEBUG(" >points\n"); for (uint16_t i = 0; i < self->len; i += 2) { VECTORIO_POLYGON_DEBUG(" (%4d, %4d)\n", self->points_list[i], self->points_list[i + 1]); mp_obj_tuple_t *pair = MP_OBJ_TO_PTR(mp_obj_new_tuple(2, NULL)); pair->items[0] = mp_obj_new_int((mp_int_t)self->points_list[i ]); pair->items[1] = mp_obj_new_int((mp_int_t)self->points_list[i + 1]); mp_obj_list_append( list, pair ); } VECTORIO_POLYGON_DEBUG(" on_dirty.obj != NULL) { self->on_dirty.event(self->on_dirty.obj); } VECTORIO_POLYGON_DEBUG("\n"); } void common_hal_vectorio_polygon_set_on_dirty(vectorio_polygon_t *self, vectorio_event_t notification) { if (self->on_dirty.obj != NULL) { mp_raise_TypeError(translate("can only have one parent")); } self->on_dirty = notification; } void common_hal_vectorio_polygon_get_area(void *polygon, displayio_area_t *area) { vectorio_polygon_t *self = polygon; VECTORIO_POLYGON_DEBUG("%p common_hal_vectorio_polygon_get_area\n"); area->x1 = SHRT_MAX; area->y1 = SHRT_MAX; area->x2 = SHRT_MIN; area->y2 = SHRT_MIN; for (uint16_t i = 0; i < self->len; ++i) { int16_t x = self->points_list[i]; ++i; int16_t y = self->points_list[i]; if (x < area->x1) { VECTORIO_POLYGON_DEBUG(" x1: %d\n", x); area->x1 = x; } if (y < area->y1) { VECTORIO_POLYGON_DEBUG(" y1: %d\n", y); area->y1 = y; } if (x > area->x2) { VECTORIO_POLYGON_DEBUG(" x2: %d\n", x); area->x2 = x; } if (y > area->y2) { VECTORIO_POLYGON_DEBUG(" y2: %d\n", y); area->y2 = y; } } } // <0 if the point is to the left of the line vector // 0 if the point is on the line // >0 if the point is to the right of the line vector __attribute__((always_inline)) static inline int line_side(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t px, int16_t py) { return (px - x1) * (y2 - y1) - (py - y1) * (x2 - x1); } uint32_t common_hal_vectorio_polygon_get_pixel(void *obj, int16_t x, int16_t y) { VECTORIO_POLYGON_DEBUG("%p polygon get_pixel %d, %d\n", obj, x, y); vectorio_polygon_t *self = obj; if (self->len == 0) { return 0; } int16_t winding_number = 0; int16_t x1 = self->points_list[0]; int16_t y1 = self->points_list[1]; for (uint16_t i = 2; i <= self->len + 1; ++i) { VECTORIO_POLYGON_DEBUG(" {(%3d, %3d),", x1, y1); int16_t x2 = self->points_list[i % self->len]; ++i; int16_t y2 = self->points_list[i % self->len]; VECTORIO_POLYGON_DEBUG(" (%3d, %3d)}\n", x2, y2); if (y1 <= y) { if (y2 > y && line_side(x1, y1, x2, y2, x, y) < 0) { // Wind up, point is to the left of the edge vector ++winding_number; VECTORIO_POLYGON_DEBUG(" wind:%2d winding_number:%2d\n", 1, winding_number); } } else if (y2 <= y && line_side(x1, y1, x2, y2, x, y) > 0) { // Wind down, point is to the right of the edge vector --winding_number; VECTORIO_POLYGON_DEBUG(" wind:%2d winding_number:%2d\n", -1, winding_number); } x1 = x2; y1 = y2; } return winding_number == 0 ? 0 : self->color_index; } mp_obj_t common_hal_vectorio_polygon_get_draw_protocol(void *polygon) { vectorio_polygon_t *self = polygon; return self->draw_protocol_instance; } uint16_t common_hal_vectorio_polygon_get_color_index(void *obj) { vectorio_polygon_t *self = obj; return self->color_index - 1; } void common_hal_vectorio_polygon_set_color_index(void *obj, uint16_t color_index) { vectorio_polygon_t *self = obj; self->color_index = abs(color_index + 1); if (self->on_dirty.obj != NULL) { self->on_dirty.event(self->on_dirty.obj); } }