try: import framebuf except ImportError: print("SKIP") import sys sys.exit() w = 5 h = 16 buf = bytearray(w * h // 8) fbuf = framebuf.FrameBuffer(buf, w, h, framebuf.MVLSB) # access as buffer print(memoryview(fbuf)[0]) # fill fbuf.fill(1) print(buf) fbuf.fill(0) print(buf) # put pixel fbuf.pixel(0, 0, 1) fbuf.pixel(4, 0, 1) fbuf.pixel(0, 15, 1) fbuf.pixel(4, 15, 1) print(buf) # clear pixel fbuf.pixel(4, 15, 0) print(buf) # get pixel print(fbuf.pixel(0, 0), fbuf.pixel(1, 1)) # hline fbuf.fill(0) fbuf.hline(0, 1, w, 1) print('hline', buf) # vline fbuf.fill(0) fbuf.vline(1, 0, h, 1) print('vline', buf) # rect fbuf.fill(0) fbuf.rect(1, 1, 3, 3, 1) print('rect', buf) # line fbuf.fill(0) fbuf.line(1, 1, 3, 3, 1) print('line', buf) # scroll fbuf.fill(0) fbuf.pixel(2, 7, 1) fbuf.scroll(0, 1) print(buf) fbuf.scroll(0, -2) print(buf) fbuf.scroll(1, 0) print(buf) fbuf.scroll(-1, 0) print(buf) fbuf.scroll(2, 2) print(buf) # print text fbuf.fill(0) fbuf.text("hello", 0, 0, 1) print(buf) fbuf.text("hello", 0, 0, 0) # clear print(buf) # char out of font range set to chr(127) fbuf.text(str(chr(31)), 0, 0) print(buf) # test legacy constructor fbuf = framebuf.FrameBuffer1(buf, w, h) fbuf = framebuf.FrameBuffer1(buf, w, h, w)