#include "shared-bindings/vectorio/Rectangle.h" #include "shared-module/displayio/area.h" #include "py/runtime.h" void common_hal_vectorio_rectangle_construct(vectorio_rectangle_t *self, uint32_t width, uint32_t height) { self->width = width; self->height = height; } uint32_t common_hal_vectorio_rectangle_get_pixel(void *obj, int16_t x, int16_t y) { vectorio_rectangle_t *self = obj; if (x >= 0 && y >= 0 && x < self->width && y < self->height) { return 1; } return 0; } void common_hal_vectorio_rectangle_get_area(void *rectangle, displayio_area_t *out_area) { vectorio_rectangle_t *self = rectangle; out_area->x1 = 0; out_area->y1 = 0; out_area->x2 = self->width; out_area->y2 = self->height; } mp_obj_t common_hal_vectorio_rectangle_get_draw_protocol(void *rectangle) { vectorio_rectangle_t *self = rectangle; return self->draw_protocol_instance; }