#include "shared-module/vectorio/__init__.h" #include "shared-bindings/vectorio/VectorShape.h" #include "shared-bindings/vectorio/Circle.h" #include "shared-bindings/vectorio/Polygon.h" #include "shared-bindings/vectorio/Rectangle.h" #include "shared-bindings/displayio/ColorConverter.h" #include "shared-bindings/displayio/Palette.h" #include #include "lib/utils/context_manager_helpers.h" #include "py/binary.h" #include "py/objproperty.h" #include "py/objtype.h" #include "py/runtime.h" #include "supervisor/shared/translate.h" //| .. currentmodule:: vectorio //| //| :class:`VectorShape` -- Binds a vector shape to a location and pixel color //| ========================================================================== //| //| .. class:: VectorShape( shape, pixel_shader, x=0, y=0) //| //| :param vectorio.Polygon shape: The shape to draw. //| :param displayio.Palette pixel_shader: The pixel shader that produces colors from values //| :param int x: Initial x position of the center axis of the shape within the parent. //| :param int y: Initial y position of the center axis of the shape within the parent. //| STATIC mp_obj_t vectorio_vector_shape_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) { enum { ARG_shape, ARG_pixel_shader, ARG_x, ARG_y }; static const mp_arg_t allowed_args[] = { { MP_QSTR_shape, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED }, { MP_QSTR_pixel_shader, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED }, { MP_QSTR_x, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} }, { MP_QSTR_y, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} }, }; mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)]; mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args); mp_obj_t pixel_shader = args[ARG_pixel_shader].u_obj; if (!MP_OBJ_IS_TYPE(pixel_shader, &displayio_colorconverter_type) && !MP_OBJ_IS_TYPE(pixel_shader, &displayio_palette_type)) { mp_raise_TypeError_varg(translate("unsupported %q type"), MP_QSTR_pixel_shader); } int16_t x = args[ARG_x].u_int; int16_t y = args[ARG_y].u_int; mp_obj_t shape = args[ARG_shape].u_obj; vectorio_ishape_t ishape; // Wire up shape functions if (MP_OBJ_IS_TYPE(shape, &vectorio_polygon_type)) { ishape.shape = shape; ishape.get_area = &common_hal_vectorio_polygon_get_area; ishape.get_pixel = &common_hal_vectorio_polygon_get_pixel; } else if (MP_OBJ_IS_TYPE(shape, &vectorio_rectangle_type)) { ishape.shape = shape; ishape.get_area = &common_hal_vectorio_rectangle_get_area; ishape.get_pixel = &common_hal_vectorio_rectangle_get_pixel; } else if (MP_OBJ_IS_TYPE(shape, &vectorio_circle_type)) { ishape.shape = shape; ishape.get_area = &common_hal_vectorio_circle_get_area; ishape.get_pixel = &common_hal_vectorio_circle_get_pixel; } else { mp_raise_TypeError_varg(translate("unsupported %q type"), MP_QSTR_shape); } vectorio_vector_shape_t *self = m_new_obj(vectorio_vector_shape_t); self->base.type = &vectorio_vector_shape_type; common_hal_vectorio_vector_shape_construct(self, ishape, pixel_shader, x, y ); // Wire up event callbacks vectorio_event_t on_dirty = { .obj = self, .event = &common_hal_vectorio_vector_shape_set_dirty }; if (MP_OBJ_IS_TYPE(shape, &vectorio_polygon_type)) { common_hal_vectorio_polygon_set_on_dirty(self->ishape.shape, on_dirty); } else if (MP_OBJ_IS_TYPE(shape, &vectorio_rectangle_type)) { common_hal_vectorio_circle_set_on_dirty(self->ishape.shape, on_dirty); } else if (MP_OBJ_IS_TYPE(shape, &vectorio_circle_type)) { } else { mp_raise_TypeError_varg(translate("unsupported %q type"), MP_QSTR_shape); } return MP_OBJ_FROM_PTR(self); } //| .. attribute:: x //| //| X position of the center point of the shape in the parent. //| STATIC mp_obj_t vectorio_vector_shape_obj_get_x(mp_obj_t self_in) { vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in); return MP_OBJ_NEW_SMALL_INT(common_hal_vectorio_vector_shape_get_x(self)); } MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_x_obj, vectorio_vector_shape_obj_get_x); STATIC mp_obj_t vectorio_vector_shape_obj_set_x(mp_obj_t self_in, mp_obj_t x_obj) { vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in); mp_int_t x = mp_obj_get_int(x_obj); common_hal_vectorio_vector_shape_set_x(self, x); return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_2(vectorio_vector_shape_set_x_obj, vectorio_vector_shape_obj_set_x); const mp_obj_property_t vectorio_vector_shape_x_obj = { .base.type = &mp_type_property, .proxy = {(mp_obj_t)&vectorio_vector_shape_get_x_obj, (mp_obj_t)&vectorio_vector_shape_set_x_obj, (mp_obj_t)&mp_const_none_obj}, }; //| .. attribute:: y //| //| Y position of the center point of the shape in the parent. //| STATIC mp_obj_t vectorio_vector_shape_obj_get_y(mp_obj_t self_in) { vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in); return MP_OBJ_NEW_SMALL_INT(common_hal_vectorio_vector_shape_get_y(self)); } MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_y_obj, vectorio_vector_shape_obj_get_y); STATIC mp_obj_t vectorio_vector_shape_obj_set_y(mp_obj_t self_in, mp_obj_t y_obj) { vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in); mp_int_t y = mp_obj_get_int(y_obj); common_hal_vectorio_vector_shape_set_y(self, y); return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_2(vectorio_vector_shape_set_y_obj, vectorio_vector_shape_obj_set_y); const mp_obj_property_t vectorio_vector_shape_y_obj = { .base.type = &mp_type_property, .proxy = {(mp_obj_t)&vectorio_vector_shape_get_y_obj, (mp_obj_t)&vectorio_vector_shape_set_y_obj, (mp_obj_t)&mp_const_none_obj}, }; //| .. attribute:: pixel_shader //| //| The pixel shader of the shape. //| STATIC mp_obj_t vectorio_vector_shape_obj_get_pixel_shader(mp_obj_t self_in) { vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in); return common_hal_vectorio_vector_shape_get_pixel_shader(self); } MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_pixel_shader_obj, vectorio_vector_shape_obj_get_pixel_shader); STATIC mp_obj_t vectorio_vector_shape_obj_set_pixel_shader(mp_obj_t self_in, mp_obj_t pixel_shader) { vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in); if (!MP_OBJ_IS_TYPE(pixel_shader, &displayio_palette_type) && !MP_OBJ_IS_TYPE(pixel_shader, &displayio_colorconverter_type)) { mp_raise_TypeError(translate("pixel_shader must be displayio.Palette or displayio.ColorConverter")); } common_hal_vectorio_vector_shape_set_pixel_shader(self, pixel_shader); return mp_const_none; } MP_DEFINE_CONST_FUN_OBJ_2(vectorio_vector_shape_set_pixel_shader_obj, vectorio_vector_shape_obj_set_pixel_shader); const mp_obj_property_t vectorio_vector_shape_pixel_shader_obj = { .base.type = &mp_type_property, .proxy = {(mp_obj_t)&vectorio_vector_shape_get_pixel_shader_obj, (mp_obj_t)&vectorio_vector_shape_set_pixel_shader_obj, (mp_obj_t)&mp_const_none_obj}, }; STATIC const mp_rom_map_elem_t vectorio_vector_shape_locals_dict_table[] = { // Properties { MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&vectorio_vector_shape_x_obj) }, { MP_ROM_QSTR(MP_QSTR_y), MP_ROM_PTR(&vectorio_vector_shape_y_obj) }, { MP_ROM_QSTR(MP_QSTR_pixel_shader), MP_ROM_PTR(&vectorio_vector_shape_pixel_shader_obj) }, }; STATIC MP_DEFINE_CONST_DICT(vectorio_vector_shape_locals_dict, vectorio_vector_shape_locals_dict_table); const mp_obj_type_t vectorio_vector_shape_type = { { &mp_type_type }, .name = MP_QSTR_VectorShape, .make_new = vectorio_vector_shape_make_new, .locals_dict = (mp_obj_dict_t*)&vectorio_vector_shape_locals_dict, };