A call to supervisor_start_terminal remained in
common_hal_displayio_display_construct and was copied to other display
_construct functions, even though it was also being done in
displayio_display_core_construct when that was factored out.
Originally, this was harmless, except it created an extra allocation.
When investigating #3482, I found that this bug became harmful,
especially for displays that were created in Python code, because it
caused a supervisor allocation to leak.
I believe that it is safe to merge #3482 after this PR is merged.
We weren't correctly collecting the start and stop sequences. As
a result, the GC would free the space and allocate other info
there.
Thanks to JacobT on Discord for the bug report!
This code is shared by most parts, except where not all the #ifdefs
inside the tick function were present in all ports. This mostly would
have broken gamepad tick support on non-samd ports.
The "ms32" and "ms64" variants of the tick functions are introduced
because there is no 64-bit atomic read. Disabling interrupts avoids
a low probability bug where milliseconds could be off by ~49.5 days
once every ~49.5 days (2^32 ms).
Avoiding disabling interrupts when only the low 32 bits are needed is a minor
optimization.
Testing performed: on metro m4 express, USB still works and
time.monotonic_ns() still counts up