This unifies the flash config to the settings used by the Boot ROM.
This makes the config unique per board which allows for changing
quad enable and status bit differences per flash device. It also
allows for timing differences due to the board layout.
This change also tweaks linker layout to leave more ram space for
the CircuitPython heap.
The has successfully run my loopback self-test program for CAN,
which tests transmission, reception, and filtering. The 1M baud rate setting
was also verified on saleae to be accurate.
This brings in the following, and updates us to the 1.0.4 release tag:
Submodule lib/protomatter 2a1ba8fa4..5f07ec618:
> Bumping version for release
> Merge pull request #21 from makermelissa/master
> Merge pull request #20 from makermelissa/master
> Merge pull request #18 from jepler/fix-cpy-3184
> Merge pull request #14 from hierophect/cpy-timer-allocator
We previously had the _changes_ of jepler/fix-cpy-3184 and
hierophect/cpy-timer-allocator but not their merge commits.
The only other changes in protomatter were one formatting change in the
core, plus several Arduino sketches. So this should make no practical
difference for CPy.
An RGBMatrix has no bus and no bus_free method. It is always possible
to refresh the display.
This was not a problem before, but the fix I suggested (#3449) added
a call to core_bus_free when a FramebufferDisplay was being refreshed.
This was not caught during testing.
This is a band-aid fix and it brings to light a second problem in which
a SharpDisplay + FrameBuffer will not have a 'bus' object, and yet does
operate using a shared SPI bus. This kind of display will need a
"bus-free" like function to be added, or it can have problems like
#3309.
It was incorrect to NULL out the pointer to our heap allocated buffer in
`reset`, because subsequent to framebuffer_reset, but while
the heap was still active, we could call `get_bufinfo` again,
leading to a fresh allocation on the heap that is about to be destroyed.
Typical stack trace:
```
#1 0x0006c368 in sharpdisplay_framebuffer_get_bufinfo
#2 0x0006ad6e in _refresh_display
#3 0x0006b168 in framebufferio_framebufferdisplay_background
#4 0x00069d22 in displayio_background
#5 0x00045496 in supervisor_background_tasks
#6 0x000446e8 in background_callback_run_all
#7 0x00045546 in supervisor_run_background_tasks_if_tick
#8 0x0005b042 in common_hal_neopixel_write
#9 0x00044c4c in clear_temp_status
#10 0x000497de in spi_flash_flush_keep_cache
#11 0x00049a66 in supervisor_external_flash_flush
#12 0x00044b22 in supervisor_flash_flush
#13 0x0004490e in filesystem_flush
#14 0x00043e18 in cleanup_after_vm
#15 0x0004414c in run_repl
#16 0x000441ce in main
```
When this happened -- which was inconsistent -- the display would keep
some heap allocation across reset which is exactly what we need to avoid.
NULLing the pointer in reconstruct follows what RGBMatrix does, and that
code is a bit more battle-tested anyway.
If I had a motivation for structuring the SharpMemory code differently,
I can no longer recall it.
Testing performed: Ran my complicated calculator program over multiple
iterations without observing signs of heap corruption.
Closes: #3473