Also found a race condition between timer_disable and redraw, which
would happen if I debugger-paused inside common_hal_rgbmatrix_timer_disable
or put a delay or print inside it. That's what pausing inside reconstruct
fixes.
So that the "right timer" can be chosen, `timer_allocate` now gets the `self`
pointer. It's guaranteed at this point that the pin information is accurate,
so you can e.g., find a PWM unit related to the pins themselves.
This required touching each port to add the parameter even though it's
unused everywhere but raspberrypi.
This changes lots of files to unify `board.h` across ports. It adds
`board_deinit` when CIRCUITPY_ALARM is set. `main.c` uses it to
deinit the board before deep sleeping (even when pretending.)
Deep sleep is now a two step process for the port. First, the
port should prepare to deep sleep based on the given alarms. It
should set alarms for both deep and pretend sleep. In particular,
the pretend versions should be set immediately so that we don't
miss an alarm as we shutdown. These alarms should also wake from
`port_idle_until_interrupt` which is used when pretending to deep
sleep.
Second, when real deep sleeping, `alarm_enter_deep_sleep` is called.
The port should set any alarms it didn't during prepare based on
data it saved internally during prepare.
ESP32-S2 sleep is a bit reorganized to locate more logic with
TimeAlarm. This will help it scale to more alarm types.
Fixes#3786
This allows calls to `allocate_memory()` while the VM is running, it will then allocate from the GC heap (unless there is a suitable hole among the supervisor allocations), and when the VM exits and the GC heap is freed, the allocation will be moved to the bottom of the former GC heap and transformed into a proper supervisor allocation. Existing movable allocations will also be moved to defragment the supervisor heap and ensure that the next VM run gets as much memory as possible for the GC heap.
By itself this breaks terminalio because it violates the assumption that supervisor_display_move_memory() still has access to an undisturbed heap to copy the tilegrid from. It will work in many cases, but if you're unlucky you will get garbled terminal contents after exiting from the vm run that created the display. This will be fixed in the following commit, which is separate to simplify review.