Commit Graph

15 Commits

Author SHA1 Message Date
Dan Halbert f9831b3bbc
Merge pull request #7639 from adafruit/8.0.x
Merge 8.0.x up to main
2023-02-24 19:32:09 -05:00
gamblor21 e78875a93b ColorConverter output colorspace fix 2023-02-18 15:35:56 -06:00
Scott Shawcroft 931c7c1c51
Add Bangle.js 2, JDI memory displays and ACeP epd
This 2-in-1 PR started with the goal of support the Bangle.js 2
smartwatch with *no USB*.
* Adds "secure" DFU build support with a committed private key.
* Adds 3-bit color support with one dummy bit for the JDI memory display
* Allows nrf boards to have a board_background_task() run in RUN_BACKGROUND_TASK.
  This is needed because the Bangle.js 2 uses the watchdog to reset.
* Renamed port_background_task() to port_background_tick() to indicate it
  runs on tick, not RUN_BACKGROUND_TASK.
* Marks serial connected when the display terminal is inited. This means
  that safe mode messages show up on the display.

ACep, 7-color epaper displays also pack 3 bits in 4. So, I added that
support as well.
* Adds 3-bit ACeP color support for 7-color e-paper displays. (Not
  watch related but similar due to color depth.)
* Allows a refresh sequence instead of a single int command. The 7" ACeP
  display requires a data byte for refresh.
* Adds optional delay after resetting the display. The ACeP displays
  need this. (Probably to load LUTs from flash.)
* Adds a cleaning phase for ACeP displays before the real refresh.

For both:
* Add dither support to Palette.
* Palette no longer converts colors when set. Instead, it caches
  converted colors at each index.
* ColorConverter now caches the last converted color. It should make
  conversions faster for repeated colors (not dithering.)
2023-02-15 15:03:40 -08:00
James Carr 16a0306e29 Remove the pixel_luma parameter from displayio_colorconverter_compute_tricolor (Closes #5194)
Not tested, I don't currently have a three colour eInk screen to test with.
2021-08-21 16:32:36 +01:00
Jeff Epler 9df8f235b1 OnDiskBitmap: INCOMPATIBLE CHANGE: Allow them to use palettes
Before, when an OnDiskBitmap was a paletted bitmap type, the palette
was internal to the OnDiskBitmap, and it internally performed the palette
conversion itself.  When using with a tilegrid, a ColorConverter() object
always had to be passed.

Now, an OnDiskBitmap has a "pixel_shader" property.  If the bitmap is
a paletted bitmap type, it is a (modifiable) Palette object.  Otherwise,
it is a ColorConverter() object as before. This allows palette effects
to be applied to paletted OnDiskBitmaps.

Code that used to say:
```python
face = displayio.TileGrid(odb, pixel_shader=displayio.ColorConverter())
```
must be updated to say:
```python
face = displayio.TileGrid(odb, pixel_shader=odb.pixel_shader)
```

Compatible code for 6.x and 7.x can say
```python
face = displayio.TileGrid(odb, pixel_shader=getattr(odb, 'pixel_shader', ColorConverter())
```
2021-05-28 10:53:21 -05:00
Jeff Epler 76d68f21ac displayio: Add RGB555/565/_SWAPPED format support
This is helpful when displaying frames from an OV7670 camera, which
uses the RGB565_SWAPPED format internally.
2021-04-19 10:23:47 -05:00
microDev a52eb88031
run code formatting script 2021-03-15 19:27:36 +05:30
Jensen 57b44928a3 displayio: Pass transparent_color to ColorConverter
Signed-off-by: Jensen <jensechu@gmail.com>
2020-10-12 20:48:04 -05:00
Matthew Newberg 4604a69498 Move dither parameter to ColorConverter constructor and parameter 2019-09-05 21:55:45 -04:00
Matthew Newberg 3ab6a23434 Removed unused return value in displayio_colorconverter_convert 2019-09-04 20:42:24 -04:00
Matthew Newberg d87bfaf480 Add random dithering to ColorConverter 2019-08-31 22:07:09 -04:00
Scott Shawcroft 70680d5b22
EPaper displays work mostly. 2019-08-22 14:08:33 -07:00
Scott Shawcroft 6797ec6ed3
Add support for grayscale displays that are < 8 bit depth.
This also improves Palette so it stores the original RGB888 colors.

Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly
useful for the SSD1306.

Fixes #1828. Fixes #1956
2019-07-19 16:06:11 -07:00
Dan Halbert 374f210771 TileGrid: pixel_shader is not always a palette 2019-03-27 10:55:50 -04:00
Scott Shawcroft f21cf15c38
Add OnDiskBitmap which loads pixel data straight from disk.
Also, renamed Sprite's palette to pixel_shader so it can be
anything that produces colors based on values (including color values).
Added a ColorConverter that converts RGB888 (found in bitmaps) to
RGB565 for the display.

Fixes #1182
2018-09-12 15:25:59 -07:00