Commit Graph

6 Commits

Author SHA1 Message Date
dherrada
0e465e63b9
Did audiopwmio, bitbangio, and _bleio 2020-05-01 18:23:27 -04:00
Scott Shawcroft
714521a4c7 shared-bindings: Update docs to remove with statements from examples but add more detail to the design guide about their use. 2017-06-07 14:39:12 -07:00
Scott Shawcroft
f28f8ba568 Split up nativeio.
This was done to allow greatly granularity when deciding what functionality
is built into each board's build. For example, this way pulseio can be
omitted to allow for something else such as touchio.
2017-04-10 13:32:19 -07:00
Scott Shawcroft
ff208d7677 Add low-level OneWire support class.
This class focuses on the timing sensitive parts of the protocol.
Everything else will be done by Python code.

This also establishes that its OK to back a nativeio class with a
bitbang implementation when no hardware acceleration exists. When
it does, then bitbangio should be used to explicitly bitbang a
protocol.
2017-03-25 12:04:49 +00:00
Scott Shawcroft
ea1320bee7 Add uheap for debugging the size of objects. Still not perfect though. 2016-11-22 17:32:28 -08:00
Scott Shawcroft
ccbb5e84f9 This introduces an alternative hardware API called nativeio structured around different functions that are typically accelerated by native hardware. Its not meant to reflect the structure of the hardware.
Docs are here: http://tannewt-micropython.readthedocs.io/en/microcontroller/

It differs from upstream's machine in the following ways:

* Python API is identical across ports due to code structure. (Lives in shared-bindings)
* Focuses on abstracting common functionality (AnalogIn) and not representing structure (ADC).
* Documentation lives with code making it easy to ensure they match.
* Pin is split into references (board.D13 and microcontroller.pin.PA17) and functionality (DigitalInOut).
* All nativeio classes claim underlying hardware resources when inited on construction, support Context Managers (aka with statements) and have deinit methods which release the claimed hardware.
* All constructors take pin references rather than peripheral ids. Its up to the implementation to find hardware or throw and exception.
2016-11-21 14:11:52 -08:00