Few peripherals are actually tested. However, USB, I2C and GPIO seem to work.
Most pins are silkscreened with the "PX00" style, so the board module
only includes the small number that are screened differently.
The default SPI, I2C, and UART are the ones on the EXT2 header. This is
arbitrary, but the I2C on this connector is shared with the on-board I2C
devices and the PCC header, making it the most versatile.
Length was stored as a 16-bit number always. Most translations have
a max length far less. For example, US English translation lengths
always fit in just 8 bits. probably all languages fit in 9 bits.
This also has the side effect of reducing the alignment of
compressed_string_t from 2 bytes to 1.
testing performed: ran in german and english on pyruler, printed messages
looked right.
Firmware size, en_US
Before: 3044 bytes free in flash
After: 3408 bytes free in flash
Firmware size, de_DE (with #2967 merged to restore translations)
Before: 1236 bytes free in flash
After: 1600 bytes free in flash
Check to see if the current exception is a Watchdog exception, if it's
enabled. This ensures we break out of the current sleep() if a watchdog
timeout hits.
Signed-off-by: Sean Cross <sean@xobs.io>
Allow for passing `-DCFG_TUSB_DEBUG=1` or `-DCFG_TUSB_DEBUG=2` on the
command line to enable debugging tinyusb within circuitpython.
Signed-off-by: Sean Cross <sean@xobs.io>
Add a field to allow specifying a timeout when initiating advertising.
As part of this, add a new property to determine if the device is still
advertising.
Additionally, have the `anonymous` property require a timeout, and set
the timeout to the maximum possible value if no timeout is specified.
Signed-off-by: Sean Cross <sean@xobs.io>
Add a new parameter to the `start_advertising()` function to enable
anonymous advertising. This forces a call to `sd_ble_gap_privacy_set()`
with `privacy_mode` set to `BLE_GAP_PRIVACY_MODE_DEVICE_PRIVACY` and
`private_addr_type` set to
`BLE_GAP_ADDR_TYPE_RANDOM_PRIVATE_RESOLVABLE`.
With this, addresses will cycle at a predefined rate (currently once
every 15 minutes).
Signed-off-by: Sean Cross <sean@xobs.io>
This gets all the purely internal references. Some uses of
protomatter/Protomatter/PROTOMATTER remain, as they are references
to symbols in the Protomatter C library itself.
- bump supervisor alloc count by 4 (we actually use 5)
- move reconstruct to after gc heap is reset
- destroy protomatter object entirely if not used by a FramebufferDisplay
- ensure previous supervisor allocations are released
- zero out pointers so GC can collect them
testing performed:
* successfully store and retrieve a 500kB file on the flash
* square wave output on each pin appears on o'scope
* board.SPI(), board.SERIAL(), board.I2C() all construct
Introduces a way to place CircuitPython code and data into
tightly coupled memory (TCM) which is accessible by the CPU in a
single cycle. It also frees up room in the corresponding cache for
intermittent data. Loading from external flash is slow!
The data cache is also now enabled.
Adds support for the iMX RT 1021 chip. Adds three new boards:
* iMX RT 1020 EVK
* iMX RT 1060 EVK
* Teensy 4.0
Related to #2492, #2472 and #2477. Fixes#2475.
It's extremely dubious that we have these handles that we think
are to GC'd memory at a time when the gc pool may not be initialized.
Hopefully, they WERE valid GC memory and are undisturbed by the teardown
of the interpreter that can lead to this state.
In this case, don't try to m_free them, the memory will become free when
the GC heap is reinitialized.
Closes: #2338 (together with previous commit)
By treating each unicode code-point as a single entity for huffman
compression, the overall compression rate can be somewhat improved
without changing the algorithm. On the decompression side, when
compressed values above 127 are encountered, they need to be
converted from a 16-bit Unicode code point into a UTF-8 byte
sequence.
Doing this returns approximately 1.5kB of flash storage with the
zh_Latn_pinyin translation. (292 -> 1768 bytes remaining in my build
of trinket_m0)
Other "more ASCII" translations benefit less, and in fact
zh_Latn_pinyin is no longer the most constrained translation!
(de_DE 1156 -> 1384 bytes free in flash, I didn't check others
before pushing for CI)
English is slightly pessimized, 2840 -> 2788 bytes, probably mostly
because the "values" array was changed from uint8_t to uint16_t,
which is strictly not required for an all-ASCII translation. This
could probably be avoided in this case, but as English is not the
most constrained translation it doesn't really matter.
Testing performed: built for feather nRF52840 express and trinket m0
in English and zh_Latn_pinyin; ran and verified the localized
messages such as
Àn xià rènhé jiàn jìnrù REPL. Shǐyòng CTRL-D chóngxīn jiāzài.
and
Press any key to enter the REPL. Use CTRL-D to reload.
were properly displayed.
This improves performance of running python code by 34%, based
on the "pystone" benchmark on metro m4 express at 5000 passes
(1127.65 -> 1521.6 passes/second).
In addition, by instrumenting the tick function and monitoring on an
oscilloscope, the time actually spent in run_background_tasks() on
the metro m4 decreases from average 43% to 0.5%. (however, there's
some additional overhead that is moved around and not accounted for
in that "0.5%" figure, each time supervisor_run_background_tasks_if_tick
is called but no tick has occurred)
On the CPB, it increases pystone from 633 to 769, a smaller percentage
increase of 21%. I did not measure the time actually spent in
run_background_tasks() on CPB.
Testing performed: on metro m4 and cpb, run pystone adapted from python3.4
(change time.time to time.monotonic for sub-second resolution)
Besides running a 5000 pass test, I also ran a 50-pass test while
scoping how long an output pin was set. Average: 34.59ms or 1445/s on m4,
67.61ms or 739/s on cbp, both matching the other pystone result reasonably
well.
import pystone
import board
import digitalio
import time
d = digitalio.DigitalInOut(board.D13)
d.direction = digitalio.Direction.OUTPUT
while True:
d.value = 0
time.sleep(.01)
d.value = 1
pystone.main(50)
This code is shared by most parts, except where not all the #ifdefs
inside the tick function were present in all ports. This mostly would
have broken gamepad tick support on non-samd ports.
The "ms32" and "ms64" variants of the tick functions are introduced
because there is no 64-bit atomic read. Disabling interrupts avoids
a low probability bug where milliseconds could be off by ~49.5 days
once every ~49.5 days (2^32 ms).
Avoiding disabling interrupts when only the low 32 bits are needed is a minor
optimization.
Testing performed: on metro m4 express, USB still works and
time.monotonic_ns() still counts up
This PR refines the _bleio API. It was originally motivated by
the addition of a new CircuitPython service that enables reading
and modifying files on the device. Moving the BLE lifecycle outside
of the VM motivated a number of changes to remove heap allocations
in some APIs.
It also motivated unifying connection initiation to the Adapter class
rather than the Central and Peripheral classes which have been removed.
Adapter now handles the GAP portion of BLE including advertising, which
has moved but is largely unchanged, and scanning, which has been enhanced
to return an iterator of filtered results.
Once a connection is created (either by us (aka Central) or a remote
device (aka Peripheral)) it is represented by a new Connection class.
This class knows the current connection state and can discover and
instantiate remote Services along with their Characteristics and
Descriptors.
Relates to #586
The GitHub Actions build for this PR is failing for reasons that make no sense. Make a tiny commit change to see if it will refresh things and work again.
This also improves Palette so it stores the original RGB888 colors.
Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly
useful for the SSD1306.
Fixes#1828. Fixes#1956
This fixes the bug that bitmap changes do not cause screen updates
and optimizes the refresh when the bitmap is simply shown on the
screen. If the bitmap is used in tiles, then changing it will
cause all TileGrids using it to do a full refresh.
Fixes#1981
Different operations to the display tree have different costs. Be
aware of these costs when optimizing your code.
* Changing tiles indices in a TileGrid will update an area
covering them all.
* Changing a palette will refresh every object that references it.
* Moving a TileGrid will update both where it was and where it moved to.
* Adding something to a Group will refresh each individual area it
covers.
* Removing things from a Group will refresh one area that covers all
previous locations. (Not separate areas like add.)
* Setting a new top level Group will refresh the entire display.
Only TileGrid moves are optimized for overlap. All other overlaps
cause sending of duplicate pixels.
This also adds flip_x, flip_y and transpose_xy to TileGrid. They
change the direction of the pixels but not the location.
Fixes#1169. Fixes#1705. Fixes#1923.