Jeff Epler
0098909757
RGBMatrix: change default to serpentine=True
...
The "serpentine" display order leads to much better wiring (shorter
ribbon cables) and is preferred. Change the default accordingly.
2021-01-28 11:42:19 -06:00
Jeff Epler
189ec2fc60
Disallow tile=0
2021-01-26 16:51:31 -06:00
Jeff Epler
20c9f25a65
rgbmatrix: Eliminate some duplicated height-calculating code
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This was hard to write, so let's have it written in 2 places instead
of 4.
2021-01-26 14:35:26 -06:00
Jeff Epler
368977fb90
RGBMatrix: Additional tile tweaks
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* Introduce explicit serpentine: bool argument instead of using negative
numbers (thanks, ghost of @tannewt sitting on one shoulder)
* Fix several calculations of height
Testing performed (matrixportal):
* set up a serpentine 64x64 virtual display with 2 64x32 tiles
* tried all 4 rotations
* looked at output of REPL
2021-01-26 14:33:48 -06:00
Jeff Epler
51f0544405
protmatter: Update to version that supports tiling
2021-01-26 09:19:44 -06:00
Jeff Epler
0ff20cdd85
RGBMatrix: Detect invalid bit_depth selection
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Closes : #3650
2020-11-09 08:27:46 -06:00
Jeff Epler
5e38bb98cb
rgbmatrix: update protomatter to 1.0.5 tag
...
this is compile-tested on
stm32f405 feather
matrixportal
nrf52840 feather
but not actually tested-tested.
2020-10-10 14:30:37 -05:00
Jeff Epler
e477d27be3
Update shared-bindings/rgbmatrix/RGBMatrix.c
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Co-authored-by: Scott Shawcroft <scott@tannewt.org>
2020-10-01 10:59:02 -05:00
Jeff Epler
e4b9c16891
rgbmatrix: Check that the number of rgb pins is supported.
...
Having zero RGB pins may not have been caught, nor having a non-multiple-of-6
value. Generally, users will only have 6 RGB pins unless they are driving
multiple matrices in parallel. No existing breakouts exist to do this, and
there are probably not any efficient pinouts to be had anyway.
2020-09-29 19:55:31 -05:00
Jeff Epler
176b337611
rgbmatrix: validate width= constructor parameter
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In #3482 , @cwalther noted that, hypothetically, a zero byte allocation
could be made in the RGBMatrix constructor. Ensure that width is positive.
Height was already checked against the number of RGB pins if it was specified,
so zero is ruled out there as well.
2020-09-29 19:44:25 -05:00
Jeff Epler
17a5a85528
rgbmatrix: Move struct definition to shared-module, rename 'core' member
2020-09-02 13:34:16 -05:00
Jeff Epler
9c4f644641
framebufferio: add dirty row tracking
2020-08-12 07:32:18 -05:00
Taku Fukada
56c898da80
Modify some Python stubs
2020-08-07 01:01:28 +09:00
Taku Fukada
d356581651
Fix several type hints
2020-07-27 18:05:13 +09:00
Taku Fukada
54a342a7f5
Add and correct some type hints
2020-07-24 18:20:03 +09:00
dherrada
d0d949cd24
Made every init return None
2020-07-03 14:23:34 -04:00
dherrada
3df03a5650
Made most of the requested changes
2020-07-03 13:49:00 -04:00
dherrada
c8437e6595
Added type hints to rgbmatrix
2020-07-03 11:10:13 -04:00
dherrada
54cb1feea0
Removed all 'self, )'
2020-07-02 13:28:36 -04:00
Jeff Epler
159728b550
shared-bindings: Factor out validate_list_is_free_pins
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This will ultimately be used by SDIO, where a variable length list
of data lines is called for.
2020-06-26 11:50:24 -05:00
Scott Shawcroft
4e8de3c554
Swap sphinx to autoapi and the inline stubs
2020-05-12 17:28:24 -07:00
dherrada
c7a9d49cba
Did rgbmatrix, rotaryio, and RTC
2020-05-11 13:00:19 -04:00
Jeff Epler
898c09c35e
RGBMatrix: nonessential change to kick Actions
2020-04-19 09:10:08 -05:00
Jeff Epler
8c455f24bf
RGBMatrix: this comment no longer describes the code
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... allocate_display_bus_or_raise() uses fixed storage, not heap storage.
2020-04-17 18:44:07 -05:00
Jeff Epler
37cb6bafa8
RGBMatrix: documentation got behind the code
2020-04-17 18:44:07 -05:00
Jeff Epler
5fcc6d6286
RGBMatrix: finish renaming from Protomatter
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This gets all the purely internal references. Some uses of
protomatter/Protomatter/PROTOMATTER remain, as they are references
to symbols in the Protomatter C library itself.
2020-04-17 18:44:07 -05:00
Jeff Epler
1b478bbae6
RGBMatrix: remove unneeded properties
2020-04-17 18:43:57 -05:00
Jeff Epler
57ce2d1f41
framebufferio: get width, etc., from protocol, not object property
2020-04-17 18:43:57 -05:00
Jeff Epler
3d6258f63d
Rename Protomatter -> RGBMatrix
...
This is a quick rename, it changes the user-facing names but not the
internal names of things.
2020-04-17 18:43:57 -05:00