- define CIRCUITPY_BUILD_EXTENSIONS to predefined values
- set CIRCUITPY_BUILD_EXTENSIONS in port and board config
- reuse the support matrix "get_settings_from_makefile" to get it
- move the existing port and board specific values
- remove the C3 specific board values because it's not the default
- update build_release_files.py to use get_settings_from_makefile
Removes:
* AUTORESET_DELAY_MS which never did anything but was introduced
somehow.
* CIRCUITPY_BOOT_BUTTON in all but one ESP board because they all have
them. There is a default based on the strapping pins.
* BOARD_USER_SAFE_MODE_ACTION because it was all the same for boards
with boot buttons. Now the safe mode code manages the message.
This enables the _stage library and adds stage and ugame modules to the
frozen modules, so that all Stage games should work.
I had to do several hacks:
* Since displayio.release_displays doesn't release the pins, I couldn't
re-initialize the display inside the ugame module. Instead I changed
the default display initialization for the board to match what Stage
expects.
* I wanted to make the MENU key works as K_Z, but when I try to use it
with the keypad module, I get "pin in use" error. So for now only the
A and B buttons are used.
This changes lots of files to unify `board.h` across ports. It adds
`board_deinit` when CIRCUITPY_ALARM is set. `main.c` uses it to
deinit the board before deep sleeping (even when pretending.)
Deep sleep is now a two step process for the port. First, the
port should prepare to deep sleep based on the given alarms. It
should set alarms for both deep and pretend sleep. In particular,
the pretend versions should be set immediately so that we don't
miss an alarm as we shutdown. These alarms should also wake from
`port_idle_until_interrupt` which is used when pretending to deep
sleep.
Second, when real deep sleeping, `alarm_enter_deep_sleep` is called.
The port should set any alarms it didn't during prepare based on
data it saved internally during prepare.
ESP32-S2 sleep is a bit reorganized to locate more logic with
TimeAlarm. This will help it scale to more alarm types.
Fixes#3786
Since Actions passed on the previous commit, where this computed value
was checked against the specified value (if any), this is no net change,
except that we no longer need to specify it for particular boards or
ports.