This changes the displayio pixel computation from per-pixel to
per-area. This is precursor work to updating portions of the screen
(#1169). It should provide mild speedups because bounds checks are
done once per area rather than once per pixel. Filling by area also
allows TileGrid to maintain a row-associative fill pattern even when
the display's refresh is orthogonal to it.
Display rotation is relative to the scan order of the display.
The scan order can be found by scrolling the display with command
0x37 `display_bus.send(0x37, struct.pack(">H", i % 128))`
Fixes#1504