accept might raise an exception, in which case the new socket is not
fully created. It has a finaliser so will run close() method when GC'd.
Before this patch close would try to close an invalid socket. Now
fixed.
setsockopt took address of stack value which became out of scope. Now
fixed.
There was really weird warning (promoted to error) when building Windows
port. Exact cause is still unknown, but it uncovered another issue:
8-bit and unicode str_make_new implementations should be mutually exclusive,
and not built at the same time. What we had is that bytes_decode() pulled
8-bit str_make_new() even for unicode build.
With this patch str/bytes construction is streamlined. Always use a
vstr to build a str/bytes object. If the size is known beforehand then
use vstr_init_len to allocate only required memory. Otherwise use
vstr_init and the vstr will grow as needed. Then use
mp_obj_new_str_from_vstr to create a str/bytes object using the vstr
memory.
Saves code ROM: 68 bytes on stmhal, 108 bytes on bare-arm, and 336 bytes
on unix x64.
This patch allows to reuse vstr memory when creating str/bytes object.
This improves memory usage.
Also saves code ROM: 128 bytes on stmhal, 92 bytes on bare-arm, and 88
bytes on unix x64.
This enables proper interfacing with underlying OS - MicroPython doesn't
run the main loop, OS does, MicroPython just gets called when some event
takes place.
pyexec_friendly_repl_process_char() and friends, useful for ports which
integrate into existing cooperative multitasking system.
Unlike readline() refactor before, this was implemented in less formal,
trial&error process, minor functionality regressions are still known
(like soft&hard reset support). So, original loop-based pyexec_friendly_repl()
is left intact, specific implementation selectable by config setting.
Bytecode also needs a pass to compute the stack size. This is because
the state size of the bytecode function is encoded as a variable uint,
so we must know the value of this uint before we encode it (otherwise
the size of the generated code changes from one pass to the next).
Having an entire pass for this seems wasteful (in time). Alternative is
to allocate fixed space for the state size (would need 3-4 bytes to be
general, when 1 byte is usually sufficient) which uses a bit of extra
RAM per bytecode function, and makes the code less elegant in places
where this uint is encoded/decoded.
So, for now, opt for an extra pass.
Native code has GC-heap pointers in it so it must be scanned. But on
unix port memory for native functions is mmap'd, and so it must have
explicit code to scan it for root pointers.
Previously to this patch all constant string/bytes objects were
interned by the compiler, and this lead to crashes when the qstr was too
long (noticeable now that qstr length storage defaults to 1 byte).
With this patch, long string/bytes objects are never interned, and are
referenced directly as constant objects within generated code using
load_const_obj.