Commit Graph

929 Commits

Author SHA1 Message Date
ppolk-nocimed
c6406c74ec Added DigitalInOut suggestion 2020-05-16 13:21:34 -07:00
ppolk-nocimed
f76ff1eb69 Fixed Optional[Pull] 2020-05-16 13:14:50 -07:00
ppolk-nocimed
db924fb01e Digital In Out Type Hints 2020-05-16 12:47:49 -07:00
Thea Flowers
7d167560af Note that nvm.ByteArray is available at microcontroller.nvm
Fixes #2766
2020-05-15 14:53:14 -07:00
Scott Shawcroft
0d8bca92e2
Merge pull request #2810 from dherrada/master
Pyi integration
2020-05-15 10:31:05 -07:00
Sean Cross
f9ed3acf6d aesio: specify writable buffers for destination buffers
When calling `AES.decrypt_into()` or `AES.encrypt_into()`, the
destination buffers may be any buffer kind.  However, we currently
aren't checking to make sure the destination buffer is actually
writable.

Specify `MP_BUFFER_WRITE` for the destination buffers of both of these
objects so we don't inadvertently write to immutable data.

Signed-off-by: Sean Cross <sean@xobs.io>
2020-05-15 10:22:42 +08:00
Sean Cross
aba36e4abf aesio: use bufinfo rather than mp_str_bytes
In order to accept both `bytes` objects and `bytearray` objects, use a
`bufinfo` construct to retrieve the data rather than
`mp_obj_str_get_data()`.

Signed-off-by: Sean Cross <sean@xobs.io>
2020-05-15 10:16:00 +08:00
Scott Shawcroft
15c2d16bf9
Fix help doc 2020-05-14 16:06:13 -07:00
Scott Shawcroft
afc84c2fd1
Fix ulab, math and template. 2020-05-14 15:58:36 -07:00
dherrada
b477c4812d
Fixed minor indentation issue 2020-05-14 16:58:25 -04:00
Scott Shawcroft
db4dbe0752
Merge pull request #2889 from jepler/gamepad-tick
Gamepad, GamepadShift: Fix after lower-power by enabling supervisor tick
2020-05-13 11:53:23 -07:00
Scott Shawcroft
3ffa5604fc
Update countio to python stub docs 2020-05-13 08:36:16 -07:00
Scott Shawcroft
7546d47f77
Merge remote-tracking branch 'adafruit/master' into improve_verification 2020-05-13 08:23:55 -07:00
Jeff Epler
23ba58bbf5 Gamepad & GamepadShift: Initially allocate as long-lived
This makes less heap churn and decreases code size a tiny bit
2020-05-13 10:14:37 -05:00
Jeff Epler
fbf052bb27 Gamepad & GamepadShift: Enable ticks while object exists
Otherwise, button presses might not be noticed.
2020-05-13 10:14:37 -05:00
Scott Shawcroft
4e646ee6e4
Move vectorio to stubs 2020-05-12 18:40:02 -07:00
Scott Shawcroft
cde6651721
Merge remote-tracking branch 'adafruit/master' into improve_verification 2020-05-12 18:23:59 -07:00
Scott Shawcroft
277e8d528b
Merge branch 'master' into Optical-Encoder-Module 2020-05-12 18:22:57 -07:00
Scott Shawcroft
4e8de3c554
Swap sphinx to autoapi and the inline stubs 2020-05-12 17:28:24 -07:00
Scott Shawcroft
d274074f01
Merge remote-tracking branch 'adafruit/master' into vectorio 2020-05-12 12:29:05 -07:00
Scott Shawcroft
bc40034a08
Merge branch 'master' into Optical-Encoder-Module 2020-05-12 12:12:51 -07:00
Scott Shawcroft
a1091bbfbb
Merge pull request #2871 from DavePutz/Issue2812
Throw a NotImplementedError for time functions on boards without long ints
2020-05-12 11:40:49 -07:00
dherrada
c534a872a2
Merge branch 'master' into master 2020-05-12 12:26:02 -04:00
dherrada
6490137812
Did usb_hid, usb_midi, ustack, wiznet 2020-05-12 12:08:46 -04:00
dherrada
e4589543fb
Did time, touchio, uheap 2020-05-12 11:43:24 -04:00
dherrada
991045b9ce
Did struct, supervisor, terminalio 2020-05-12 11:28:33 -04:00
Daniel Pollard
22bf99ccc4 Fixed underline in documentation 2020-05-12 14:52:48 +10:00
Daniel Pollard
ee2cb703c8 merged master 2020-05-12 14:41:28 +10:00
warriorofwire
78444a1018 fix VectorShape on_dirty callback registration being set for the wrong type 2020-05-11 21:21:05 -07:00
warriorofwire
040beb0577 Clean up circle documentation 2020-05-11 21:15:40 -07:00
DavePutz
4712f9f104
Merge branch 'master' into Issue2812 2020-05-11 21:48:54 -05:00
Scott Shawcroft
1b0c52c8ca
Merge pull request #2877 from rhooper/pixelbuf-doc-fix
Pixelbuf doc fix
2020-05-11 15:42:33 -07:00
dherrada
603df58f97
Did stage, socket, storage 2020-05-11 13:40:02 -04:00
dherrada
c7a9d49cba
Did rgbmatrix, rotaryio, and RTC 2020-05-11 13:00:19 -04:00
dherrada
838b6c5685
Did ps2io, pulseio, random 2020-05-11 10:48:11 -04:00
warriorofwire
eb3d5fa453 ujson: do not eat trailing whitespace
Ujson should only worry about whitespace before JSON.  This becomes apparent when you are using MP stream protocol to read directly from input buffers.

When you attempt to read(1) on a UART (and possibly other protocols) you have to wait for either the byte or the timeout.

Fixes:
- Waiting for a timeout after you have completed reading a correct and complete JSON off the input.
- Raising an OSError after reading a correct and complete JSON off the input.
- Eating more data than semantically owned off the input buffer.
- Blocking to start parsing JSON until the entire JSON body has been loaded into a potentially large, contiguous Python object.

Code you would write before:
```
line = board_busio_uart_port.read_line()
json_dict = json.loads(line)
```
or reaching for fixed buffers and swapping them around in Python.

Code that did not work before that does now:
```
json_dict = json.load(board_busio_uart_port)
```

- This removes the need for intermediate copies of data when reading JSON from micropython stream protocol inputs.
- It also increases total application speed by parsing JSON concurrently with receiving on boards that read from UART via DMA.
- It simplifies code that users write while improving their apps.
2020-05-10 20:45:42 -07:00
Roy Hooper
09fedb3fd5 fix another doc error (pixelsx - thanks @theacodes) 2020-05-10 21:35:37 -04:00
Roy Hooper
70f2ef3f8e Fix docs some more 2020-05-10 19:50:10 -04:00
Roy Hooper
2f7c0ec8e4 Minor fixes to _pixelbuf.PixelBuf docs 2020-05-10 16:22:01 -04:00
warriorofwire
4086600b61 vectorio: switch per-shape transform to Display
Rather than maintain a transform per-shape, we'll just use whatever
  settings are on the Display.  Currently only transpose is done.
2020-05-09 22:15:51 -07:00
warriorofwire
206d0e598a Add vectorio: for drawing shapes
vectorio builds on m4 express feather

Concrete shapes are composed into a VectorShape which is put into a displayio Group for display.

VectorShape provides transpose and x/y positioning for shape implementations.

Included Shapes:

* Circle
  - A radius; Circle is positioned at its axis in the VectorShape.
  - You can freely modify the radius to grow and shrink the circle in-place.

* Polygon
  - An ordered list of points.
  - Beteween each successive point an edge is inferred.  A final edge closing the shape is inferred between the last
    point and the first point.
  - You can modify the points in a Polygon.  The points' coordinate system is relative to (0, 0) so if you'd like a
      top-center justified 10x20 rectangle you can do points [(-5, 0), (5, 0), (5, 20), (0, 20)] and your VectorShape
      x and y properties will position the rectangle relative to its top center point

* Rectangle
  A width and a height.
2020-05-09 15:38:22 -07:00
DavePutz
e7fc806034
Throw a NotImplementedError for time functions on boards without long ints
Fix for Issue #2812. Instead of reporting a missing attribute for functions such as time.time() and time.mktime(); platforms that do not have long integer support will raise a NotImplementedError
2020-05-08 16:33:26 -05:00
dherrada
09530e5dc3
Did os, _pixelbuf, _pew 2020-05-08 16:03:39 -04:00
Kattni Rembor
a83d1d7b4b Update wheel to colorwheel and fix RGB order. 2020-05-08 14:44:41 -04:00
Kattni Rembor
37e5ff7757 Update colorwheel from GRB to RGB. 2020-05-08 13:25:52 -04:00
dherrada
d750096bef
Did neopixel, network, nvm 2020-05-07 18:40:46 -04:00
dherrada
e31e9eeaa1
Did math, microcontroller, and multiterminal 2020-05-07 15:59:52 -04:00
dherrada
4f33a20d17
Added gamepad, gamepadshift, and i2cslave 2020-05-07 15:10:44 -04:00
dherrada
a3d5adb43c
Did _eve, fontio, framebufferio, and frequencyio 2020-05-07 11:56:46 -04:00
dherrada
2ebe3035df
Did board, digitalio, displayio 2020-05-07 10:54:09 -04:00