In #2689, hitting ctrl-c during the printing of an object with a lot of sub-objects could cause the screen to stop updating (without showing a KeyboardInterrupt). This makes the printing of such objects acutally interruptable, and also correctly handles the KeyboardInterrupt:
```
>>> l = ["a" * 100] * 200
>>> l
['aaaaaaaaaaaaaaaaaaaaaa...aaaaaaaaaaa', Traceback (most recent call last):
File "<stdin>", line 1, in <module>
KeyboardInterrupt:
>>>
```
The font is missing many characters and the build needs the space.
We can optimize font storage when we get a good font.
The serial output will work as usual.
This check as implemented is misleading, because it compares the
compressed size in bytes (including the length indication) with the source
string length in Unicode code points. For English this is approximately
fair, but for Japanese this is quite unfair and produces an excess of
"increased length" messages.
This message might have existed for one of two reasons:
* to alert to an improperly function huffman compression
* to call attention to a need for a "string is stored uncompressed" case
We know by now that the huffman compression is functioning as designed and
effective in general.
Just to be on the safe side, I did some back-of-the-envelope estimates.
I considered these three replacements for "the true source string size, in bytes":
+ decompressed_len_utf8 = len(decompressed.encode('utf-8'))
+ decompressed_len_utf16 = len(decompressed.encode('utf-16be'))
+ decompressed_len_bitsize = ((1+len(decompressed)) * math.ceil(math.log(1+len(values), 2)) + 7) // 8
The third counts how many bits each character requires (fewer than 128
characters in the source character set = 7, fewer than 256 = 8, fewer than 512
= 9, etc, adding a string-terminating value) and is in some way representative
of the best way we would be able to store "uncompressed strings". The Japanese
translation (largest as of writing) has just a few strings which increase by
this metric. However, the amount of loss due to expansion in those cases is
outweighed by the cost of adding 1 bit per string to indicate whether it's
compressed or not. For instance, in the BOARD=trinket_m0 TRANSLATION=ja build
the loss is 47 bytes over 300 strings. Adding 1 bit to each of 300 strings will
cost about 37 bytes, leaving just 5 Thumb instructions to implement the code to
check and decode "uncompressed" strings in order to break even.
This is a slight trade-off with code size, in places where a "_varg"
mp_raise variant is now used. The net savings on trinket_m0 is
just 32 bytes.
It also means that the translation will include the original English
text, and cannot be translated. These are usually names of Python
types such as int, set, or dict or special values such as "inf" or
"Nan".
This version
* moves source files to reflect module structure
* adds inline documentation suitable for extract_pyi
* incompatibly moves spectrogram to fft
* incompatibly removes "extras"
There are some remaining markup errors in the specific revision of
extmod/ulab but they do not prevent the doc building process from
completing.
MicroPython's original implementation of __aiter__ was correct for an
earlier (provisional) version of PEP492 (CPython 3.5), where __aiter__ was
an async-def function. But that changed in the final version of PEP492 (in
CPython 3.5.2) where the function was changed to a normal one. See
https://www.python.org/dev/peps/pep-0492/#why-aiter-does-not-return-an-awaitable
See also the note at the end of this subsection in the docs:
https://docs.python.org/3.5/reference/datamodel.html#asynchronous-iterators
And for completeness the BPO: https://bugs.python.org/issue27243
To be consistent with the Python spec as it stands today (and now that
PEP492 is final) this commit changes MicroPython's behaviour to match
CPython: __aiter__ should return an async-iterable object, but is not
itself awaitable.
The relevant tests are updated to match.
See #6267.
coroutines don't have __next__; they also call themselves coroutines.
This does not change the fact that `async def` methods are generators,
but it does make them behave more like CPython.
Otherwise functions like memset might get optimised to call themselves (eg
with gcc 10). And provide CFLAGS_BUILTIN so these options can be changed
by a port if needed.
Fixes issue #6053.
Testing performed: That a card is successfully mounted on Pygamer with
the built in SD card slot
This module is enabled for most FULL_BUILD boards, but is disabled for
samd21 ("M0"), litex, and pca10100 for various reasons.
I noticed that this code was referring to samd-specific functionality,
and isn't enabled except in one samd board (pewpew10). Move it.
There is incomplte support for _pew in mimxrt10xx which then caused build
errors; adding a #if guard to check for _pew being enabled fixes it.
The _pew module is not likely to be important on mimxrt but I'll leave the
choice to remove it to someone else.
* Fix flash writes that don't end on a sector boundary. Fixes#2944
* Fix enum incompatibility with IDF.
* Fix printf output so it goes out debug UART.
* Increase stack size to 8k.
* Fix sleep of less than a tick so it doesn't crash.
Length was stored as a 16-bit number always. Most translations have
a max length far less. For example, US English translation lengths
always fit in just 8 bits. probably all languages fit in 9 bits.
This also has the side effect of reducing the alignment of
compressed_string_t from 2 bytes to 1.
testing performed: ran in german and english on pyruler, printed messages
looked right.
Firmware size, en_US
Before: 3044 bytes free in flash
After: 3408 bytes free in flash
Firmware size, de_DE (with #2967 merged to restore translations)
Before: 1236 bytes free in flash
After: 1600 bytes free in flash
This adds an exception to be raised when the WatchDogTimer times out.
Note that this currently causes a HardFault, and it's not clear why it's
not behaving properly.
Signed-off-by: Sean Cross <sean@xobs.io>
vectorio builds on m4 express feather
Concrete shapes are composed into a VectorShape which is put into a displayio Group for display.
VectorShape provides transpose and x/y positioning for shape implementations.
Included Shapes:
* Circle
- A radius; Circle is positioned at its axis in the VectorShape.
- You can freely modify the radius to grow and shrink the circle in-place.
* Polygon
- An ordered list of points.
- Beteween each successive point an edge is inferred. A final edge closing the shape is inferred between the last
point and the first point.
- You can modify the points in a Polygon. The points' coordinate system is relative to (0, 0) so if you'd like a
top-center justified 10x20 rectangle you can do points [(-5, 0), (5, 0), (5, 20), (0, 20)] and your VectorShape
x and y properties will position the rectangle relative to its top center point
* Rectangle
A width and a height.