Most users and the CI system are running in configurations where Python
configures stdout and stderr in UTF-8 mode. However, Windows is different,
setting values like CP1252. This led to a build failure on Windows, because
makeqstrdata printed Unicode strings to its stdout, expecting them to be
encoded as UTF-8.
This script is writing (stdout) to a compiler input file and potentially
printing messages (stderr) to a log or console. Explicitly configure stdout to
use utf-8 to get consistent behavior on all platforms, and configure stderr so
that if any log/diagnostic messages are printed that cannot be displayed
correctly, they are still displayed instead of creating an error while trying
to print the diagnostic information.
I considered setting the encodings both to ascii, but this would just be
occasionally inconvenient to developers like me who want to show diagnostic
info on stderr and in comments while working with the compression code.
Closes: #3408
While checking whether we can enable -Wimplicit-fallthrough, I encountered
a diagnostic in mp_binary_set_val_array_from_int which led to discovering
the following bug:
```
>>> struct.pack("xb", 3)
b'\x03\x03'
```
That is, the next value (3) was used as the value of a padding byte, while
standard Python always fills "x" bytes with zeros. I initially thought
this had to do with the unintentional fallthrough, but it doesn't.
Instead, this code would relate to an array.array with a typecode of
padding ('x'), which is ALSO not desktop Python compliant:
```
>>> array.array('x', (1, 2, 3))
array('x', [1, 0, 0])
```
Possibly this is dead code that used to be shared between struct-setting
and array-setting, but it no longer is.
I also discovered that the argument list length for struct.pack
and struct.pack_into were not checked, and that the length of binary data
passed to array.array was not checked to be a multiple of the element
size.
I have corrected all of these to conform more closely to standard Python
and revised some tests where necessary. Some tests for micropython-specific
behavior that does not conform to standard Python and is not present
in CircuitPython was deleted outright.
Massive savings. Thanks so much @ciscorn for providing the initial
code for choosing the dictionary.
This adds a bit of time to the build, both to find the dictionary
but also because (for reasons I don't fully understand), the binary
search in the compress() function no longer worked and had to be
replaced with a linear search.
I think this is because the intended invariant is that for codebook
entries that encode to the same number of bits, the entries are ordered
in ascending value. However, I mis-placed the transition from "words"
to "byte/char values" so the codebook entries for words are in word-order
rather than their code order.
Because this price is only paid at build time, I didn't care to determine
exactly where the correct fix was.
I also commented out a line to produce the "estimated total memory size"
-- at least on the unix build with TRANSLATION=ja, this led to a build
time KeyError trying to compute the codebook size for all the strings.
I think this occurs because some single unicode code point ('ァ') is
no longer present as itself in the compressed strings, due to always
being replaced by a word.
As promised, this seems to save hundreds of bytes in the German translation
on the trinket m0.
Testing performed:
- built trinket_m0 in several languages
- built and ran unix port in several languages (en, de_DE, ja) and ran
simple error-producing codes like ./micropython -c '1/0'
Compress common unicode bigrams by making code points in the range
0x80 - 0xbf (inclusive) represent them. Then, they can be greedily
encoded and the substituted code points handled by the existing Huffman
compression. Normally code points in the range 0x80-0xbf are not used
in Unicode, so we stake our own claim. Using the more arguably correct
"Private Use Area" (PUA) would mean that for scripts that only use
code points under 256 we would use more memory for the "values" table.
bigram means "two letters", and is also sometimes called a "digram".
It's nothing to do with "big RAM". For our purposes, a bigram represents
two successive unicode code points, so for instance in our build on
trinket m0 for english the most frequent are:
['t ', 'e ', 'in', 'd ', ...].
The bigrams are selected based on frequency in the corpus, but the
selection is not necessarily optimal, for these reasons I can think of:
* Suppose the corpus was just "tea" repeated 100 times. The
top bigrams would be "te", and "ea". However,
overlap, "te" could never be used. Thus, some bigrams might actually
waste space
* I _assume_ this has to be why e.g., bigram 0x86 "s " is more
frequent than bigram 0x85 " a" in English for Trinket M0, because
sequences like "can't add" would get the "t " digram and then
be unable to use the " a" digram.
* And generally, if a bigram is frequent then so are its constituents.
Say that "i" and "n" both encode to just 5 or 6 bits, then the huffman
code for "in" had better compress to 10 or fewer bits or it's a net
loss!
* I checked though! "i" is 5 bits, "n" is 6 bits (lucky guess)
but the bigram 0x83 also just 6 bits, so this one is a win of
5 bits for every "it" minus overhead. Yay, this round goes to team
compression.
* On the other hand, the least frequent bigram 0x9d " n" is 10 bits
long and its constituent code points are 4+6 bits so there's no
savings, but there is the cost of the table entry.
* and somehow 0x9f 'an' is never used at all!
With or without accounting for overlaps, there is some optimum number
of bigrams. Adding one more bigram uses at least 2 bytes (for the
entry in the bigram table; 4 bytes if code points >255 are in the
source text) and also needs a slot in the Huffman dictionary, so
adding bigrams beyond the optimim number makes compression worse again.
If it's an improvement, the fact that it's not guaranteed optimal
doesn't seem to matter too much. It just leaves a little more fruit
for the next sweep to pick up. Perhaps try adding the most frequent
bigram not yet present, until it doesn't improve compression overall.
Right now, de_DE is again the "fullest" build on trinket_m0. (It's
reclaimed that spot from the ja translation somehow) This change saves
104 bytes there, increasing free space about 6.8%. In the larger
(but not critically full) pyportal build it saves 324 bytes.
The specific number of bigrams used (32) was chosen as it is the max
number that fit within the 0x80..0xbf range. Larger tables would
require the use of 16 bit code points in the de_DE build, losing savings
overall.
(Side note: The most frequent letters in English have been said
to be: ETA OIN SHRDLU; but we have UAC EIL MOPRST in our corpus)
A crash like the following occurs in the unix port:
```
Program received signal SIGSEGV, Segmentation fault.
0x00005555555a2d7a in mp_obj_module_set_globals (self_in=0x55555562c860 <ulab_user_cmodule>, globals=0x55555562c840 <mp_module_ulab_globals>) at ../../py/objmodule.c:145
145 self->globals = globals;
(gdb) up
#1 0x00005555555b2781 in mp_builtin___import__ (n_args=5, args=0x7fffffffdbb0) at ../../py/builtinimport.c:496
496 mp_obj_module_set_globals(outer_module_obj,
(gdb)
#2 0x00005555555940c9 in mp_import_name (name=824, fromlist=0x555555621f10 <mp_const_none_obj>, level=0x1) at ../../py/runtime.c:1392
1392 return mp_builtin___import__(5, args);
```
I don't understand how it doesn't happen on the embedded ports, because
the module object should reside in ROM and the assignment of self->globals
should trigger a Hard Fault.
By checking VERIFY_PTR, we know that the pointed-to data is on the heap
so we can do things like mutate it.
In #2689, hitting ctrl-c during the printing of an object with a lot of sub-objects could cause the screen to stop updating (without showing a KeyboardInterrupt). This makes the printing of such objects acutally interruptable, and also correctly handles the KeyboardInterrupt:
```
>>> l = ["a" * 100] * 200
>>> l
['aaaaaaaaaaaaaaaaaaaaaa...aaaaaaaaaaa', Traceback (most recent call last):
File "<stdin>", line 1, in <module>
KeyboardInterrupt:
>>>
```
The font is missing many characters and the build needs the space.
We can optimize font storage when we get a good font.
The serial output will work as usual.
This check as implemented is misleading, because it compares the
compressed size in bytes (including the length indication) with the source
string length in Unicode code points. For English this is approximately
fair, but for Japanese this is quite unfair and produces an excess of
"increased length" messages.
This message might have existed for one of two reasons:
* to alert to an improperly function huffman compression
* to call attention to a need for a "string is stored uncompressed" case
We know by now that the huffman compression is functioning as designed and
effective in general.
Just to be on the safe side, I did some back-of-the-envelope estimates.
I considered these three replacements for "the true source string size, in bytes":
+ decompressed_len_utf8 = len(decompressed.encode('utf-8'))
+ decompressed_len_utf16 = len(decompressed.encode('utf-16be'))
+ decompressed_len_bitsize = ((1+len(decompressed)) * math.ceil(math.log(1+len(values), 2)) + 7) // 8
The third counts how many bits each character requires (fewer than 128
characters in the source character set = 7, fewer than 256 = 8, fewer than 512
= 9, etc, adding a string-terminating value) and is in some way representative
of the best way we would be able to store "uncompressed strings". The Japanese
translation (largest as of writing) has just a few strings which increase by
this metric. However, the amount of loss due to expansion in those cases is
outweighed by the cost of adding 1 bit per string to indicate whether it's
compressed or not. For instance, in the BOARD=trinket_m0 TRANSLATION=ja build
the loss is 47 bytes over 300 strings. Adding 1 bit to each of 300 strings will
cost about 37 bytes, leaving just 5 Thumb instructions to implement the code to
check and decode "uncompressed" strings in order to break even.