Radomir Dopieralski
58b4cd4956
Improve docs for WaveFile buffer
2019-08-17 11:31:45 +02:00
Radomir Dopieralski
9907e3fa28
Allow to specify pre-allocated buffer in audicore.WaveFile
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It lets us re-use the same buffer for playing multiple files.
This also allows us to control the size of the buffer. Half of the
buffer will be used for the fist, and half for the second internal
buffer.
2019-08-03 14:15:19 +02:00
Radomir Dopieralski
c1e5247d51
Add support for scaling to _stage
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On high-resolution displays we can use 2x2 or even 3x3 pixels.
2019-08-02 22:55:55 +02:00
Radomir Dopieralski
c4c5d8c5e7
Fix missing write_ram_command in _stage
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Since the changes in displayio, displayio_display_set_region_to_update
no longer sends the write_ram_command, so we have to send it explicitly.
2019-07-31 23:32:42 +02:00
Scott Shawcroft
366fdcce18
Merge pull request #2011 from tannewt/ssd1322
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Add knobs for SSD1322 and two displayio fixes.
2019-07-30 14:15:37 -07:00
Scott Shawcroft
f9d314b263
Merge pull request #1985 from sommersoft/dynamic_support_matrix
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Docs: Dynamically Build Support Matrix Table
2019-07-29 18:08:16 -07:00
sommersoft
bbc5255f04
update rST ref link for support matrix
2019-07-28 21:25:43 -05:00
Seth Itow
a2bab9f172
bleio: Fix typo in Peripheral example code.
2019-07-27 12:58:28 -07:00
sommersoft
cebdadd0f6
Merge branch 'master' into dynamic_support_matrix
2019-07-27 10:46:53 -05:00
sommersoft
c335f170d7
update 'Core Modules' description
2019-07-27 10:36:08 -05:00
sommersoft
c6ac0ba683
move the support matrix to its own page; add linking for modules
2019-07-27 10:03:18 -05:00
Scott Shawcroft
af8cfbedfb
Add knobs for SSD1322 and two fixes.
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* Fix terminal clear after first successful code.py run.
* Fix transmitting too many bytes for column constraint with single
byte bounds.
2019-07-25 15:41:12 -07:00
Scott Shawcroft
485f06e36f
Remove unneeded headers
2019-07-25 11:58:27 -07:00
Jeff Epler
6b44e40ee8
audiocore: Factor from audioio
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When nrf pwm audio is introduced, it will be called `audiopwmio`. To
enable code sharing with the existing (dac-based) `audioio`, factor
the sample and mixer types to `audiocore`.
INCOMPATIBLE CHANGE: Now, `Mixer`, `RawSample` and `WaveFile` must
be imported from `audiocore`, not `audioio`.
2019-07-25 06:44:26 -05:00
sommersoft
7b67ef15c4
remove local copy of 'support_matrix.json'
2019-07-23 17:11:39 -05:00
Scott Shawcroft
1d1b8703b6
Review feedback including NO_BRIGHTNESS_COMMAND macro
2019-07-19 16:11:13 -07:00
Scott Shawcroft
6797ec6ed3
Add support for grayscale displays that are < 8 bit depth.
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This also improves Palette so it stores the original RGB888 colors.
Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly
useful for the SSD1306.
Fixes #1828 . Fixes #1956
2019-07-19 16:06:11 -07:00
Dan Halbert
1c31cf5f6a
sphinx fix
2019-07-16 21:03:36 -04:00
Dan Halbert
364ee62d10
Address review comments.
2019-07-16 19:53:36 -04:00
Dan Halbert
514d4146d3
Fix sphinx warnings.
2019-07-11 18:23:45 -04:00
Dan Halbert
6a001786a9
merge from master
2019-07-09 08:58:49 -04:00
Dan Halbert
118b26b335
UARTClient now works both directions
2019-07-09 00:21:46 -04:00
Dan Halbert
09ddff8df1
WIP: Need descriptors for Central CCCD discovery; not done yet
2019-07-07 00:07:47 -04:00
sommersoft
4342383d95
add jinja extension; update shared-bindings/index.rst to use jinja
2019-07-04 01:19:56 -05:00
sommersoft
f1256c0b35
add script to gather module support matrix info; add initial json file
2019-07-04 01:18:16 -05:00
iot49
6e5d70fa19
changed type of receiver_buffer_size to uint16_t
2019-07-03 12:02:01 -07:00
Dan Halbert
bf8a35b2f8
WIP: CharacteristicBuffer for Central; not working: need to set remote Characteristic Service
2019-07-02 22:34:54 -04:00
Scott Shawcroft
745ff8f8c1
Fix Group subscr to detect delete correctly
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Fixes #1957
2019-07-02 18:15:23 -07:00
Dan Halbert
6ea01ea9b0
Central is connecting; characteristics can be read and written
2019-06-29 00:20:06 -04:00
Dan Halbert
140904ec84
getting Scanner to work
2019-06-22 22:10:15 -04:00
Dan Halbert
4881e1ff55
WIP: Central compiles; now will test
2019-06-21 18:04:04 -04:00
Dan Halbert
24ac1fdcab
WIP: backup only; not compiled
2019-06-19 21:54:28 -04:00
Dan Halbert
a1b5d800f3
Update copyrights; get ready for Central
2019-06-19 10:42:36 -04:00
Dan Halbert
35b9191857
Don't operate directly on bleio objects in shared-bindings: use common_hal
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routines instead. Changes made but not yet tested.
2019-06-18 23:46:20 -04:00
Craig Forbes
09e7f4db00
Fix reference to Bitmap in fontio.Glyph docs.
2019-06-18 18:44:50 -05:00
Craig Forbes
e442efbdec
Fix docs in digitalio.
2019-06-18 16:59:05 -05:00
Craig Forbes
db74b92e77
Fix displayio.Display docstring type for display_bus.
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Add docs for group parameter for Display.show.
2019-06-18 16:59:05 -05:00
Dan Halbert
1356819de1
Handle None for BLE name; fix ScanEntry bug; compile issue
2019-06-17 23:16:40 -04:00
Scott Shawcroft
4013bcde9e
Add baudrate to FourWire and shorten delay.
2019-06-17 17:48:05 -07:00
Dan Halbert
cfa8b4b5a9
Merge remote-tracking branch 'adafruit/master' into ble-scanner
2019-06-13 22:01:46 -04:00
Dan Halbert
bed6d43a76
merge from upstream; WIP redo Address; no more AddressType
2019-06-13 21:55:07 -04:00
Scott Shawcroft
6d388a34eb
Merge pull request #1943 from adafruit/4.0.x
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Merge in gamepadshift fix to master.
2019-06-13 12:26:04 -07:00
Scott Shawcroft
6f6dcafd90
Minor tweaks based on Dan's feedback
2019-06-13 00:34:19 -07:00
Radomir Dopieralski
5e265f4fbd
When clearing gamepad buffer, use the last button state, not 0
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When reading the accumulated button presses in gamepad and gamepadshift,
don't clear the buffer to "no buttons pressed", but instead set it to
the current (last checked) state. This clears the accumulated presses,
but retains any ongoing ones.
This fixes #1935
2019-06-12 11:42:41 -07:00
Scott Shawcroft
a35d9b469d
Refactor deinit check to reduce code size.
2019-06-12 11:36:43 -07:00
Scott Shawcroft
eb21fc3e31
Add partial display update support.
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Different operations to the display tree have different costs. Be
aware of these costs when optimizing your code.
* Changing tiles indices in a TileGrid will update an area
covering them all.
* Changing a palette will refresh every object that references it.
* Moving a TileGrid will update both where it was and where it moved to.
* Adding something to a Group will refresh each individual area it
covers.
* Removing things from a Group will refresh one area that covers all
previous locations. (Not separate areas like add.)
* Setting a new top level Group will refresh the entire display.
Only TileGrid moves are optimized for overlap. All other overlaps
cause sending of duplicate pixels.
This also adds flip_x, flip_y and transpose_xy to TileGrid. They
change the direction of the pixels but not the location.
Fixes #1169 . Fixes #1705 . Fixes #1923 .
2019-06-12 11:32:39 -07:00
Dan Halbert
4fc189b60c
Merge latest 4.0.x fixes into master
2019-06-11 16:16:29 -04:00
Dan Halbert
6fed24e1b6
WIP
2019-06-10 07:18:28 -04:00
sommersoft
9e4396bdcd
Merge pull request #1920 from tannewt/fix_rst
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Improve rST consistency for rst2pyi use
2019-06-07 23:41:00 -05:00
Dan Halbert
62de2506e4
Include display objects in gc.
2019-06-06 17:49:32 -04:00