This changes lots of files to unify `board.h` across ports. It adds
`board_deinit` when CIRCUITPY_ALARM is set. `main.c` uses it to
deinit the board before deep sleeping (even when pretending.)
Deep sleep is now a two step process for the port. First, the
port should prepare to deep sleep based on the given alarms. It
should set alarms for both deep and pretend sleep. In particular,
the pretend versions should be set immediately so that we don't
miss an alarm as we shutdown. These alarms should also wake from
`port_idle_until_interrupt` which is used when pretending to deep
sleep.
Second, when real deep sleeping, `alarm_enter_deep_sleep` is called.
The port should set any alarms it didn't during prepare based on
data it saved internally during prepare.
ESP32-S2 sleep is a bit reorganized to locate more logic with
TimeAlarm. This will help it scale to more alarm types.
Fixes#3786
Limor confirmed that the all shipping revisions starting with Rev D had QSPI flash chips installed.
Note that when neither EXTERNAL_FLASH_QSPI_SINGLE nor EXTERNAL_FLASH_QSPI_DUAL is specified quad mode is assumed, so this is addressed by removing the setting altogether.
vectorio builds on m4 express feather
Concrete shapes are composed into a VectorShape which is put into a displayio Group for display.
VectorShape provides transpose and x/y positioning for shape implementations.
Included Shapes:
* Circle
- A radius; Circle is positioned at its axis in the VectorShape.
- You can freely modify the radius to grow and shrink the circle in-place.
* Polygon
- An ordered list of points.
- Beteween each successive point an edge is inferred. A final edge closing the shape is inferred between the last
point and the first point.
- You can modify the points in a Polygon. The points' coordinate system is relative to (0, 0) so if you'd like a
top-center justified 10x20 rectangle you can do points [(-5, 0), (5, 0), (5, 20), (0, 20)] and your VectorShape
x and y properties will position the rectangle relative to its top center point
* Rectangle
A width and a height.
This creates a common safe mode mechanic that ports can share.
As a result, the nRF52 now has safe mode support as well.
The common safe mode adds a 700ms delay at startup where a reset
during that window will cause a reset into safe mode. This window
is designated by a yellow status pixel and flashing the single led
three times.
A couple NeoPixel fixes are included for the nRF52 as well.
Fixes#1034. Fixes#990. Fixes#615.
This started while adding USB MIDI support (and descriptor support is
in this change.) When seeing that I'd have to implement the MIDI class
logic twice, once for atmel-samd and once for nrf, I decided to refactor
the USB stack so its shared across ports. This has led to a number of
changes that remove items from the ports folder and move them into
supervisor.
Furthermore, we had external SPI flash support for nrf pending so I
factored out the connection between the usb stack and the flash API as
well. This PR also includes the QSPI support for nRF.
This uses the crystal to clock the RTC on boards which have a crystal.
Disable clock generator 2 which was enabled in commit
8e2080411f ("atmel-samd: Add rtc module support").
samd51 differs from samd21 when it comes to the RTC clock. samd51 doesn't
have an explicit clock peripheral so no need for a clock generator.
The same commit didn't even setup XOSC32K correctly, it missed EN1K and XTALEN.
The RTC uses the 1k clock output, so enable it on the OSCULP32K even if it works without it.
This evolves the API from 2.x (and breaks it). Playback devices are now
separate from the samples themselves. This allows for greater playback
flexibility. Two sample sources are audioio.RawSample and audioio.WaveFile.
They can both be mono or stereo. They can be output to audioio.AudioOut or
audiobusio.I2SOut.
Internally, the dma tracking has changed from a TC counting block transfers
to an interrupt generated by the block event sent to the EVSYS. This reduces
the overhead of each DMA transfer so multiple can occure without using up TCs.
Fixes#652. Fixes#522. Huge progress on #263