This enables the _stage library and adds stage and ugame modules to the
frozen modules, so that all Stage games should work.
I had to do several hacks:
* Since displayio.release_displays doesn't release the pins, I couldn't
re-initialize the display inside the ugame module. Instead I changed
the default display initialization for the board to match what Stage
expects.
* I wanted to make the MENU key works as K_Z, but when I try to use it
with the keypad module, I get "pin in use" error. So for now only the
A and B buttons are used.
A board can now define the following to fully customise the extended block
device interface provided by the storage sub-system:
- MICROPY_HW_BDEV_BLOCKSIZE_EXT
- MICROPY_HW_BDEV_READBLOCKS_EXT
- MICROPY_HW_BDEV_WRITEBLOCKS_EXT
- MICROPY_HW_BDEV_ERASEBLOCKS_EXT
Signed-off-by: Damien George <damien@micropython.org>
Add a new board type for ESP32-C3 revision 3 and up that implement the USB
serial/JTAG port on pin 18 and 19. This variant uses the USB serial for
programming and console, leaving the UART free.
- Pins 18 and 19 are correctly reserved for this variant. Also pins 14-17
are reserved for flash for any ESP32-C3 so they can't be reconfigured
anymore to crash the system.
- Added usb_serial_jtag.c and .h to implement this interface.
- Interface was tested to work correctly together with webrepl.
- Interface was tested to work correctly when sending and receiving
large files with ampy.
- Disconnecting terminal or USB will not hang the system when it's
trying to print.
Flash erase/program functions disable the XIP bit. If any code runs from
flash at the same time (eg an IRQ or code it calls) it will fail and cause
a lockup.
this is only tested to come up to the REPL & mount CIRCUITPY. Pin
assignments should be right but were not double-checked. The screen
is unsupported so far.
This board depends on the I/O pull ups for the I2C bus (verified by
schematic) so this adds a compile time option that enables pull ups
for ANY i2c bus on a board.