This allows the mp_obj_t type to be configured to something other than a
pointer-sized primitive type.
This patch also includes additional changes to allow the code to compile
when sizeof(mp_uint_t) != sizeof(void*), such as using size_t instead of
mp_uint_t, and various casts.
Main changes when MICROPY_PERSISTENT_CODE is enabled are:
- qstrs are encoded as 2-byte fixed width in the bytecode
- all pointers are removed from bytecode and put in const_table (this
includes const objects and raw code pointers)
Ultimately this option will enable persistence for not just bytecode but
also native code.
Previous to this patch each time a bytes object was referenced a new
instance (with the same data) was created. With this patch a single
bytes object is created in the compiler and is loaded directly at execute
time as a true constant (similar to loading bignum and float objects).
This saves on allocating RAM and means that bytes objects can now be
used when the memory manager is locked (eg in interrupts).
The MP_BC_LOAD_CONST_BYTES bytecode was removed as part of this.
Generated bytecode is slightly larger due to storing a pointer to the
bytes object instead of the qstr identifier.
Code size is reduced by about 60 bytes on Thumb2 architectures.
Previous to this patch, a big-int, float or imag constant was interned
(made into a qstr) and then parsed at runtime to create an object each
time it was needed. This is wasteful in RAM and not efficient. Now,
these constants are parsed straight away in the parser and turned into
objects. This allows constants with large numbers of digits (so
addresses issue #1103) and takes us a step closer to #722.
Eg, "() + 1" now tells you that __add__ is not supported for tuple and
int types (before it just said the generic "binary operator"). We reuse
the table of names for slot lookup because it would be a waste of code
space to store the pretty name for each operator.
This is consistent with how BC_JUMP was handled before. We never show jumps
destinations relative to jump instrucion itself, only relative to beginning
of function. Another useful way to show them as absolute (real memory
address), and this change makes result expected and consistent with how
BC_JUMP is shown.
There is a lot potential in compress bytecodes and make more use of the
coding space. This patch introduces "multi" bytecodes which have their
argument included in the bytecode (by addition).
UNARY_OP and BINARY_OP now no longer take a 1 byte argument for the
opcode. Rather, the opcode is included in the first byte itself.
LOAD_FAST_[0,1,2] and STORE_FAST_[0,1,2] are removed in favour of their
multi versions, which can take an argument between 0 and 15 inclusive.
The majority of LOAD_FAST/STORE_FAST codes fit in this range and so this
saves a byte for each of these.
LOAD_CONST_SMALL_INT_MULTI is used to load small ints between -16 and 47
inclusive. Such ints are quite common and now only need 1 byte to
store, and now have much faster decoding.
In all this patch saves about 2% RAM for typically bytecode (1.8% on
64-bit test, 2.5% on pyboard test). It also reduces the binary size
(because bytecodes are simplified) and doesn't harm performance.
This saves a lot of RAM for 2 reasons:
1. For functions that don't have default values, var args or var kw
args (which is a large number of functions in the general case), the
mp_obj_fun_bc_t type now fits in 1 GC block (previously needed 2 because
of the extra pointer to point to the arg_names array). So this saves 16
bytes per function (32 bytes on 64-bit machines).
2. Combining separate memory regions generally saves RAM because the
unused bytes at the end of the GC block are saved for 1 of the blocks
(since that block doesn't exist on its own anymore). So generally this
saves 8 bytes per function.
Tested by importing lots of modules:
- 64-bit Linux gave about an 8% RAM saving for 86k of used RAM.
- pyboard gave about a 6% RAM saving for 31k of used RAM.
Code-info size, block name, source name, n_state and n_exc_stack now use
variable length encoded uints. This saves 7-9 bytes per bytecode
function for most functions.
Reduces by about a factor of 10 on average the amount of RAM needed to
store the line-number to bytecode map in the bytecode prelude.
Using CPython3.4's stdlib for statistics: previously, an average of
13 bytes were used per (bytecode offset, line-number offset) pair, and
now with this improvement, that's down to 1.3 bytes on average.
Large RAM usage before was due to some very large steps in line numbers,
both from the start of the first line in a function way down in the
file, and also functions that have big comments and/or big strings in
them (both cases were significant).
Although the savings are large on average for the CPython stdlib, it
won't have such a big effect for small scripts used in embedded
programming.
Addresses issue #648.
Blanket wide to all .c and .h files. Some files originating from ST are
difficult to deal with (license wise) so it was left out of those.
Also merged modpyb.h, modos.h, modstm.h and modtime.h in stmhal/.
3 emitter functions are needed only for emitcpy, and so we can #if them
out when compiling with emitcpy support.
Also remove unused SETUP_LOOP bytecode.
This is necessary to catch all cases where locals are referenced before
assignment. We still keep the _0, _1, _2 versions of LOAD_FAST to help
reduced the byte code size in RAM.
Addresses issue #457.